public Exorcism(Character character, StatsRetri stats, float chanceToProc) : base("Exorcism", character, stats, AbilityType.Spell, DamageType.Holy) { CT = new BaseSpellCombatTable(Character.BossOptions, _stats, Attacktype.Spell); CT.AbilityCritCorr = (Character.BossOptions.MobType == (int)MOB_TYPES.DEMON || Character.BossOptions.MobType == (int)MOB_TYPES.UNDEAD) ? 1f : 0; AbilityDamageMulitplier[Multiplier.Talents] = (1f + (Talents.TheArtOfWar > 0 ? PaladinConstants.THE_ART_OF_WAR : 0f) + PaladinConstants.BLAZING_LIGHT * Talents.BlazingLight); AbilityDamageMulitplier[Multiplier.Glyphs] = (1f + (Talents.GlyphOfExorcism ? PaladinConstants.GLYPH_OF_EXORCISM : 0f)); Cooldown = AbilityHelper.WeaponSpeed(_character, _stats.PhysicalHaste) * (1f / (Talents.TheArtOfWar * PaladinConstants.EXO_PROC_CHANCE)) / chanceToProc; AbilityDamage = PaladinConstants.EXO_AVG_DMG + PaladinConstants.EXO_COEFF * Math.Max(_stats.SpellPower, _stats.AttackPower); }
public void CalcRotation() { float normGCD = (1.5f + .1f); float lostTime = Impedance.GetTotalImpedancePercs(Character.BossOptions, PLAYER_ROLES.MeleeDPS, Stats.MovementSpeed, Stats.FearDurReduc, Stats.StunDurReduc, Stats.SnareRootDurReduc, Stats.SilenceDurReduc); float fightlength = Character.BossOptions.BerserkTimer; float fightLengthAttacking = fightlength * (1f - lostTime); float timeZeal = (fightlength / PaladinConstants.ZEAL_COOLDOWN) * (PaladinConstants.ZEAL_DURATION + (Stats.T12_4P ? 15f : 0f)); PartRotationInfo[] infos = new PartRotationInfo[] { new PartRotationInfo((fightLengthAttacking - timeZeal) * (1d - Character.BossOptions.Under20Perc), normGCD, false, false), //Above 20, no Zeal new PartRotationInfo(timeZeal * (1d - Character.BossOptions.Under20Perc), normGCD, false, true), //Above 20, Zeal new PartRotationInfo((fightLengthAttacking - timeZeal) * Character.BossOptions.Under20Perc, normGCD, true, false), //Under 20, no Zeal new PartRotationInfo(timeZeal * Character.BossOptions.Under20Perc, normGCD, true, true) }; //Under 20, Zeal Dictionary <DamageAbility, float> tmpCasts = new Dictionary <DamageAbility, float>(); foreach (DamageAbility abil in allAb) { tmpCasts.Add(abil, 0f); } foreach (PartRotationInfo info in infos) { DoRotation(info.Time, info.NormGCD, info.Below20, info.Zeal, tmpCasts); foreach (DamageAbility abil in allAb) { casts[abil] += tmpCasts[abil]; tmpCasts[abil] = 0f; } } casts[DamageAbility.White] = fightLengthAttacking / AbilityHelper.WeaponSpeed(Character, Stats.PhysicalHaste); casts[DamageAbility.GoaK] = fightlength / PaladinConstants.GOAK_COOLDOWN; casts[DamageAbility.SoC] = casts[DamageAbility.Seal] = (float)(fightlength * SealProcsPerSec(Seal)); casts[DamageAbility.SealDot] = (float)(fightlength * SealDotProcPerSec(Seal)); float inquptime = Math.Min((casts[DamageAbility.Inquisition] * skills[DamageAbility.Inquisition].Cooldown) / fightLengthAttacking, 1f); //UsagePerSecCalc foreach (KeyValuePair <DamageAbility, Skill> kvp in skills) { kvp.Value.UsagePerSec = casts[kvp.Key] / (double)fightlength; kvp.Value.InqUptime = inquptime; } //Seals casts[DamageAbility.SoC] = casts[DamageAbility.Seal] = (float)(fightlength * SealProcsPerSec(Seal)); skills[DamageAbility.SoC].UsagePerSec = skills[DamageAbility.Seal].UsagePerSec = casts[DamageAbility.Seal] / (double)fightlength; }
// Add calculated values to the values dictionary. // These values are then available for display via the CharacterDisplayCalculationLabels // member defined in CalculationsRetribution.cs // While possible, there's little reason to add values to the dictionary that are not being // used by the CharacterDisplayCalculationLabels. public override Dictionary <string, string> GetCharacterDisplayCalculationValues() { Dictionary <string, string> dictValues = new Dictionary <string, string>(); // Basic stats dictValues["Health"] = string.Format("{0:N0}*Base Health: {1:N0}", CombatStats.Health, BasicStats.Health); dictValues["Mana"] = string.Format("{0:N0}*Base Mana: {1:N0}", CombatStats.Mana, BasicStats.Mana); dictValues["Strength"] = string.Format("{0:N0}*Base Strength: {1:N0}", CombatStats.Strength, BasicStats.Strength); dictValues["Agility"] = string.Format("{0:N0}*Base Agility: {1:N0}", CombatStats.Agility, BasicStats.Agility); dictValues["Attack Power"] = string.Format("{0:N0}*Base Attack Power: {1:N0}", CombatStats.AttackPower, BasicStats.AttackPower); dictValues["Melee Crit"] = string.Format("{0:P}*{1:0} Crit Rating ({2:P})", CombatStats.PhysicalCrit, BasicStats.CritRating, StatConversion.GetCritFromRating(BasicStats.CritRating, CharacterClass.Paladin)); dictValues["Melee Haste"] = string.Format("{0:P}*{1:0} Haste Rating ({2:P})", CombatStats.PhysicalHaste, BasicStats.HasteRating, StatConversion.GetHasteFromRating(BasicStats.HasteRating, CharacterClass.Paladin)); dictValues["Chance to Dodge"] = string.Format("{0:P}*{1:0} Expertise Rating ({2:F1})", ((BasePhysicalWhiteCombatTable)WhiteSkill.CT).ChanceToDodge, BasicStats.ExpertiseRating, BasicStats.Expertise); dictValues["Mastery"] = string.Format("{0:F2}*{1:0} Mastery Rating ({2:F1})\n{3:P} Hand of Light", (8f + StatConversion.GetMasteryFromRating(CombatStats.MasteryRating, CharacterClass.Paladin)), BasicStats.MasteryRating, StatConversion.GetMasteryFromRating(BasicStats.MasteryRating, CharacterClass.Paladin), (8f + StatConversion.GetMasteryFromRating(BasicStats.MasteryRating, CharacterClass.Paladin)) * PaladinConstants.HOL_COEFF); dictValues["Miss Chance"] = string.Format("{0:P}*{1:0} Hit Rating ({2:P})", WhiteSkill.CT.ChanceToMiss, BasicStats.HitRating, StatConversion.GetHitFromRating(BasicStats.HitRating, CharacterClass.Paladin)); dictValues["Spell Power"] = string.Format("{0:N0}*Base Spell Power: {1:N0}", CombatStats.SpellPower, BasicStats.SpellPower); dictValues["Spell Crit"] = string.Format("{0:P}*{1:0} Crit Rating ({2:P})", CombatStats.SpellCrit, BasicStats.CritRating, StatConversion.GetCritFromRating(BasicStats.CritRating, CharacterClass.Paladin)); dictValues["Spell Haste"] = string.Format("{0:P}*{1:0} Haste Rating ({2:P})", CombatStats.SpellHaste, BasicStats.HasteRating, StatConversion.GetHasteFromRating(BasicStats.HasteRating, CharacterClass.Paladin)); dictValues["Weapon Damage"] = string.Format("{0:F}*Base Weapon Damage: {1:F}", AbilityHelper.WeaponDamage(Character, CombatStats.AttackPower), AbilityHelper.WeaponDamage(Character, BasicStats.AttackPower)); dictValues["Weapon Damage @3.3"] = string.Format("{0:F}*Base Weapon Damage: {1:F}", AbilityHelper.WeaponDamage(Character, CombatStats.AttackPower, true), AbilityHelper.WeaponDamage(Character, BasicStats.AttackPower, true)); dictValues["Attack Speed"] = string.Format("{0:F2}*Base Attack Speed: {1:F2}", AbilityHelper.WeaponSpeed(Character, CombatStats.PhysicalHaste), AbilityHelper.WeaponSpeed(Character, BasicStats.PhysicalHaste)); // DPS Breakdown dictValues["Total DPS"] = OverallPoints.ToString("N0"); dictValues["White"] = string.Format("{0:N0}*" + WhiteSkill, WhiteSkill.GetDPS()); dictValues["Seal"] = string.Format("{0:N0}*" + SealSkill, SealSkill.GetDPS()); dictValues["Seal (Dot)"] = string.Format("{0:N0}*" + SealDotSkill, SealDotSkill.GetDPS()); dictValues["Seal of Command"] = string.Format("{0:N0}*" + CommandSkill, CommandSkill.GetDPS()); dictValues["Crusader Strike"] = string.Format("{0:N0}*" + CrusaderStrikeSkill, CrusaderStrikeSkill.GetDPS()); dictValues["Templars Verdict"] = string.Format("{0:N0}*" + TemplarsVerdictSkill, TemplarsVerdictSkill.GetDPS()); dictValues["Judgement"] = string.Format("{0:N0}*" + JudgementSkill, JudgementSkill.GetDPS()); dictValues["Consecration"] = string.Format("{0:N0}*" + ConsecrationSkill, ConsecrationSkill.GetDPS()); dictValues["Exorcism"] = string.Format("{0:N0}*" + ExorcismSkill, ExorcismSkill.GetDPS()); dictValues["Holy Wrath"] = string.Format("{0:N0}*" + HolyWrathSkill, HolyWrathSkill.GetDPS()); dictValues["Hammer of Wrath"] = string.Format("{0:N0}*" + HammerOfWrathSkill, HammerOfWrathSkill.GetDPS()); dictValues["GoaK"] = string.Format("{0:N0}*" + GoakSkill, GoakSkill.GetDPS()); dictValues["Other"] = OtherDPS.ToString("N0"); // Rotation Info: dictValues["Inqusition Uptime"] = CrusaderStrikeSkill.InqUptime.ToString("P2"); dictValues["Crusader Strike Usage"] = (CrusaderStrikeSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["Templar's Verdict Usage"] = (TemplarsVerdictSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["Exorcism Usage"] = (ExorcismSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["Hammer of Wrath Usage"] = (HammerOfWrathSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["Judgement Usage"] = (JudgementSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["Holy Wrath Usage"] = (HolyWrathSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["Consecration Usage"] = (ConsecrationSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); dictValues["GoaK Usage"] = (GoakSkill.UsagePerSec * Character.BossOptions.BerserkTimer).ToString("F2"); return(dictValues); }