예제 #1
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 public AreaGeneraterDecider(IEnumerable <Coordinate> generaterPointList,
                             AreaGeneraterParms parms, MapGenerateManager generaterManager)
     : base(generaterManager)
 {
     //Debug.Log("AreaGeneraterDeciderCreate");
     this.parms = parms;
     this.generaterPointList = new List <Coordinate>(generaterPointList);
 }
예제 #2
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 public GeneraterFactry(MiniMapSetting miniMapSetting,
                        GameMapSetting gameMapSetting,
                        SpwanPointSetting spwanPointSetting,
                        MapGenerateManager manager)
 {
     this.manager = manager;
     mapBuilder   = new MapBuilder(spwanPointSetting);
     mapPrinter   = new MapPrinter(miniMapSetting, gameMapSetting);
 }
예제 #3
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 public AreaTaskManager(Queue <AreaGenerateTask> newTasks, MapGenerateManager generaterManager)
     : base(generaterManager)
 {
     //Debug.Log("AreaTaskManagerCreate");
     while (newTasks.Count > 0)
     {
         TaskQueue.Enqueue(newTasks.Dequeue());
     }
 }
예제 #4
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        public AreaGenerateInitail(int mapScale, MapGenerateManager generaterManager)
            : base(generaterManager)
        {
            this.mapScale = mapScale;

            factry     = generaterManager.GetGeneraterFactry();
            mapBuilder = factry.GetBuilder();
            AreaGeneraterDecider.factry = factry;
            generaterManager.StartTime  = Time.time;

            //Debug.Log("AreaGenerateInitailCreate");
        }
예제 #5
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 public MapPrintingInitail(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
 }
예제 #6
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 public NaveGraphGenerate(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
 }
예제 #7
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 public BassTerrainGenerater(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
 }
예제 #8
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 public TerrainGenerateInitail(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
 }
예제 #9
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 public OutSideFillter(MapGenerateManager generaterManager) : base(generaterManager)
 {
 }
예제 #10
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 public BossRoomGenerater(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
     //Debug.Log("BasicAreaGeneraterCreate");
 }
예제 #11
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 public IAreaGenerater(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
 }
예제 #12
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 public EntryAreaGenerater(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
     //Debug.Log("EntryAreaGeneraterCreate");
 }
예제 #13
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 public AreaTaskManager(AreaGenerateTask newTask, MapGenerateManager generaterManager)
     : base(generaterManager)
 {
     //Debug.Log("AreaTaskManagerCreate");
     TaskQueue.Enqueue(newTask);
 }
예제 #14
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 public AreaTaskManager(MapGenerateManager generateManager)
     : base(generateManager)
 {
     //Debug.Log("AreaTaskManagerCreate");
 }
예제 #15
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 public MiniMapPresenter(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
 }
예제 #16
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 public AreaSealder(MapGenerateManager generaterManager)
     : base(generaterManager)
 {
     //Debug.Log("AreaSealderCreate");
 }
예제 #17
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 public IGenerater(MapGenerateManager generaterManager)
 {
     this.generaterManager = generaterManager;
 }
예제 #18
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 public OutSideFillter(MapGenerateManager generaterManager, Queue <Coordinate> targets) : base(generaterManager)
 {
     OutSideFillter.targets = targets;
 }