예제 #1
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="inout"></param>
        /// <param name="bits"></param>
        public override void Parse(Stream inout, BitStream bits)
        {
            this._numbits = (UInt32)bits.GetBits(4);

            this._generalLineFlag = (0 != bits.GetBits(1)) ? true : false;

            if (this._generalLineFlag)
            {
                this._deltaX = (Int32)bits.GetBitsSigned((UInt32)this._numbits + 2);
                this._deltaY = (Int32)bits.GetBitsSigned((UInt32)this._numbits + 2);
            }
            else
            {
                this._vertLineFlag = (0 != bits.GetBits(1)) ? true : false;

                if (this._vertLineFlag)
                {
                    this._deltaY = (Int32)bits.GetBitsSigned((UInt32)this._numbits + 2);
                }
                else
                {
                    this._deltaX = (Int32)bits.GetBitsSigned((UInt32)this._numbits + 2);
                }
            }
        }
예제 #2
0
        /// <summary>
        /// Parses this object out of a stream
        /// </summary>
        public void Parse(Stream input)
        {
            BitStream bits = new BitStream(input);

            bits.GetBitsFB(16, out this._alignmentCoordinate);
            bits.GetBitsFB(16, out this._range);
        }
예제 #3
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        /// <summary>
        /// Parses this object out of a stream
        /// </summary>
        public void Parse(BitStream bits, byte glyphBits, byte advancedBits)
        {
            this._glyphBits = glyphBits;
            this._advancedBits = advancedBits;

            this._glyphIndex =   bits.GetBits((UInt32)glyphBits);
            this._glyphAdvance = bits.GetBitsSigned((UInt32)advancedBits);
        }
예제 #4
0
        /// <summary>
        /// Parses this object out of a stream
        /// </summary>
        /// <param name="input">The input stream.</param>
        public override void Parse( Stream input )
        {
            BitStream bits = new BitStream(input);

            bits.GetBits( 1 ); // reserved
            this._Red   = (Byte)bits.GetBits( 5 );
            this._Green = (Byte)bits.GetBits( 5 );
            this._Blue  = (Byte)bits.GetBits( 5 );
        }
예제 #5
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        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        public override void Write(Stream output)
        {
            BinaryWriter bw = new BinaryWriter(output);
            BitStream bits = new BitStream(output);

            bw.Write(this._initialSample);
            bits.WriteBits(6, (Int32)this._initialIndex);
            bits.WriteFlush();

            output.Write(this._adpcmCodeData, 0, this._adpcmCodeData.Length);
        }
예제 #6
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        public override void Parse(Stream input)
        {
            BinaryReader br = new BinaryReader(input);
            BitStream bits = new BitStream(input);

            this._initialSample = br.ReadInt16();
            this._initialIndex = (Byte)bits.GetBits(6);

            this._adpcmCodeData = new Byte[(Int32)(input.Length - input.Position) + 2];
            input.Read(this._adpcmCodeData, 0, this._adpcmCodeData.Length);
        }
예제 #7
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        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        public void Parse(Stream input)
        {
            BitStream bits = new BitStream(input);

            if (_HasScale = (1 == bits.GetBits(1)))
            {
                _numScaleBits = (byte)bits.GetBits(5);
                bits.GetBitsFB(_numScaleBits, out _xScaleF);
                bits.GetBitsFB(_numScaleBits, out _yScaleF);
            }

            _numTranslateBits = (byte)bits.GetBits(5);
            _translateX = bits.GetBitsSigned(_numTranslateBits);
            _translateY = bits.GetBitsSigned(_numTranslateBits);
        }
예제 #8
0
        /// <summary>
        /// Parses this object out of a stream
        /// </summary>
        /// <param name="input">The input stream.</param>
        internal void Parse(Stream input)
        {
            BinaryReader br = new BinaryReader(input);

