private static bool HandleRoller(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode) { switch (Event) { case ItemEventType.UpdateTick: List<RoomActor> ActorsToMove = Instance.GetActorsOnPosition(Item.RoomPosition.GetVector2()); List<Item> ItemsToMove = new List<Item>(); List<Item> ItemsToUpdate = new List<Item>(); ItemsToMove.AddRange(Instance.GetItemsOnPosition(Item.RoomPosition.GetVector2())); if (ActorsToMove != null) { foreach (RoomActor Actor in ActorsToMove) { if (Actor.IsMoving) { continue; } if (Instance.IsValidStep(Actor.Position.GetVector2(), Item.SquareInFront, true)) { Actor.PositionToSet = Item.SquareInFront; Instance.BroadcastMessage(RollerEventComposer.Compose(Actor.Position, new Vector3( Actor.PositionToSet.X, Actor.PositionToSet.Y, Instance.GetUserStepHeight(Actor.PositionToSet)), Item.Id, Actor.Id, 0)); } } } if (ItemsToMove.Count != 0) { foreach (Item item in ItemsToMove) { if (item != Item) { if (Item.RoomPosition.X == item.RoomPosition.X && Item.RoomPosition.Y == item.RoomPosition.Y) { Vector3 NewPosition = new Vector3(Item.SquareInFront.X, Item.SquareInFront.Y, Item.RoomPosition.Z); Vector2 NewPosition1 = new Vector2(Item.SquareInFront.X, Item.SquareInFront.Y); int NewRotation = item.RoomRotation; Vector3 FinalizedPosition = Instance.SetRollerFloorItem(Session, item, NewPosition1, NewRotation, Instance); Vector3 oldpos = item.RoomPosition; if (FinalizedPosition != null) { Instance.BroadcastMessage(RollerEventComposer.Compose(oldpos, FinalizedPosition, Item.Id, 0, item.Id)); ItemEventDispatcher.InvokeItemEventHandler(Session, item, Instance, ItemEventType.Moved, 0); RoomManager.MarkWriteback(item, false); item.MoveToRoom(null, Instance.RoomId, FinalizedPosition, NewRotation, string.Empty); } } } } } System.Threading.Thread.Sleep(1000); Instance.RegenerateRelativeHeightmap(); goto case ItemEventType.InstanceLoaded; case ItemEventType.InstanceLoaded: case ItemEventType.Placed: Item.RequestUpdate(18); break; } return true; }
private static bool HandleTeleporter(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode) { RoomActor Actor = null; uint LinkedRef = 0; uint.TryParse(Item.Flags, out LinkedRef); switch (Event) { case ItemEventType.InstanceLoaded: Item.DisplayFlags = "0"; break; case ItemEventType.Moved: if (RequestData != 1) { goto case ItemEventType.Removing; } break; case ItemEventType.Removing: case ItemEventType.Placed: if (Item.DisplayFlags != "0") { Item.DisplayFlags = "0"; if (Event == ItemEventType.Moved) { Item.BroadcastStateUpdate(Instance); } } foreach (uint RefId in Item.TemporaryInteractionReferenceIds.Values) { RoomActor InteractingActor = Instance.GetActor(RefId); if (InteractingActor != null) { InteractingActor.UnblockWalking(); } } Item.TemporaryInteractionReferenceIds.Clear(); break; case ItemEventType.Interact: if (Session != null) { Actor = Instance.GetActorByReferenceId(Session.CharacterId); } if (Actor == null) { break; } bool IsInFront = (Actor.Position.X == Item.SquareInFront.X && Actor.Position.Y == Item.SquareInFront.Y); bool IsInTele = !IsInFront && (Actor.Position.X == Item.RoomPosition.X && Actor.Position.Y == Item.RoomPosition.Y); if (!IsInFront && !IsInTele) { Actor.MoveToItemAndInteract(Item, RequestData, Opcode); break; } if (Item.DisplayFlags == "0" && Item.TemporaryInteractionReferenceIds.Count == 0) { Item.TemporaryInteractionReferenceIds.Add(1, Actor.Id); Actor.BlockWalking(); using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient()) { TeleporterLinkFinder.FillCache(MySqlClient, LinkedRef); } if (IsInTele) { Item.RequestUpdate(1); } else { Item.DisplayFlags = "1"; Actor.MoveTo(Item.RoomPosition.GetVector2(), true, true, true); Item.BroadcastStateUpdate(Instance); Item.RequestUpdate(3); } } break; case ItemEventType.UpdateTick: RoomActor OutgoingUser = null; RoomActor IncomingUser = null; if (Item.TemporaryInteractionReferenceIds.ContainsKey(1)) { OutgoingUser = Instance.GetActor(Item.TemporaryInteractionReferenceIds[1]); if (OutgoingUser == null) { Item.TemporaryInteractionReferenceIds.Remove(1); } } if (Item.TemporaryInteractionReferenceIds.ContainsKey(2)) { IncomingUser = Instance.GetActor(Item.TemporaryInteractionReferenceIds[2]); if (IncomingUser == null) { Item.TemporaryInteractionReferenceIds.Remove(2); } } string EffectToApply = "0"; uint LinkedRoomRefId = TeleporterLinkFinder.GetValue(LinkedRef); RoomInstance LinkedRoomRef = RoomManager.GetInstanceByRoomId(LinkedRoomRefId); if (OutgoingUser != null) { Item TargetItem = null; Session OutgoingSession = SessionManager.GetSessionByCharacterId(OutgoingUser.ReferenceId); if (LinkedRoomRef == null && LinkedRoomRefId > 0) { RoomManager.TryLoadRoomInstance(LinkedRoomRefId); LinkedRoomRef = RoomManager.GetInstanceByRoomId(LinkedRoomRefId); } if (LinkedRoomRef != null) { TargetItem = LinkedRoomRef.GetItem(LinkedRef); } if (OutgoingSession == null || OutgoingUser.Position.X != Item.RoomPosition.X || OutgoingUser.Position.Y != Item.RoomPosition.Y || (TargetItem != null && TargetItem.TemporaryInteractionReferenceIds.ContainsKey(2))) { OutgoingUser.UnblockWalking(); Item.TemporaryInteractionReferenceIds.Remove(1); } else if (TargetItem != null) { EffectToApply = "2"; RoomActor TeleActor = OutgoingUser; if (Instance != LinkedRoomRef) { OutgoingSession.IsTeleporting = true; OutgoingSession.TargetTeleporterId = LinkedRef; RoomHandler.PrepareRoom(OutgoingSession, LinkedRoomRefId, string.Empty, true); TeleActor = null; } if (TeleActor != null) { TeleActor.BlockWalking(); TeleActor.Position = new Vector3(TargetItem.RoomPosition.X, TargetItem.RoomPosition.Y, TargetItem.RoomPosition.Z); TeleActor.BodyRotation = TargetItem.RoomRotation; TeleActor.HeadRotation = TeleActor.BodyRotation; TeleActor.UpdateNeeded = true; if (TargetItem.DisplayFlags != "2") { TargetItem.DisplayFlags = "2"; TargetItem.BroadcastStateUpdate(LinkedRoomRef); TargetItem.RequestUpdate(3); } TargetItem.TemporaryInteractionReferenceIds.Add(2, TeleActor.Id); } Item.TemporaryInteractionReferenceIds.Remove(1); Item.RequestUpdate(2); } else if (TargetItem == null) { EffectToApply = "1"; OutgoingUser.UnblockWalking(); if (Item.Definition.SpriteId == 5000) { if (Instance.IsValidStep(OutgoingUser.Position.GetVector2(), Item.SquareBehind, true)) { OutgoingUser.MoveTo(Item.SquareInFront); } } else { if (Instance.IsValidStep(OutgoingUser.Position.GetVector2(), Item.SquareInFront, true)) { OutgoingUser.MoveTo(Item.SquareInFront); } } Item.TemporaryInteractionReferenceIds.Remove(1); Item.RequestUpdate(2); } } if (IncomingUser != null) { if (IncomingUser.Position.X != Item.RoomPosition.X || IncomingUser.Position.Y != IncomingUser.Position.Y) { IncomingUser.UnblockWalking(); Item.TemporaryInteractionReferenceIds.Remove(2); } else { EffectToApply = "1"; IncomingUser.UnblockWalking(); Item.TemporaryInteractionReferenceIds.Remove(2); if (Item.Definition.SpriteId == 5000) { if (Instance.CanInitiateMoveToPosition(Item.SquareBehind)) { IncomingUser.MoveTo(Item.SquareBehind); } } else { if (Instance.CanInitiateMoveToPosition(Item.SquareInFront)) { IncomingUser.MoveTo(Item.SquareInFront); } } Item.RequestUpdate(3); } } if (Item.DisplayFlags != EffectToApply) { Item.DisplayFlags = EffectToApply; Item.BroadcastStateUpdate(Instance); } break; } return true; }
