예제 #1
0
        iRectangle2D combine(ref iRectangle2D other)
        {
            iRectangle2D combined = new iRectangle2D();
            iPoint2D     br1      = getBottomRight();
            iPoint2D     br2      = other.getBottomRight();

            combined.setAbsolute(Math.Min(pos.x, other.pos.x), Math.Min(pos.y, other.pos.y), Math.Max(br1.x, br2.x), Math.Max(br2.y, br2.y));
            return(combined);
        }
예제 #2
0
        iRectangle2D getOverlap(ref iRectangle2D other)
        {
            iRectangle2D overlap = new iRectangle2D();
            iPoint2D     br1     = getBottomRight();
            iPoint2D     br2     = other.getBottomRight();

            overlap.setAbsolute(Math.Max(pos.x, other.pos.x), Math.Max(pos.y, other.pos.y), Math.Min(br1.x, br2.x), Math.Min(br1.y, br2.y));
            return(overlap);
        }