            BitStream bs = new BitStream(input);

            this._HasAddTerms = 0 != bs.GetBits(1) ? true : false;
            this._HasMultTerms = 0 != bs.GetBits(1) ? true : false;

            this._Nbits = (Byte)bs.GetBits(4);

            this._RedMultTerm = (Byte)bs.GetBits(this._Nbits);
            this._GreenMultTerm = (Byte)bs.GetBits(this._Nbits);
            this._BlueMultTerm = (Byte)bs.GetBits(this._Nbits);

            this._RedAddTerm = (Byte)bs.GetBits(this._Nbits);
            this._GreenAddTerm = (Byte)bs.GetBits(this._Nbits);
            this._BlueAddTerm = (Byte)bs.GetBits(this._Nbits);
        }
예제 #9
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        /// <param name="type"></param>
        public void Parse(Stream input, SoundType type)
        {
            BitStream bits = new BitStream(input);

            this._ADPCMCodeSize = (Byte)bits.GetBits(2);

            if (type.Equals(SoundType.mono))
            {
                AdpcmMonoPacket packet = new AdpcmMonoPacket();
                packet.Parse(input);
                this._ADPCMPacket = packet;
            }
            else if (type.Equals(SoundType.stereo))
            {
                AdpcmStereoPacket packet = new AdpcmStereoPacket();
                packet.Parse(input);
                this._ADPCMPacket = packet;
            }
        }
예제 #10
0
        /// <summary>
        /// Parses this object out of a stream
        /// </summary>
        public void Parse(Stream input)
        {
            BinaryReader br = new BinaryReader(input);

            this._numZoneData = br.ReadByte();

            ZoneData temp = null;

            for (int i = 0; i < this._numZoneData; i++)
            {
                temp = new ZoneData(this._SwfVersion);
                temp.Parse(input);
                this._zoneData.Add(temp);
            }

            BitStream bits = new BitStream(input);
            bits.GetBits(6); //reserved
            this._zoneMaskY = ((0 != bits.GetBits(1)) ? true : false);
            this._zoneMaskX = ((0 != bits.GetBits(1)) ? true : false);
        }
예제 #11
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        internal void Write(Stream output)
        {
            BinaryWriter bw = new BinaryWriter(output);

            BitStream bs = new BitStream(output);

            bs.WriteBits(1, false == this._HasAddTerms ? 0 : 1);
            bs.WriteBits(1, false == this._HasMultTerms ? 0 : 1);

            bs.WriteBits(4, this._Nbits );

            bs.WriteBits(this._Nbits, this._RedMultTerm);
            bs.WriteBits(this._Nbits, this._GreenMultTerm);
            bs.WriteBits(this._Nbits, this._BlueMultTerm);

            bs.WriteBits(this._Nbits, this._RedAddTerm);
            bs.WriteBits(this._Nbits, this._GreenAddTerm);
            bs.WriteBits(this._Nbits, this._BlueAddTerm);
            bs.WriteFlush();
        }
예제 #12
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        /// <param name="caller"></param>
        public override void Parse( Stream input, TagTypes caller )
        {
            BitStream bits = new BitStream( input );

            this._spreadMode = ( SpreadMode )bits.GetBits( 2 );
            this._interpolationMode = ( InterPolation )bits.GetBits( 2 );
            this._numGradients = ( byte )bits.GetBits( 4 );

            bits.Reset();

            GradRecord temp = new GradRecord(this._SwfVersion);

            for ( int i = 0; i < _numGradients; i++ )
            {
                temp = new GradRecord( this._SwfVersion );
                temp.Parse( input, caller );
                this._gradientRecords.Add(temp);
            }

            bits.GetBitsFB( 16, out this._focalPoint );
        }
예제 #13
0
        /// <summary>
        /// Parses this object out of a stream
        /// </summary>
        /// <param name="input">The input stream.</param>
        public override void Parse(Stream input)
        {
            BinaryReader br = new BinaryReader(input);

            this._startWidth = br.ReadUInt16();
            this._endWidth = br.ReadUInt16();

