예제 #1
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT          = reader.ReadUInt32();
            this.Unknown_4h   = reader.ReadUInt32();
            this.Unknown_8h   = reader.ReadUInt32();
            this.Unknown_Ch   = reader.ReadUInt32();
            this.Unknown_10h  = reader.ReadUInt32();
            this.Unknown_14h  = reader.ReadUInt32();
            this.Unknown_18h  = reader.ReadUInt32();
            this.Unknown_1Ch  = reader.ReadUInt32();
            this.Unknown_20h  = reader.ReadUInt32();
            this.Unknown_24h  = reader.ReadUInt32();
            this.Unknown_28h  = reader.ReadUInt32();
            this.Unknown_2Ch  = reader.ReadUInt32();
            this.Unknown_30h  = reader.ReadUInt32();
            this.Unknown_34h  = reader.ReadUInt32();
            this.Unknown_38h  = reader.ReadUInt32();
            this.Unknown_3Ch  = reader.ReadUInt32();
            this.Unknown_40h  = reader.ReadUInt32();
            this.Unknown_44h  = reader.ReadUInt32();
            this.Unknown_48h  = reader.ReadUInt32();
            this.Unknown_4Ch  = reader.ReadUInt32();
            this.Unknown_50h  = reader.ReadUInt32();
            this.Unknown_54h  = reader.ReadUInt32();
            this.Unknown_58h  = reader.ReadUInt32();
            this.Unknown_5Ch  = reader.ReadUInt32();
            this.Unknown_60h  = reader.ReadUInt32();
            this.Unknown_64h  = reader.ReadUInt32();
            this.Unknown_68h  = reader.ReadUInt32();
            this.Unknown_6Ch  = reader.ReadUInt32();
            this.p0           = reader.ReadUInt64();
            this.c0a          = reader.ReadUInt16();
            this.c0b          = reader.ReadUInt16();
            this.Unknown_7Ch  = reader.ReadUInt32();
            this.p1           = reader.ReadUInt64();
            this.c1a          = reader.ReadUInt16();
            this.c1b          = reader.ReadUInt16();
            this.Unknown_8Ch  = reader.ReadUInt32();
            this.Unknown_90h  = reader.ReadUInt32();
            this.Unknown_94h  = reader.ReadUInt32();
            this.Unknown_98h  = reader.ReadUInt32();
            this.Unknown_9Ch  = reader.ReadUInt32();
            this.Unknown_A0h  = reader.ReadUInt32();
            this.Unknown_A4h  = reader.ReadUInt32();
            this.Unknown_A8h  = reader.ReadUInt32();
            this.Unknown_ACh  = reader.ReadUInt32();
            this.Unknown_B0h  = reader.ReadUInt32();
            this.Unknown_B4h  = reader.ReadUInt32();
            this.Unknown_B8h  = reader.ReadUInt32();
            this.Unknown_BCh  = reader.ReadUInt32();
            this.Unknown_C0h  = reader.ReadUInt32();
            this.Unknown_C4h  = reader.ReadUInt32();
            this.Unknown_C8h  = reader.ReadUInt32();
            this.Unknown_CCh  = reader.ReadUInt32();
            this.Unknown_D0h  = reader.ReadUInt32();
            this.Unknown_D4h  = reader.ReadUInt32();
            this.Unknown_D8h  = reader.ReadUInt32();
            this.Unknown_DCh  = reader.ReadUInt32();
            this.Unknown_E0h  = reader.ReadUInt32();
            this.Unknown_E4h  = reader.ReadUInt32();
            this.Unknown_E8h  = reader.ReadUInt32();
            this.Unknown_ECh  = reader.ReadUInt32();
            this.Unknown_F0h  = reader.ReadUInt32();
            this.Unknown_F4h  = reader.ReadUInt32();
            this.Unknown_F8h  = reader.ReadUInt32();
            this.Unknown_FCh  = reader.ReadUInt32();
            this.p444         = reader.ReadUInt64();
            this.c444a        = reader.ReadUInt16();
            this.c444b        = reader.ReadUInt16();
            this.Unknown_10Ch = reader.ReadUInt32();
            this.p2           = reader.ReadUInt64();
            this.c2a          = reader.ReadUInt16();
            this.c2b          = reader.ReadUInt16();
            this.Unknown_11Ch = reader.ReadUInt32();
            this.Unknown_120h = reader.ReadUInt32();
            this.Unknown_124h = reader.ReadUInt32();
            this.Unknown_128h = reader.ReadUInt32();
            this.Unknown_12Ch = reader.ReadUInt32();
            this.p3           = reader.ReadUInt64();
            this.Unknown_138h = reader.ReadUInt32();
            this.Unknown_13Ch = reader.ReadUInt32();
            this.p4           = reader.ReadUInt64();
            this.c4a          = reader.ReadUInt16();
            this.c4b          = reader.ReadUInt16();
            this.Unknown_14Ch = reader.ReadUInt32();
            this.Unknown_150h = reader.ReadUInt32();
            this.Unknown_154h = reader.ReadUInt32();
            this.Unknown_158h = reader.ReadUInt32();
            this.Unknown_15Ch = reader.ReadUInt32();
            this.Unknown_160h = reader.ReadUInt32();
            this.Unknown_164h = reader.ReadUInt32();
            this.Unknown_168h = reader.ReadUInt32();
            this.Unknown_16Ch = reader.ReadUInt32();
