public static FromQuaternion ( |
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quaternion | ||
리턴 |
public static void FromRotationAxis(ref Vector3 axis, float angle, out Matrix4 result) { Core.Quaternion quaternion; Core.Quaternion.FromRotationAxis(ref axis, angle, out quaternion); Matrix4.FromQuaternion(ref quaternion, out result); }
public Matrix4 FromRotationAxis(Vector3 axis, float angle) { Core.Quaternion quaternion; Core.Quaternion.FromRotationAxis(ref axis, angle, out quaternion); return(Matrix4.FromQuaternion(quaternion)); }