            BitStream bits = new BitStream(input);

            this._startCapStyle = (CapStyle)(Convert.ToByte(bits.GetBits(2)));
            this._joinstyle = (JoinStyle)(Convert.ToByte(bits.GetBits(2)));

            this._hasFillFlag = (0 != bits.GetBits(1) ? true : false);
            this._noHScale = (0 != bits.GetBits(1) ? true : false);
            this._noVScale = (0 != bits.GetBits(1) ? true : false);
            this._pixelHinting = (0 != bits.GetBits(1) ? true : false);

            bits.GetBits(5); // reserved must be null

            this._noClose = (0 != bits.GetBits(1) ? true : false);

            this._endCapStyle = (CapStyle)bits.GetBits(2);

            if (this._joinstyle.Equals(JoinStyle.Miter))
            {
                this._miterLimtiFactor = br.ReadUInt16();
            }
            if (!this._hasFillFlag)
            {
                this._startColor.Parse(input);
                this._endColor.Parse(input);
            }
            if (this._hasFillFlag)
            {
                //bits.Reset();
                this._fillStyle.Parse(input);
            }
        }
예제 #14
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        public virtual void Parse( Stream input )
        {
            BitStream bits = new BitStream( input );

            uint reserved = bits.GetBits( 2 );
            if ( 0 != reserved )
            {
                throw new SwfFormatException( "ButtonRecord reserved bits used" );
            }

            _ButtonHasBlendMode = ( 0 != bits.GetBits( 1 ) );
            _ButtonHasFilterList = ( 0 != bits.GetBits( 1 ) );
            _ButtonStateHitTest = ( 0 != bits.GetBits( 1 ) );
            _ButtonStateDown = ( 0 != bits.GetBits( 1 ) );
            _ButtonStateOver = ( 0 != bits.GetBits( 1 ) );
            _ButtonStateUp = ( 0 != bits.GetBits( 1 ) );

            BinaryReader br = new BinaryReader( input );

            _CharacterID = br.ReadUInt16();
            _PlaceDepth = br.ReadUInt16();
            _PlaceMatrix = new Matrix( this.Version );
            _PlaceMatrix.Parse( input );
        }
예제 #15
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        /// <param name="version"></param>
        public virtual void Write( Stream output, byte version )
        {
            BitStream bits = new BitStream( output );
            // reserved
            bits.WriteBits( 2, 0 );
            bits.WriteBits( 1, ( _ButtonHasBlendMode ? 1 : 0 ) );
            bits.WriteBits( 1, ( _ButtonHasFilterList ? 1 : 0 ) );
            bits.WriteBits( 1, ( _ButtonStateHitTest ? 1 : 0 ) );
            bits.WriteBits( 1, ( _ButtonStateDown ? 1 : 0 ) );
            bits.WriteBits( 1, ( _ButtonStateOver ? 1 : 0 ) );
            bits.WriteBits( 1, ( _ButtonStateUp ? 1 : 0 ) );
            bits.WriteFlush();

            BinaryWriter bw = new BinaryWriter( output );
            bw.Write( _CharacterID );
            bw.Write( _PlaceDepth );
            _PlaceMatrix.Write( output );
        }
예제 #16
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        public void Write( Stream output )
        {
            this._fillStyles.Write( output );
            this._lineStyles.Write( output );

            BitStream bits = new BitStream( output );

            bits.WriteBits( 4, ( Int32 )this._numFillBits );
            bits.WriteBits( 4, ( Int32 )this._numLineBits );
        }
예제 #17
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        public override void Write(Stream output)
        {
            BitStream bits = new BitStream(output);
            BinaryWriter bw = new BinaryWriter(output);

            bw.Write(this._startWidth);
            bw.Write(this._endWidth);

            bits.WriteBits(2, (Int32)this._startCapStyle);
            bits.WriteBits(2, (Int32)this._joinstyle);
            bits.WriteBits(1, Convert.ToInt32(this._hasFillFlag));
            bits.WriteBits(1, Convert.ToInt32(this._noHScale));
            bits.WriteBits(1, Convert.ToInt32(this._noVScale));
            bits.WriteBits(1, Convert.ToInt32(this._pixelHinting));
            bits.WriteBits(5, 0); // reserved
            bits.WriteBits(1, Convert.ToInt32(this._noClose));
            bits.WriteBits(2, (Int32)this._endCapStyle);
            bits.WriteFlush();

            if (this._joinstyle.Equals(JoinStyle.Miter))
            {
                bits.WriteBitsFB(16, this._miterLimtiFactor);
            }

