예제 #1
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var lasthitParent = new OrbwalkingParent("Lasthit", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LastHit);
            var killstealParnet = new Parent("Killsteal");
            var passiveParent = new Parent("Passive");
            var drawingParent = new Parent("Drawings");
            var utilityParent = new Parent("Reformed Utility");

            utilityParent.Add(new AnnieSkinchanger());

            var annieDmg = new AnnieDamage(qSpell, wSpell, eSpell, rSpell);

            var tibbersAI = new TibbersAI.TibbersAI(orbwalkerModule.OrbwalkerInstance);
            tibbersAI.Load();
            tibbersAI.Switch.InternalEnable(null);

            var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp();
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>()
                                {
                                    new QCombo(qSpell, orbwalkerModule.OrbwalkerInstance).Guardian(qReadyGuardian),
                                    new WCombo(wSpell).Guardian(wReadyGuardian),
                                    new ECombo(eSpell).Guardian(eReadyGuardian),
                                    new RCombo(rSpell, annieDmg).Guardian(rReadyGuardian)
                                });
            harassParent.Add(new List<Base>()
                                 {
                                     new QHarass(qSpell).Guardian(qReadyGuardian),
                                     new WHarass(wSpell).Guardian(wReadyGuardian),
                                     new EHarass(eSpell).Guardian(eReadyGuardian),
                                 });
            laneParent.Add(new List<Base>()
                               {
                                   new QLane(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                   new WLane(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                               });

            jungleParent.Add(new List<Base>()
                                 {
                                     new QJungle(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new WJungle(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                     new EJungle(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                                 });
            lasthitParent.Add(new List<Base>()
                                  {
                                      new QLasthit(qSpell)
                                  });

            killstealParnet.Add(new List<Base>
                                    {
                                        new QKillsteal(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                        new WKillsteal(wSpell).Guardian(wReadyGuardian),
                                        new RKillsteal(rSpell).Guardian(rReadyGuardian)
                                    });

            passiveParent.Add(new PassiveStack(eSpell, wSpell));

            drawingParent.Add(new List<Base>
                                  {
                                    new AnnieDamageDraw(annieDmg),
                                    new PassiveDraw(),
                                    new QDraw(qSpell),
                                    new WDraw(wSpell),
                                    new RDraw(rSpell)
                                  });

            superParent.Add(new List<Base>
                                  {
                                     utilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     lasthitParent,
                                     killstealParnet,
                                     drawingParent,
                                  });

            superParent.Load();

            utilityParent.Menu.Style = FontStyle.Bold;
            utilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Game.PrintChat("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Annie!</font></b>");
        }
예제 #2
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
           var q2Spell = new Q2Spell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     q2Spell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var dmg = new LucDamage(eSpell, wSpell, qSpell, rSpell);

            var dashSmart = new DashSmart();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent  = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent   = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);

            var killstealParnet = new Parent("Killsteal");
            var drawingParent = new Parent("Drawings");
            var reformedUtilityParent = new Parent("Reformed Utility");

            reformedUtilityParent.Add(new LucianSkinchanger());

           // var new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true } = new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true };
            var eMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.E) { Negated = true };
            var wMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.W) { Negated = true };
            var qMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.Q) { Negated = true };
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>
                                {
                                    new QCombo(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eMustNotBeReadyGuardian)
                                    .Guardian(qReadyGuardian),

                                    new WCombo(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(qMustNotBeReadyGuardian)
                                    .Guardian(wReadyGuardian),

                                    new ECombo(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eReadyGuardian),

                                    new RCombo(rSpell, dmg).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(rReadyGuardian),
                                 });

            harassParent.Add(new List<Base>
                                 {
                                    new QHarass(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian),
                                    new WHarass(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qMustNotBeReadyGuardian).Guardian(wReadyGuardian),
                                    new EHarass(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eReadyGuardian),
                                 });

            laneParent.Add(new List<Base>
                               {
                                    new QLaneClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                                    new WLaneClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(wReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                                    new ELaneClear(eSpell, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(eReadyGuardian),
                               });

            jungleParent.Add(new List<Base>
                                 {
                                     new QJungleClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(eMustNotBeReadyGuardian),
                                     new WJungleClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(wReadyGuardian).Guardian(qMustNotBeReadyGuardian),
                                     new EJungleClear(eSpell).Guardian(eReadyGuardian)
                                 });

            killstealParnet.Add(new List<Base>
                                   {
                                      new Q(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian),
                                      new W(wSpell).Guardian(wReadyGuardian),
                                      new R(rSpell).Guardian(rReadyGuardian),
                                   });

            drawingParent.Add(new List<Base>
                                   {
                                        new DmgDraw(dmg),
                                        new QDraw(qSpell, q2Spell),
                                        new WDraw(wSpell),
                                        new RDraw(rSpell),
                                   });

            superParent.Add(new List<Base>
                                  {
                                     reformedUtilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     killstealParnet,
                                     drawingParent,
                                  });

            superParent.Load();

            reformedUtilityParent.Menu.Style = FontStyle.Bold;
            reformedUtilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;
        }
예제 #3
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new Q1Spell();
            var q3Spell = new Q3Spell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     q3Spell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var lasthitParent = new OrbwalkingParent("Lasthit", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LastHit);

            var killstealParnet = new Parent("Killsteal");
            var drawingParent = new Parent("Drawings");
            var utilityParent = new Parent("Reformed Utility");

