private void savegameOverviewToolStripMenuItem_Click(object sender, EventArgs e) { //pre-load the tables to prevent additional waiting times when accessing certain information later on _fileManager.PreLoadTable("ITEMS"); _fileManager.PreLoadTable("PLAYERS"); _fileManager.PreLoadTable("SKILLS"); _fileManager.PreLoadTable("STATS"); string[] savegames = Directory.GetFiles(Config.SaveDir, "*.hg1"); SavegameOverviewForm savegameForm = new SavegameOverviewForm(); foreach (string savegame in savegames) { UnitWrapper2 wrapper = new UnitWrapper2(savegame, _fileManager); savegameForm.AddCharacter(wrapper); } savegameForm.Show(this); }