public override void Load() { var superParent = new SuperParent(DisplayName); superParent.Initialize(); var qSpell = new QSpell(); var wSpell = new WSpell(); var eSpell = new ESpell(); var rSpell = new RSpell(); var spellParent = new SpellParent(); spellParent.Add(new List<Base> { qSpell, wSpell, eSpell, rSpell }); spellParent.Load(); var orbwalkerModule = new OrbwalkerModule(); orbwalkerModule.Load(); var comboParent = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo); var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed); var laneParent = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear); var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear); var killstealParnet = new Parent("Killsteal"); var drawingParent = new Parent("Drawings"); var utilityParent = new Parent("Reformed Utility"); var olafDmg = new OlafDamage(eSpell, wSpell, qSpell); utilityParent.Add(new OlafSkinchanger()); var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp(); var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q); var wReadyGuardian = new SpellMustBeReady(SpellSlot.W); var eReadyGuardian = new SpellMustBeReady(SpellSlot.E); var rReadyGuardian = new SpellMustBeReady(SpellSlot.R); comboParent.Add(new List<Base>() { new QCombo(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian), new WCombo(wSpell).Guardian(wReadyGuardian), new ECombo(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian), new RCombo(rSpell, olafDmg).Guardian(mustNotBeWindingUpGuardian).Guardian(rReadyGuardian) }); harassParent.Add(new List<Base>() { new QMixed(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian), new WMixed(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian), new EMixed(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian), }); laneParent.Add(new List<Base>() { new QLane(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian), new WLane(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian), new ELane(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian), }); jungleParent.Add(new List<Base>() { new QJungle(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian), new WJungle(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian), new EJungle(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian), }); killstealParnet.Add(new List<Base> { new QKillsteal(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian), new EKillsteal(eSpell).Guardian(eReadyGuardian), }); drawingParent.Add(new List<Base> { new OlafDamageDraw(olafDmg), new QDraw(qSpell), new EDraw(eSpell) }); superParent.Add(new List<Base> { utilityParent, orbwalkerModule, comboParent, harassParent, laneParent, jungleParent, killstealParnet, drawingParent, }); superParent.Load(); utilityParent.Menu.Style = FontStyle.Bold; utilityParent.Menu.Color = Color.Cyan; superParent.Menu.Style = FontStyle.Bold; superParent.Menu.Color = Color.Cyan; Game.PrintChat("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Olaf!</font></b>"); }
public QDraw(QSpell spell) { this.spell = spell; }
public OlafDamage(ESpell eSpell, WSpell wSpell, QSpell qSpell) { this.eSpell = eSpell; this.wSpell = wSpell; this.qSpell = qSpell; }