/// <summary> /// Overloaded + operator allows for more natural Fraction addition /// </summary> /// <param name="addend1">NonNegativeFraction addend</param> /// <param name="addend2">Fraction addend</param> /// <returns>Sum of addends</returns> public static NonNegativeFraction operator +(NonNegativeFraction addend1, Fraction addend2) { NonNegativeFraction fracCopy = addend1.Copy(); fracCopy.Add(addend2); return(fracCopy); }
/// <summary> /// Overloaded + operator allows for more natural addition of integers to Fractions /// </summary> /// <param name="fractionAddend">NonNegativeFraction addend</param> /// <param name="integerAddend">Integer addend</param> /// <returns>Sum of addends</returns> public static NonNegativeFraction operator +(NonNegativeFraction fractionAddend, int integerAddend) { NonNegativeFraction fracCopy = fractionAddend.Copy(); fracCopy.Add(integerAddend); return(fracCopy); }
/// <summary> /// Overloaded / operator allows for more natural division of a Fraction by an integer /// </summary> /// <param name="dividend">NonNegativeFraction dividend</param> /// <param name="divisor">Integer divisor</param> /// <returns>NonNegativeFraction quotient</returns> public static NonNegativeFraction operator /(NonNegativeFraction dividend, int divisor) { NonNegativeFraction fracCopy = dividend.Copy(); dividend.DivideBy(divisor); return(dividend); }
/// <summary> /// Overloaded * operator allows for more natural multiplication of a Fraction by an integer /// </summary> /// <param name="fractionFactor">NonNegativeFraction factor</param> /// <param name="integerFactor">Integer factor</param> /// <returns>Product of factors</returns> public static NonNegativeFraction operator *(NonNegativeFraction fractionFactor, int integerFactor) { NonNegativeFraction fracCopy = fractionFactor.Copy(); fractionFactor.MultiplyBy(integerFactor); return(fractionFactor); }
/// <summary> /// Overloaded * operator allows for more natural multiplication of Fraction objects /// </summary> /// <param name="factor1">NonNegativeFraction factor</param> /// <param name="factor2">Fraction factor</param> /// <returns>Product of factors</returns> public static NonNegativeFraction operator *(NonNegativeFraction factor1, Fraction factor2) { NonNegativeFraction fracCopy = factor1.Copy(); fracCopy.MultiplyBy(factor2); return(fracCopy); }
/// <summary> /// Overloaded - operator allows for more natural subtraction of an integer from a Fraction /// </summary> /// <param name="minuend">NonNegativeFraction minuend</param> /// <param name="subtrahend">Integer subtrahend</param> /// <returns>NonNegativeFraction difference</returns> public static NonNegativeFraction operator -(NonNegativeFraction fraction, int num) { NonNegativeFraction fracCopy = fraction.Copy(); fraction.Subtract(num); return(fraction); }
/// <summary> /// Overloaded - operator allows for more natural subtraction of a Fraction from a Fraction /// </summary> /// <param name="minuend">NonNegativeFraction minuend</param> /// <param name="subtrahend">Fraction subtrahend</param> /// <returns>NonNegativeFraction difference</returns> public static NonNegativeFraction operator -(NonNegativeFraction minuend, Fraction subtrahend) { NonNegativeFraction fracCopy = minuend.Copy(); fracCopy.Subtract(subtrahend); return(fracCopy); }
/// <summary> /// Constructor /// </summary> /// <param name="recipe">string of recipe text</param> /// <param name="multiplier">NonNegativeFraction by which to multiply recipe</param> public RecipeConverter(string recipe, NonNegativeFraction multiplier) { _originalRecipe = recipe; _multiplier = multiplier; }
/// <summary> /// Constructor /// </summary> /// <param name="text">String in which to find and replace measurements</param> /// <param name="multiplier">Amount by which to multiply measurements</param> public MeasurementConverter(string text, NonNegativeFraction multiplier) { this.text = text; this.multiplier = multiplier; }