private void Given_Linker() { BuildObjectFile32(); mr.ReplayAll(); var eil = new ElfImageLoader(sc, "foo.o", rawBytes); eil.LoadElfIdentification(); var eh = Elf32_EHdr.Load(new BeImageReader(rawBytes, ElfImageLoader.HEADER_OFFSET)); var el = new ElfLoader32(eil, eh, rawBytes); el.LoadSectionHeaders(); el.LoadSymbols(); this.linker = new ElfObjectLinker32(el, arch, rawBytes); }