private static Pit LoadPit(XmlTextReader xml) { int x, y; Pit pit = null; x = Int32.Parse(xml.GetAttribute("x")); y = Int32.Parse(xml.GetAttribute("y")); pit = new Pit(x, y); while (xml.Read()) { switch (xml.NodeType) { case XmlNodeType.Element: if (xml.Name.Equals("North")) { pit.setVisible(Pit.NORTH); } else if (xml.Name.Equals("East")) { pit.setVisible(Pit.EAST); } else if (xml.Name.Equals("West")) { pit.setVisible(Pit.WEST); } else if (xml.Name.Equals("South")) { pit.setVisible(Pit.SOUTH); } break; case XmlNodeType.EndElement: if (xml.Name.Equals("Pit")) { return(pit); } break; } } return(pit); }
private static Terrain LoadTerrain(XmlTextReader xml) { int width, height; Terrain terrain = null; width = Int32.Parse(xml.GetAttribute("width")); height = Int32.Parse(xml.GetAttribute("height")); terrain = new Terrain(width, height); while (xml.Read()) { switch (xml.NodeType) { case XmlNodeType.Element: if (xml.Name.Equals("Tile")) { Tile tile = LoadTile(xml); terrain.SetTile(tile, tile.PosX, tile.PosY); } else if (xml.Name.Equals("Pit")) { Pit pit = LoadPit(xml); terrain.SetTile(pit, pit.PosX, pit.PosY); } else if (xml.Name.Equals("Boundary")) { Boundary boundary = LoadBoundary(xml); terrain.SetTile(boundary, boundary.PosX, boundary.PosY); } break; case XmlNodeType.EndElement: if (xml.Name.Equals("Terrain")) { return(terrain); } break; } } return(terrain); }
private static Pit LoadPit(XmlTextReader xml) { int x, y; Pit pit = null; x = Int32.Parse(xml.GetAttribute("x")); y = Int32.Parse(xml.GetAttribute("y")); pit = new Pit(x, y); while (xml.Read()) { switch (xml.NodeType) { case XmlNodeType.Element: if (xml.Name.Equals("North")) pit.setVisible(Pit.NORTH); else if (xml.Name.Equals("East")) pit.setVisible(Pit.EAST); else if (xml.Name.Equals("West")) pit.setVisible(Pit.WEST); else if (xml.Name.Equals("South")) pit.setVisible(Pit.SOUTH); break; case XmlNodeType.EndElement: if (xml.Name.Equals("Pit")) return pit; break; } } return pit; }