private static bool HandleOneWayGate(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode) { switch (Event) { case ItemEventType.InstanceLoaded: case ItemEventType.Moved: case ItemEventType.Placed: if (Item.DisplayFlags != "0") { Item.DisplayFlags = "0"; Item.BroadcastStateUpdate(Instance); } foreach (uint ActorId in Item.TemporaryInteractionReferenceIds.Values) { RoomActor ActorToUnlock = Instance.GetActor(ActorId); if (ActorToUnlock != null) { ActorToUnlock.UnblockWalking(); } } Item.TemporaryInteractionReferenceIds.Clear(); break; case ItemEventType.Interact: using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient()) { DataRow Row1 = MySqlClient.ExecuteQueryRow("SELECT * FROM groups_details WHERE id = '" + Session.CharacterInfo.GroupID + "'"); DataRow Row2 = MySqlClient.ExecuteQueryRow("SELECT * FROM characters WHERE id = '" + Session.CharacterInfo.Id + "'"); DataRow Row3 = MySqlClient.ExecuteQueryRow("SELECT * FROM jobranks WHERE jobid = '" + Session.CharacterInfo.GroupID + "' AND rankid = '" + Row2["jobrank"] + "'"); int room_id = (int)Row1["roomid"]; bool isPolice = false; if ((string)Row3["type"] == "police" && Session.CharacterInfo.Working == 1) { isPolice = true; } RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId); if (Actor == null) { break; } if (Actor.Position.X != Item.SquareInFront.X || Actor.Position.Y != Item.SquareInFront.Y) { Actor.MoveToItemAndInteract(Item, RequestData, Opcode); break; } if (Item.Definition.SpriteId == 2597 && Session.CharacterInfo.Dead == 1 || Session.CharacterInfo.Jailed == 1) { Session.SendData(RoomChatComposer.Compose(Actor.Id, "You are either dead or jailed, You cannot escape!", 0, ChatType.Whisper)); return false; } if (!isPolice) { if (Item.Definition.SpriteId == 2600 && Session.CharacterInfo.Working == 0 || Item.Definition.SpriteId == 2600 && room_id == 0 || Item.Definition.SpriteId == 2600 && room_id != Session.CurrentRoomId) { Session.SendData(RoomChatComposer.Compose(Actor.Id, "You either dont work here or you're not working!", 0, ChatType.Whisper)); return false; } } if (Item.TemporaryInteractionReferenceIds.Count == 0 && Instance.IsValidStep(Item.RoomPosition.GetVector2(), Item.SquareBehind, true) && Item.DisplayFlags == "0") { Actor.BlockWalking(); Actor.MoveTo(Item.RoomPosition.GetVector2(), true, true, true); Item.TemporaryInteractionReferenceIds.Add(1, Actor.Id); Item.RequestUpdate(1); } } break; case ItemEventType.UpdateTick: RoomActor UpdateActor = null; if (Item.TemporaryInteractionReferenceIds.ContainsKey(1)) { UpdateActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[1]); } if (UpdateActor == null || !Instance.IsValidStep(Item.RoomPosition.GetVector2(), Item.SquareBehind, true) || ((UpdateActor.Position.X != Item.RoomPosition.X || UpdateActor.Position.Y != Item.RoomPosition.Y) && (UpdateActor.Position.X != Item.SquareInFront.X || UpdateActor.Position.Y != Item.SquareInFront.Y))) { if (Item.DisplayFlags != "0") { Item.DisplayFlags = "0"; Item.BroadcastStateUpdate(Instance); } if (Item.TemporaryInteractionReferenceIds.Count > 0) { Item.TemporaryInteractionReferenceIds.Clear(); } if (UpdateActor != null) { UpdateActor.UnblockWalking(); } break; } Item.DisplayFlags = "1"; Item.BroadcastStateUpdate(Instance); UpdateActor.MoveTo(Item.SquareBehind, true, true, true); Item.RequestUpdate(2); break; } return true; }