            if (!this._hasFillFlag)
            {
                this._startColor.Write(output);
                this._endColor.Write(output);
            }
            else
            {
                this._fillStyle.Write(output);
            }
        }
예제 #18
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        public void Write( Stream output )
        {
            BitStream bits = new BitStream( output );

            if ( _HasScale )
            {
                int scaleBitsX = bits.CountNeededBitsFB( _xScaleF );
                int scaleBitsY = bits.CountNeededBitsFB( _yScaleF );
                int scaleBits = scaleBitsX > scaleBitsY ? scaleBitsX : scaleBitsY;

                bits.WriteBits( 1, 1 ); // HasScale
                bits.WriteBits( 5, scaleBits );
                bits.WriteBitsFB( scaleBits, _xScaleF );
                bits.WriteBitsFB( scaleBits, _yScaleF );

            }
            else
            {
                bits.WriteBits( 1, 0 ); // Has no Scale
            }

            if ( _HasRotate )
            {
                int rotateBits0 = bits.CountNeededBitsFB( _rotateSkew0F );
                int rotateBits1 = bits.CountNeededBitsFB( _rotateSkew1F );
                int rotateBits = rotateBits0 > rotateBits1 ? rotateBits0 : rotateBits1;

                bits.WriteBits( 1, 1 ); // HasRotate
                bits.WriteBits( 5, rotateBits );
                bits.WriteBitsFB( rotateBits, _rotateSkew0F );
                bits.WriteBitsFB( rotateBits, _rotateSkew1F );
            }
            else
            {
                bits.WriteBits( 1, 0 ); // has no Rotate
            }

            int translateBits = bits.CountMaximumBits( _translateX, _translateY );

            if (this._SwfVersion > 8)
            {
                bits.WriteBits(5, this._numTranslateBits);
                bits.WriteBits(this._numTranslateBits, _translateX);
                bits.WriteBits(this._numTranslateBits, _translateY);
            }
            else
            {
                bits.WriteBits(5, translateBits);
                bits.WriteBits(translateBits, _translateX);
                bits.WriteBits(translateBits, _translateY);
            }

            bits.WriteFlush();
        }
예제 #19
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        /// <param name="caller"></param>
        public void Parse( Stream input, TagTypes caller )
        {
            this._fillStyles.Parse( input, caller );
            this._lineStyles.Parse( input, caller );

            BitStream bits = new BitStream( input );

            this._numFillBits = (byte)bits.GetBits( 4 );
            this._numLineBits = (byte)bits.GetBits( 4 );
        }
예제 #20
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="input"></param>
 /// <param name="bits"></param>
 public override void Parse(Stream input, BitStream bits)
 {
     bits.GetBits(6);
     bits.WriteFlush();
 }
예제 #21
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="output"></param>
 /// <param name="bits"></param>
 public override void Write(Stream output, BitStream bits)
 {
     bits.WriteBits(6, 0);
 }
예제 #22
0
        /// <summary>
        /// Writes this object back to a stream.
        /// </summary>
        /// <param name="output">The stream to write to.</param>
        public virtual void Write(Stream output)
        {
            BitStream bits = new BitStream(output);

            bits.WriteBits(4, (Int32)this._numFillBits);
            bits.WriteBits(4, (Int32)this._numLineBits);
            bits.WriteFlush();

            output.Write(this._shapeRecordBuffer, 0, this._shapeRecordBuffer.Length);
        }
예제 #23
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        public void Write(Stream output)
        {
            BitStream bits = new BitStream(output);

            if (_HasScale)
            {
                int scaleBitsX = bits.CountNeededBitsFB(_xScaleF);
                int scaleBitsY = bits.CountNeededBitsFB(_yScaleF);
                int scaleBits = scaleBitsX > scaleBitsY ? scaleBitsX : scaleBitsY;

                bits.WriteBits(1, 1); // HasScale
                bits.WriteBits(5, scaleBits);
                bits.WriteBitsFB(scaleBits, _xScaleF);
                bits.WriteBitsFB(scaleBits, _yScaleF);

