public void WriteTransmission(byte[] buffer) { SocketMessage[] packages = _Dispenser.PackingTransmission(buffer, (ushort)(_Rectifier.Serial - 1), _Rectifier.SerialBitFields); for (int i = 0; i < packages.Length; i++) { SocketMessage message = packages[i]; _InputPackages.Enqueue(message); } }
public void WriteTransmission(byte[] Buffer) { var packages = m_Dispenser.PackingTransmission(Buffer, (ushort)(m_Rectifier.Serial - 1), m_Rectifier.SerialBitFields); for (var i = 0; i < packages.Length; i++) { var message = packages[i]; m_InputPackages.Enqueue(message); } }