/// <summary> /// only GameManager should call this method at instantiation. /// </summary> /// <param name="env">Env.</param> public void init(Environments env) { saveWeaponUri = env.getUri(URI.WEAPON); createRandomWeaponUri = env.getUri(URI.CREATE_RANDOM_WEAPON); if (!validateUris()) { Debug.LogWarning("uris are null or empty"); } }
/// <summary> /// Inits all the URIs for this class. /// /// GameManager calls this. /// </summary> /// <param name="env">Env.</param> public void init(Environments env) { loginUri = env.getUri(URI.LOGIN); createUserUri = env.getUri(URI.CREATE_NEW_USER); }