            }
            else
            {
                bits.WriteBits(1, 0); // Has no Scale
            }

            bits.WriteBits(1, 0); // has no Rotate

            int translateBits = bits.CountMaximumBits(_translateX, _translateY);
            bits.WriteBits(5, translateBits);
            bits.WriteBits(translateBits, _translateX);
            bits.WriteBits(translateBits, _translateY);

            bits.WriteFlush();
        }
예제 #24
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        public void Parse( Stream input )
        {
            BitStream bits = new BitStream( input );

            _HasAddTerms = ( 1 == bits.GetBits( 1 ) );
            _HasMultTerms = ( 1 == bits.GetBits( 1 ) );
            _numBits = (byte)bits.GetBits( 4 );

            if ( _HasMultTerms )
            {
                _RedMultTerm = bits.GetBitsSigned( _numBits );
                _GreenMultTerm = bits.GetBitsSigned( _numBits );
                _BlueMultTerm = bits.GetBitsSigned( _numBits );
                _AlphaMultTerm = bits.GetBitsSigned( _numBits );
            }

            if ( _HasAddTerms )
            {
                _RedAddTerm = bits.GetBitsSigned( _numBits );
                _GreenAddTerm = bits.GetBitsSigned( _numBits );
                _BlueAddTerm = bits.GetBitsSigned( _numBits );
                _AlphaAddTerm = bits.GetBitsSigned( _numBits );
            }

            if ( ( !_HasAddTerms ) && ( !_HasMultTerms ) )
            {
                //
                // When none of the two flags are set, get the remaining bits
                // so that the entire method here works byte aligned
                //
                bits.GetBitsSigned( 2 );
            }
        }
예제 #25
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        public void Write( Stream output )
        {
            BitStream bits = new BitStream( output );

            int maxBits = this.BitCount;

            if ( 0 == maxBits )
            {
                //
                // special case: must be byte-aligned by hand
                //
                bits.WriteBits( 2, 0 ); // has no Terms whatsoever
                bits.WriteBits( 4, 1 ); // 1 Bit per nothing
                bits.WriteBits( 2, 0 ); // nothing
            }
            else
            {
                bits.WriteBits( 1, ( _HasAddTerms ? 1 : 0 ) );
                bits.WriteBits( 1, ( _HasMultTerms ? 1 : 0 ) );
                bits.WriteBits( 4, maxBits );

                if ( _HasMultTerms )
                {
                    bits.WriteBits( maxBits, _RedMultTerm );
                    bits.WriteBits( maxBits, _GreenMultTerm );
                    bits.WriteBits( maxBits, _BlueMultTerm );
                    bits.WriteBits( maxBits, _AlphaMultTerm );
                }
                if ( _HasAddTerms )
                {
                    bits.WriteBits( maxBits, _RedAddTerm );
                    bits.WriteBits( maxBits, _GreenAddTerm );
                    bits.WriteBits( maxBits, _BlueAddTerm );
                    bits.WriteBits( maxBits, _AlphaAddTerm );
                }
            }
            bits.WriteFlush();
        }
예제 #26
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="output"></param>
        /// <param name="bits"></param>
        public override void Write(Stream output, BitStream bits )
        {
            bits.WriteBits(1, 1); // type flag = 1
            bits.WriteBits(1, 1); // straight flag = 1
            bits.WriteBits(4, (UInt32)this._numbits);
            bits.WriteBits(1, (true == this._generalLineFlag ? 1 : 0));

            if (!this._generalLineFlag)
            {
                bits.WriteBits(1, (true == this._vertLineFlag ? 1 : 0));

                if (!this._vertLineFlag)
                {
                    bits.WriteBits((Int32)this._numbits + 2, this._deltaX);
                }
                else
                {
                    bits.WriteBits((Int32)this._numbits + 2, this._deltaY);
                }
            }
            else
            {
                bits.WriteBits((Int32)this._numbits + 2, this._deltaX);
                bits.WriteBits((Int32)this._numbits + 2, this._deltaY);
            }
        }
예제 #27
0
        /// <summary>
        /// Writes this object back to a stream.
        /// </summary>
        /// <param name="output">The stream to write to.</param>
        public override void Write(Stream output)
        {
            BitStream bits = new BitStream(output);

