static public void SetRealtimeCSGEnabled(bool isEnabled) { RealtimeCSG.CSGSettings.EnableRealtimeCSG = isEnabled; if (!RealtimeCSG.CSGSettings.EnableRealtimeCSG) { Tools.hidden = false; UnityGridManager.ShowGrid = CSGSettings.GridVisible; } else { CSGSettings.GridVisible = UnityGridManager.ShowGrid; } EditModeManager.UpdateTool(); RealtimeCSG.CSGSettings.UpdateWireframeModes(); RealtimeCSG.CSGSettings.Save(); }
protected void HandleHeightHandles(SceneView sceneView, Rect sceneRect, bool showHeightValue) { var camera = sceneView.camera; for (int p = 0; p < extrusionPoints.Length; p++) { var type = Event.current.GetTypeForControl(extrusionPoints[p].ID); switch (type) { case EventType.Repaint: { if (SceneDragToolManager.IsDraggingObjectInScene) { break; } bool isSelected = extrusionPoints[p].ID == GUIUtility.keyboardControl; var temp = Handles.color; var origMatrix = Handles.matrix; Handles.matrix = MathConstants.identityMatrix; var rotation = camera.transform.rotation; var state = SelectState.None; if (isSelected) { state |= SelectState.Selected; state |= SelectState.Hovering; } else if (HandleUtility.nearestControl == extrusionPoints[p].ID) { state |= SelectState.Hovering; } if (polygons != null && outlineVertices.Length >= 3) { var wireframeColor = ColorSettings.WireframeOutline; var topWireframeColor = ColorSettings.WireframeOutline; if (!shapeIsValid) { wireframeColor = Color.red; } var surfaceColor = ColorSettings.ShapeDrawingFill; if (GUIUtility.hotControl == extrusionPoints[p].ID) { topWireframeColor = ColorSettings.BoundsEdgeHover; surfaceColor = ColorSettings.PolygonInnerStateColor[(int)(SelectState.Selected | SelectState.Hovering)]; surfaceColor.a *= 0.5f; } else if (GUIUtility.hotControl == 0 && HandleUtility.nearestControl == extrusionPoints[p].ID) { topWireframeColor = ColorSettings.BoundsEdgeHover; surfaceColor = ColorSettings.PolygonInnerStateColor[(int)(SelectState.Selected)]; surfaceColor.a *= 0.5f; } var poly2dToWorldMatrix = Matrix4x4.TRS(extrusionPoints[p].Position, Quaternion.FromToRotation(MathConstants.upVector3, buildPlane.normal), MathConstants.oneVector3); for (int i = 0; i < polygons.Length; i++) { PaintUtility.DrawPolygon(poly2dToWorldMatrix, polygons[i].Vertices, surfaceColor); } poly2dToWorldMatrix = Matrix4x4.TRS(extrusionPoints[p].Position, Quaternion.identity, MathConstants.oneVector3); for (int i = 1; i < outlineVertices.Length; i++) { PaintUtility.DrawLine(poly2dToWorldMatrix, outlineVertices[i - 1], outlineVertices[i], GUIConstants.oldLineScale, topWireframeColor); PaintUtility.DrawDottedLine(poly2dToWorldMatrix, outlineVertices[i - 1], outlineVertices[i], topWireframeColor, 4.0f); } PaintUtility.DrawLine(poly2dToWorldMatrix, outlineVertices[outlineVertices.Length - 1], outlineVertices[0], GUIConstants.oldLineScale, topWireframeColor); PaintUtility.DrawDottedLine(poly2dToWorldMatrix, outlineVertices[outlineVertices.Length - 1], outlineVertices[0], topWireframeColor, 4.0f); if (p > 0) { var prevOffset = extrusionPoints[p - 1].Position; var prevPoly2dToWorldMatrix = Matrix4x4.TRS(prevOffset, Quaternion.identity, MathConstants.oneVector3); for (int i = 0; i < outlineVertices.Length; i++) { var from = prevPoly2dToWorldMatrix.MultiplyPoint(outlineVertices[i]); var to = poly2dToWorldMatrix.MultiplyPoint(outlineVertices[i]); PaintUtility.DrawLine(from, to, GUIConstants.oldLineScale, wireframeColor); PaintUtility.DrawDottedLine(from, to, wireframeColor, 4.0f); } } } var color = ColorSettings.PolygonInnerStateColor[(int)state]; if (!shapeIsValid) { color = Color.red; } var handleSize = CSG_HandleUtility.GetHandleSize(extrusionPoints[p].Position); var scaledHandleSize = handleSize * GUIConstants.handleScale; if (p > 0) { PaintUtility.DrawDottedLine(extrusionPoints[p - 1].Position, extrusionPoints[p].Position, color, 4.0f); } Handles.color = color; PaintUtility.SquareDotCap(extrusionPoints[p].ID, extrusionPoints[p].Position, rotation, scaledHandleSize); var direction = haveForcedDirection ? forcedDirection : buildPlane.normal; var distance = new CSGPlane(direction, extrusionPoints[p].Position).Distance(extrusionPoints[1 - p].Position); if (distance <= MathConstants.DistanceEpsilon) { PaintUtility.DrawArrowCap(extrusionPoints[p].Position, direction, HandleUtility.GetHandleSize(extrusionPoints[p].Position)); } if (distance > -MathConstants.DistanceEpsilon) { PaintUtility.DrawArrowCap(extrusionPoints[p].Position, -direction, HandleUtility.GetHandleSize(extrusionPoints[p].Position)); } Handles.matrix = origMatrix; Handles.color = temp; if (p > 0 && showHeightValue) { var length = GetSegmentLength(extrusionPoints[p].Position, extrusionPoints[p - 1].Position, direction); PaintHeightMessage(camera, extrusionPoints[p - 1].Position, extrusionPoints[p].Position, gridTangent, length); } break; } case EventType.Layout: { if ((Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan)) { break; } var poly2dToWorldMatrix = Matrix4x4.TRS(extrusionPoints[p].Position, Quaternion.FromToRotation(MathConstants.upVector3, buildPlane.normal), MathConstants.oneVector3); var forceOverHandle = IsMouseOverShapePolygons(poly2dToWorldMatrix); HandleUtility.AddControl(extrusionPoints[p].ID, forceOverHandle ? 