CloseRealm() 공개 메소드

public CloseRealm ( ) : void
리턴 void
예제 #1
0
        private void Dispose(bool disposing)
        {
            if (IsClosed)
            {
                return;
            }

            if (disposing && !(SharedRealmHandle is UnownedRealmHandle))
            {
                SharedRealmHandle.CloseRealm();
            }

            SharedRealmHandle.Close();  // Note: this closes the *handle*, it does not trigger realm::Realm::close().
        }
예제 #2
0
        private void Dispose(bool disposing)
        {
            if (IsClosed)
            {
                throw new ObjectDisposedException(nameof(Realm));
            }

            if (disposing && !(SharedRealmHandle is UnownedRealmHandle))
            {
                SharedRealmHandle.CloseRealm();
            }

            SharedRealmHandle.Close();  // Note: this closes the *handle*, it does not trigger realm::Realm::close().

            if (stringGetBuffer != IntPtr.Zero)
            {
                Marshal.FreeHGlobal(stringGetBuffer);
                stringGetBuffer    = IntPtr.Zero;
                stringGetBufferLen = 0;
            }
        }