            bits.WriteBits(1, 0); //reserved
            bits.WriteBits(5, this._Red);
            bits.WriteBits(5, this._Green);
            bits.WriteBits(5, this._Blue);
        }
예제 #28
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        /// <param name="length"></param>
        /// <param name="caller"></param>
        public virtual void Parse(Stream input, Int64 length, TagTypes caller)
        {
            BitStream bits = new BitStream(input);

            this._numFillBits = (UInt16)bits.GetBits(4);
            this._numLineBits = (UInt16)bits.GetBits(4);

            if (length >= 1)
            {

                this._shapeRecordBuffer = new Byte[length - 1];
                input.Read(this._shapeRecordBuffer, 0, (Int32)length - 1);
                this._shapeRecordStream = new MemoryStream();

                this._shapeRecordStream.Write(this._shapeRecordBuffer, 0, this._shapeRecordBuffer.Length); // To protect the input stream
                this._shapeRecordStream.Seek(0, SeekOrigin.Begin);
                this.TryParseShapeRecords(this._shapeRecordStream, caller);

            }
            else
            {
                Log.Warn(this, "Attempt to parse shapes out of a too small field by: " + caller + ". Length was: " + length);
            }
        }
예제 #29
0
        /// <summary>
        /// Writes this object back to a stream
        /// </summary>
        /// <param name="output">The stream to write to.</param>
        public void Write(Stream output)
        {
            if (this._zoneData.Count != (Int32)this._numZoneData)
            {
                SwfFormatException e = new SwfFormatException("The count of List<ZoneData> and the byte value of zone data differs. ");
               Log.Error(this, e.Message);
                throw e;
            }

            output.WriteByte(this._numZoneData);

            for (int i = 0; i < this._zoneData.Count; i++)
            {
                this._zoneData[i].Write(output);
            }

            BitStream bits = new BitStream(output);
            bits.WriteBits(6, 0); //reserved
            bits.WriteBits(1, Convert.ToInt32(this._zoneMaskY));
            bits.WriteBits(1, Convert.ToInt32(this._zoneMaskX));
        }
예제 #30
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="input"></param>
        /// <param name="caller"></param>
        public virtual void TryParseShapeRecords(MemoryStream input, TagTypes caller)
        {
            BitStream bits = new BitStream(input);

            this._shapeRecords = new List<ShapeRecord>();

            StyleChangeRecord tempSCR = new StyleChangeRecord(this._SwfVersion);
            StraightEdgeRecord tempSER = new StraightEdgeRecord(this._SwfVersion);
            CurvedEdgeRecord tempCER = new CurvedEdgeRecord(this._SwfVersion);

            byte fiveBits = 0;
            bool endShapeRecordSeen = false;
            int numberOfStyleChanges = 0;

            UInt16 localNumFillBits = this._numFillBits;
            UInt16 localNumLineBits = this._numLineBits;

            do
            {
                bool typeFlag = (0 != bits.GetBits(1)) ? true : false;

                if (typeFlag)
                {
                    bool straightFlag = Convert.ToBoolean(bits.GetBits(1));

                    if (straightFlag)
                    {
                        tempSER = new StraightEdgeRecord(this._SwfVersion);
                        tempSER.Parse(input, bits);
                        this._shapeRecords.Add(tempSER);
                    }
                    else
                    {
                        tempCER = new CurvedEdgeRecord(this._SwfVersion);
                        tempCER.Parse(input, bits);
                        this._shapeRecords.Add(tempCER);
                    }
                }
                else
                {
                    fiveBits = (byte)bits.GetBits(5);

                    if (0 == fiveBits)
                    {
                        endShapeRecordSeen = true;
                    }
                    else
                    {
                        tempSCR = new StyleChangeRecord(this._SwfVersion);
                        tempSCR.Parse(input, bits, fiveBits, caller, ref localNumFillBits, ref localNumLineBits, 0 == numberOfStyleChanges ? true : false);
                        numberOfStyleChanges += 1;
                        this._shapeRecords.Add(tempSCR);
                    }
                }
            }
            while (!endShapeRecordSeen);
            bits.Reset();
        }