3.0f : float.PositiveInfinity); var origMatrix = Handles.matrix; Handles.matrix = MathConstants.identityMatrix; float handleSize = CSG_HandleUtility.GetHandleSize(extrusionPoints[p].Position); float scaledHandleSize = handleSize * GUIConstants.handleScale * handle_extension; float distanceToCircle = HandleUtility.DistanceToCircle(extrusionPoints[p].Position, scaledHandleSize); HandleUtility.AddControl(extrusionPoints[p].ID, distanceToCircle); var direction = haveForcedDirection ? forcedDirection : buildPlane.normal; var distance = new CSGPlane(direction, extrusionPoints[p].Position).Distance(extrusionPoints[1 - p].Position); if (distance <= MathConstants.DistanceEpsilon) { PaintUtility.AddArrowCapControl(extrusionPoints[p].ID, extrusionPoints[p].Position, direction, HandleUtility.GetHandleSize(extrusionPoints[p].Position)); } if (distance > -MathConstants.DistanceEpsilon) { PaintUtility.AddArrowCapControl(extrusionPoints[p].ID, extrusionPoints[p].Position, -direction, HandleUtility.GetHandleSize(extrusionPoints[p].Position)); } if (generatedGameObjects != null && generatedGameObjects.Length > 0) { for (int g = generatedGameObjects.Length - 1; g >= 0; g--) { if (generatedGameObjects[g]) { continue; } ArrayUtility.RemoveAt(ref generatedGameObjects, g); } if (generatedGameObjects == null || generatedGameObjects.Length == 0) { Cancel(); } } Handles.matrix = origMatrix; break; } case EventType.MouseDown: { if (!sceneRect.Contains(Event.current.mousePosition)) { break; } if ((Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) || Event.current.modifiers != EventModifiers.None) { break; } if (GUIUtility.hotControl == 0 && HandleUtility.nearestControl == extrusionPoints[p].ID && Event.current.button == 0) { if (editMode != EditMode.ExtrudeShape && !StartExtrudeMode(camera)) { Cancel(); } else { UpdateBaseShape(registerUndo: false); dragPositionStart = extrusionPoints[p].Position; GrabHeightHandle(sceneView, p); BeginExtrusion(); Event.current.Use(); } } break; } case EventType.MouseDrag: case EventType.MouseMove: { if (Tools.viewTool != ViewTool.None && Tools.viewTool != ViewTool.Pan) { break; } if (GUIUtility.hotControl == extrusionPoints[p].ID) // && Event.current.button == 0) { Undo.RecordObject(this, "Extrude shape"); heightPosition += Event.current.delta; Vector3 worldPosition = GetHeightHandlePosition(sceneView, extrusionPoints[p].Position) - heightHandleOffset; if (float.IsInfinity(worldPosition.x) || float.IsNaN(worldPosition.x) || float.IsInfinity(worldPosition.y) || float.IsNaN(worldPosition.y) || float.IsInfinity(worldPosition.z) || float.IsNaN(worldPosition.z)) { worldPosition = extrusionPoints[p].Position; } ResetVisuals(); if (raySnapFunction != null) { CSGBrush snappedOnBrush = null; worldPosition = raySnapFunction(camera, worldPosition, new Ray(brushPosition, movePolygonDirection), ref visualSnappedEdges, out snappedOnBrush); visualSnappedBrush = snappedOnBrush; } visualSnappedGrid = RealtimeCSG.CSGGrid.FindAllGridEdgesThatTouchPoint(camera, worldPosition); extrusionPoints[p].Position = GeometryUtility.ProjectPointOnInfiniteLine(worldPosition, brushPosition, movePolygonDirection); if (p == 0) { MoveShape(extrusionPoints[0].Position - dragPositionStart); UpdateBaseShape(); } UpdateBrushPosition(); UpdateExtrudedShape(); GUI.changed = true; Event.current.Use(); break; } break; } case EventType.MouseUp: { forceDragHandle = false; //forceDragSource = null; if (GUIUtility.hotControl == extrusionPoints[p].ID && Event.current.button == 0 && (Tools.viewTool == ViewTool.None || Tools.viewTool == ViewTool.Pan)) { EndExtrusion(); if (firstClick) { firstClick = false; break; } GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; EditorGUIUtility.editingTextField = false; Event.current.Use(); ResetVisuals(); CleanupGrid(); if (!HaveExtrusion) { RevertToEditVertices(); } if (commitExtrusionAfterRelease) { var prevGeneratedBrushes = generatedBrushes; Commit(camera); // did we switch to edit mode? if (EditModeManager.EditMode == ToolEditMode.Edit && prevGeneratedBrushes != null) { EditModeManager.UpdateTool(); EditModeManager.UpdateSelection(true); var tool = EditModeManager.ActiveTool as EditModeMeshEdit; if (tool) { var brush = prevGeneratedBrushes[0]; var polygonCount = brush.ControlMesh.Polygons.Length; tool.SelectPolygon(brush, polygonCount - 2); // select front most polygon } } } break; } break; } } } var shapeType = Event.current.GetTypeForControl(shapeId); HandleKeyboard(shapeType); }