/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.Unknown_20h = reader.ReadUInt32(); this.Unknown_24h = reader.ReadUInt32(); this.Unknown_28h = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.p0 = reader.ReadUInt64(); this.c0a = reader.ReadUInt16(); this.c0b = reader.ReadUInt16(); this.Unknown_7Ch = reader.ReadUInt32(); this.p1 = reader.ReadUInt64(); this.c1a = reader.ReadUInt16(); this.c1b = reader.ReadUInt16(); this.Unknown_8Ch = reader.ReadUInt32(); this.Unknown_90h = reader.ReadUInt32(); this.Unknown_94h = reader.ReadUInt32(); this.Unknown_98h = reader.ReadUInt32(); this.Unknown_9Ch = reader.ReadUInt32(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.Unknown_B0h = reader.ReadUInt32(); this.Unknown_B4h = reader.ReadUInt32(); this.Unknown_B8h = reader.ReadUInt32(); this.Unknown_BCh = reader.ReadUInt32(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt32(); this.Unknown_CCh = reader.ReadUInt32(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadUInt32(); this.Unknown_E0h = reader.ReadUInt32(); this.Unknown_E4h = reader.ReadUInt32(); this.Unknown_E8h = reader.ReadUInt32(); this.Unknown_ECh = reader.ReadUInt32(); this.Unknown_F0h = reader.ReadUInt32(); this.Unknown_F4h = reader.ReadUInt32(); this.Unknown_F8h = reader.ReadUInt32(); this.Unknown_FCh = reader.ReadUInt32(); this.p444 = reader.ReadUInt64(); this.c444a = reader.ReadUInt16(); this.c444b = reader.ReadUInt16(); this.Unknown_10Ch = reader.ReadUInt32(); this.p2 = reader.ReadUInt64(); this.c2a = reader.ReadUInt16(); this.c2b = reader.ReadUInt16(); this.Unknown_11Ch = reader.ReadUInt32(); this.Unknown_120h = reader.ReadUInt32(); this.Unknown_124h = reader.ReadUInt32(); this.Unknown_128h = reader.ReadUInt32(); this.Unknown_12Ch = reader.ReadUInt32(); this.p3 = reader.ReadUInt64(); this.Unknown_138h = reader.ReadUInt32(); this.Unknown_13Ch = reader.ReadUInt32(); this.p4 = reader.ReadUInt64(); this.c4a = reader.ReadUInt16(); this.c4b = reader.ReadUInt16(); this.Unknown_14Ch = reader.ReadUInt32(); this.Unknown_150h = reader.ReadUInt32(); this.Unknown_154h = reader.ReadUInt32(); this.Unknown_158h = reader.ReadUInt32(); this.Unknown_15Ch = reader.ReadUInt32(); this.Unknown_160h = reader.ReadUInt32(); this.Unknown_164h = reader.ReadUInt32(); this.Unknown_168h = reader.ReadUInt32(); this.Unknown_16Ch = reader.ReadUInt32(); this.Unknown_170h = reader.ReadUInt32(); this.Unknown_174h = reader.ReadUInt32(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); // read reference data this.p0data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_007> >( this.p0, // offset this.c0a ); this.p1data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_008> >( this.p1, // offset this.c1a ); this.p444data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_009> >( this.p444, // offset this.c444a ); this.p2data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_010> >( this.p2, // offset this.c2a ); this.p3data = reader.ReadBlockAt <Unknown_C_011>( this.p3 // offset ); this.p4data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >( this.p4, // offset this.c4a ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.p0 = reader.ReadUInt64(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.p1 = reader.ReadUInt64(); this.Unknown_28h = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); this.Unknown_80h = reader.ReadBlock <ResourceSimpleList64 <ushort_r> >(); this.Unknown_90h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_005> >(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.Unknown_B0h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_C0h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_006> >(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadUInt32(); this.Unknown_E0h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); // read reference data this.p0data = reader.ReadBlockAt <Unknown_C_003>( this.p0 // offset ); this.p1data = reader.ReadBlockAt <Unknown_C_004>( this.p1 // offset ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.p0 = reader.ReadUInt64(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.p1 = reader.ReadUInt64(); this.Unknown_28h = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); this.p2 = reader.ReadUInt64(); this.c2a = reader.ReadUInt16(); this.c2b = reader.ReadUInt16(); this.Unknown_8Ch = reader.ReadUInt32(); this.p3 = reader.ReadUInt64(); this.c3a = reader.ReadUInt16(); this.c3b = reader.ReadUInt16(); this.Unknown_9Ch = reader.ReadUInt32(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.p4 = reader.ReadUInt64(); this.c4a = reader.ReadUInt16(); this.c4b = reader.ReadUInt16(); this.Unknown_BCh = reader.ReadUInt32(); this.p5 = reader.ReadUInt64(); this.c5a = reader.ReadUInt16(); this.c5b = reader.ReadUInt16(); this.Unknown_CCh = reader.ReadUInt32(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadUInt32(); this.p6 = reader.ReadUInt64(); this.c6a = reader.ReadUInt16(); this.c6b = reader.ReadUInt16(); this.Unknown_ECh = reader.ReadUInt32(); // read reference data this.p0data = reader.ReadBlockAt <Unknown_C_003>( this.p0 // offset ); this.p1data = reader.ReadBlockAt <Unknown_C_004>( this.p1 // offset ); this.p2data = reader.ReadBlockAt <ResourceSimpleArray <ushort_r> >( this.p2, // offset this.c2a ); this.p3data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_005> >( this.p3, // offset this.c3a ); this.p4data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >( this.p4, // offset this.c4a ); this.p5data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_006> >( this.p5, // offset this.c5a ); this.p6data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >( this.p6, // offset this.c6a ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.p0 = reader.ReadUInt64(); this.c0a = reader.ReadUInt16(); this.c0b = reader.ReadUInt16(); this.Unknown_1Ch = reader.ReadUInt32(); this.p1 = reader.ReadUInt64(); this.p2 = reader.ReadUInt64(); this.p3 = reader.ReadUInt64(); this.c3a = reader.ReadUInt16(); this.c3b = reader.ReadUInt16(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); this.Unknown_80h = reader.ReadUInt32(); this.Unknown_84h = reader.ReadUInt32(); this.Unknown_88h = reader.ReadUInt32(); this.Unknown_8Ch = reader.ReadUInt32(); this.p4 = reader.ReadUInt64(); this.c4a = reader.ReadUInt16(); this.c4b = reader.ReadUInt16(); this.Unknown_9Ch = reader.ReadUInt32(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.Unknown_B0h = reader.ReadUInt32(); this.Unknown_B4h = reader.ReadUInt32(); this.Unknown_B8h = reader.ReadUInt32(); this.Unknown_BCh = reader.ReadUInt32(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt32(); this.Unknown_CCh = reader.ReadUInt32(); // read reference data this.p0_data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_001> >( this.p0, // offset this.c0a ); this.p1_data = reader.ReadBlockAt <Unknown_C_002>( this.p1 // offset ); this.Bound = reader.ReadBlockAt <Bound_GTA5_pc>( this.p2 // offset ); this.p3_data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >( this.p3, // offset this.c3a ); this.p4_data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >( this.p4, // offset this.c4a ); }
public uint Unknown_13Ch; // 0x00000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.Unknown_20h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); this.Unknown_80h = reader.ReadUInt32(); this.Unknown_84h = reader.ReadUInt32(); this.Unknown_88h = reader.ReadUInt32(); this.Unknown_8Ch = reader.ReadUInt32(); this.Unknown_90h = reader.ReadUInt32(); this.Unknown_94h = reader.ReadUInt32(); this.Unknown_98h = reader.ReadUInt32(); this.Unknown_9Ch = reader.ReadUInt32(); this.Unknown_A0h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_B0h = reader.ReadUInt32(); this.Unknown_B4h = reader.ReadUInt32(); this.Unknown_B8h = reader.ReadUInt32(); this.Unknown_BCh = reader.ReadUInt32(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt32(); this.Unknown_CCh = reader.ReadUInt32(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadUInt32(); this.Unknown_E0h = reader.ReadBlock <ResourceSimpleList64 <ushort_r> >(); this.Unknown_F0h = reader.ReadUInt32(); this.Unknown_F4h = reader.ReadUInt32(); this.Unknown_F8h = reader.ReadUInt32(); this.Unknown_FCh = reader.ReadUInt32(); this.Unknown_100h = reader.ReadUInt32(); this.Unknown_104h = reader.ReadUInt32(); this.Unknown_108h = reader.ReadUInt32(); this.Unknown_10Ch = reader.ReadUInt32(); this.Unknown_110h = reader.ReadUInt32(); this.Unknown_114h = reader.ReadUInt32(); this.Unknown_118h = reader.ReadUInt32(); this.Unknown_11Ch = reader.ReadUInt32(); this.Unknown_120h = reader.ReadUInt32(); this.Unknown_124h = reader.ReadUInt32(); this.Unknown_128h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_138h = reader.ReadUInt32(); this.Unknown_13Ch = reader.ReadUInt32(); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_001> >(); this.p1 = reader.ReadUInt64(); this.BoundPointer = reader.ReadUInt64(); this.Unknown_30h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); this.Unknown_80h = reader.ReadUInt32(); this.Unknown_84h = reader.ReadUInt32(); this.Unknown_88h = reader.ReadUInt32(); this.Unknown_8Ch = reader.ReadUInt32(); this.Unknown_90h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.Unknown_B0h = reader.ReadUInt32(); this.Unknown_B4h = reader.ReadUInt32(); this.Unknown_B8h = reader.ReadUInt32(); this.Unknown_BCh = reader.ReadUInt32(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt32(); this.Unknown_CCh = reader.ReadUInt32(); // read reference data this.p1_data = reader.ReadBlockAt <Unknown_C_002>( this.p1 // offset ); this.Bound = reader.ReadBlockAt <Bound_GTA5_pc>( this.BoundPointer // offset ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.Unknown_20h = reader.ReadUInt32(); this.Unknown_24h = reader.ReadUInt32(); this.Unknown_28h = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_007> >(); this.Unknown_80h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_008> >(); this.Unknown_90h = reader.ReadUInt32(); this.Unknown_94h = reader.ReadUInt32(); this.Unknown_98h = reader.ReadUInt32(); this.Unknown_9Ch = reader.ReadUInt32(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.Unknown_B0h = reader.ReadUInt32(); this.Unknown_B4h = reader.ReadUInt32(); this.Unknown_B8h = reader.ReadUInt32(); this.Unknown_BCh = reader.ReadUInt32(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt32(); this.Unknown_CCh = reader.ReadUInt32(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadUInt32(); this.Unknown_E0h = reader.ReadUInt32(); this.Unknown_E4h = reader.ReadUInt32(); this.Unknown_E8h = reader.ReadUInt32(); this.Unknown_ECh = reader.ReadUInt32(); this.Unknown_F0h = reader.ReadUInt32(); this.Unknown_F4h = reader.ReadUInt32(); this.Unknown_F8h = reader.ReadUInt32(); this.Unknown_FCh = reader.ReadUInt32(); this.Unknown_100h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_009> >(); this.Unknown_110h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_010> >(); this.Unknown_120h = reader.ReadUInt32(); this.Unknown_124h = reader.ReadUInt32(); this.Unknown_128h = reader.ReadUInt32(); this.Unknown_12Ch = reader.ReadUInt32(); this.p3 = reader.ReadUInt64(); this.Unknown_138h = reader.ReadUInt32(); this.Unknown_13Ch = reader.ReadUInt32(); this.Unknown_140h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >(); this.Unknown_150h = reader.ReadUInt32(); this.Unknown_154h = reader.ReadUInt32(); this.Unknown_158h = reader.ReadUInt32(); this.Unknown_15Ch = reader.ReadUInt32(); this.Unknown_160h = reader.ReadUInt32(); this.Unknown_164h = reader.ReadUInt32(); this.Unknown_168h = reader.ReadUInt32(); this.Unknown_16Ch = reader.ReadUInt32(); this.Unknown_170h = reader.ReadUInt32(); this.Unknown_174h = reader.ReadUInt32(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); // read reference data this.p3data = reader.ReadBlockAt <Unknown_C_011>( this.p3 // offset ); }