            utilityParent.Add(new YasuoSkinchanger());

            var yasuoDmg = new YasuoDamage(qSpell, eSpell, rSpell);

            var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp();
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>()
                                {
                                    new QCombo(qSpell, q3Spell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                    new ECombo(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                                    new RCombo(rSpell, yasuoDmg).Guardian(mustNotBeWindingUpGuardian).Guardian(rReadyGuardian)
                                });
            harassParent.Add(new List<Base>()
                                 {
                                     new QHarass(qSpell, q3Spell).Guardian(qReadyGuardian),
                                     new EHarass(eSpell).Guardian(eReadyGuardian),
                                 });
            laneParent.Add(new List<Base>()
                               {
                                   new QLane(qSpell, q3Spell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                   new ELane(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                               });

            jungleParent.Add(new List<Base>()
                                 {
                                     new QJungle(qSpell, q3Spell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new EJungle(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                                 });

            lasthitParent.Add(new List<Base>()
                                  {
                                      new QLasthit(qSpell, q3Spell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                      new ELasthit(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                                  });

            killstealParnet.Add(new List<Base>
                                    {
                                        new QKillsteal(qSpell, q3Spell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                        new EKillsteal(eSpell).Guardian(rReadyGuardian)
                                    });

            drawingParent.Add(new List<Base>
                                  {
                                    new YasuoDamageDrawing(yasuoDmg),
                                    new QDrawing(qSpell, q3Spell),
                                    new EDrawing(eSpell)
                                  });

            superParent.Add(new List<Base>
                                  {
                                     utilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     lasthitParent,
                                     killstealParnet,
                                     new YasuoQStack(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new Flee(eSpell).Guardian(eReadyGuardian),
                                     drawingParent,
                                  });

            superParent.Load();

            utilityParent.Menu.Style = FontStyle.Bold;
            utilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Game.PrintChat("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Yasuo!</font></b>");
        }
예제 #4
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
           //var miscParent = new Parent("Misc");
            var killstealParnet = new Parent("Killsteal");
            var drawingParent = new Parent("Drawings");
            var utilityParent = new Parent("Reformed Utility");

            utilityParent.Add(new EzrealSkinchanger());

            var dmg = new EzrealDamage(eSpell, wSpell, qSpell, rSpell);
            var dashSmart = new DashSmart();

            var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp();
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>()
                                {
                                    new QCombo(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                    new WCombo(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                    new ECombo(eSpell, dashSmart).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                                    new RCombo(rSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(rReadyGuardian)
                                });
            harassParent.Add(new List<Base>()
                                 {
                                     new QHarass(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new WHarass(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                 });
            laneParent.Add(new List<Base>()
                               {
                                   new QLane(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                   new WLane(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                               });

            jungleParent.Add(new List<Base>()
                                 {
                                     new QJungle(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new WJungle(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                 });

            killstealParnet.Add(new List<Base>
                                    {
                                        new QKillsteal(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                        new WKillsteal(wSpell).Guardian(wReadyGuardian).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                      //  new RKillsteal(rSpell).Guardian(rReadyGuardian),
                                    });

            drawingParent.Add(new List<Base>
                                  {
                                    new DmgDraw(dmg),
                                    new QDraw(qSpell),
                                    new WDraw(wSpell)
                                  });

            superParent.Add(new List<Base>
                                  {
                                     utilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     new StackTear(qSpell, wSpell).Guardian(new PlayerMustNotBeWindingUp()),
                                     killstealParnet,
                                     drawingParent,
                                  });

            superParent.Load();

            utilityParent.Menu.Style = FontStyle.Bold;
            utilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Game.PrintChat("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Ezreal!</font></b>");
        }
예제 #5
0
        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);

            var killstealParent = new Parent("Killsteal");
            var drawParent = new Parent("Drawings");

            var utilityParent = new Parent("Reformed Utility");

            utilityParent.Add(new CaitlynSkinchanger());

            var logic = new ComboLogic(eSpell, wSpell, qSpell, rSpell);

            comboParent.Add(new List<Base>()
            {
                new QCombo(qSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.Q)),
                new WCombo(wSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.W)),
                new ECombo(eSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.E))
            });

            harassParent.Add(new List<Base>()
            {
                new QHarass(qSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.Q)),
                new WHarass(wSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.W)),
                new EHarass(eSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.E))
            });

            laneParent.Add(new List<Base>
            {
                new QLane(qSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.Q))
            });

            jungleParent.Add(new List<Base>
            {
                new QJungle(qSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.Q)).Guardian(new SpellMustBeReady(SpellSlot.E) {Negated = true}),
                new EJungle(eSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.E))
            });

            killstealParent.Add(new List<Base>
            {
                new QKillsteal(qSpell).Guardian(new PlayerMustNotBeWindingUp()).Guardian(new SpellMustBeReady(SpellSlot.Q)),
                new RKillsteal(rSpell).Guardian(new SpellMustBeReady(SpellSlot.R))
            });

            drawParent.Add(new List<Base>
            {
                new DmgDraw(logic),
                new QDraw(qSpell),
                new RDraw(rSpell)
            });

            superParent.Add(new List<Base> {
                utilityParent,
                orbwalkerModule,
                comboParent,
                harassParent,
                laneParent,
                jungleParent,
                killstealParent,
                drawParent
           });

            superParent.Load();

            utilityParent.Menu.Style = FontStyle.Bold;
            utilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Game.PrintChat("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Caitlyn!</font></b>");
        }