private void GameSrv_StatusEvent(object sender, StatusEventArgs e) { UpdateButtonsAndTrayIcon(); }
private void GameSrv_StatusEvent(object sender, StatusEventArgs e) { UpdateButtonsAndTrayIcon(); }
private void GameSrv_StatusEvent(object sender, StatusEventArgs e) { UpdateButtonsAndTrayIcon(); }
private void GameSrv_StatusEvent(object sender, StatusEventArgs e) { UpdateButtonsAndTrayIcon(); }