            this.Unknown_170h = reader.ReadUInt32();
            this.Unknown_174h = reader.ReadUInt32();
            this.Unknown_178h = reader.ReadUInt32();
            this.Unknown_17Ch = reader.ReadUInt32();

            // read reference data
            this.p0data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_007> >(
                this.p0, // offset
                this.c0a
                );
            this.p1data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_008> >(
                this.p1, // offset
                this.c1a
                );
            this.p444data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_009> >(
                this.p444, // offset
                this.c444a
                );
            this.p2data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_010> >(
                this.p2, // offset
                this.c2a
                );
            this.p3data = reader.ReadBlockAt <Unknown_C_011>(
                this.p3 // offset
                );
            this.p4data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >(
                this.p4, // offset
                this.c4a
                );
        }
예제 #2
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT         = reader.ReadUInt32();
            this.Unknown_4h  = reader.ReadUInt32();
            this.Unknown_8h  = reader.ReadUInt32();
            this.Unknown_Ch  = reader.ReadUInt32();
            this.p0          = reader.ReadUInt64();
            this.Unknown_18h = reader.ReadUInt32();
            this.Unknown_1Ch = reader.ReadUInt32();
            this.p1          = reader.ReadUInt64();
            this.Unknown_28h = reader.ReadUInt32();
            this.Unknown_2Ch = reader.ReadUInt32();
            this.Unknown_30h = reader.ReadUInt32();
            this.Unknown_34h = reader.ReadUInt32();
            this.Unknown_38h = reader.ReadUInt32();
            this.Unknown_3Ch = reader.ReadUInt32();
            this.Unknown_40h = reader.ReadUInt32();
            this.Unknown_44h = reader.ReadUInt32();
            this.Unknown_48h = reader.ReadUInt32();
            this.Unknown_4Ch = reader.ReadUInt32();
            this.Unknown_50h = reader.ReadUInt32();
            this.Unknown_54h = reader.ReadUInt32();
            this.Unknown_58h = reader.ReadUInt32();
            this.Unknown_5Ch = reader.ReadUInt32();
            this.Unknown_60h = reader.ReadUInt32();
            this.Unknown_64h = reader.ReadUInt32();
            this.Unknown_68h = reader.ReadUInt32();
            this.Unknown_6Ch = reader.ReadUInt32();
            this.Unknown_70h = reader.ReadUInt32();
            this.Unknown_74h = reader.ReadUInt32();
            this.Unknown_78h = reader.ReadUInt32();
            this.Unknown_7Ch = reader.ReadUInt32();
            this.Unknown_80h = reader.ReadBlock <ResourceSimpleList64 <ushort_r> >();
            this.Unknown_90h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_005> >();
            this.Unknown_A0h = reader.ReadUInt32();
            this.Unknown_A4h = reader.ReadUInt32();
            this.Unknown_A8h = reader.ReadUInt32();
            this.Unknown_ACh = reader.ReadUInt32();
            this.Unknown_B0h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_C0h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_006> >();
            this.Unknown_D0h = reader.ReadUInt32();
            this.Unknown_D4h = reader.ReadUInt32();
            this.Unknown_D8h = reader.ReadUInt32();
            this.Unknown_DCh = reader.ReadUInt32();
            this.Unknown_E0h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();

            // read reference data
            this.p0data = reader.ReadBlockAt <Unknown_C_003>(
                this.p0 // offset
                );
            this.p1data = reader.ReadBlockAt <Unknown_C_004>(
                this.p1 // offset
                );
        }
예제 #3
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT         = reader.ReadUInt32();
            this.Unknown_4h  = reader.ReadUInt32();
            this.Unknown_8h  = reader.ReadUInt32();
            this.Unknown_Ch  = reader.ReadUInt32();
            this.p0          = reader.ReadUInt64();
            this.Unknown_18h = reader.ReadUInt32();
            this.Unknown_1Ch = reader.ReadUInt32();
            this.p1          = reader.ReadUInt64();
            this.Unknown_28h = reader.ReadUInt32();
            this.Unknown_2Ch = reader.ReadUInt32();
            this.Unknown_30h = reader.ReadUInt32();
            this.Unknown_34h = reader.ReadUInt32();
            this.Unknown_38h = reader.ReadUInt32();
            this.Unknown_3Ch = reader.ReadUInt32();
            this.Unknown_40h = reader.ReadUInt32();
            this.Unknown_44h = reader.ReadUInt32();
            this.Unknown_48h = reader.ReadUInt32();
            this.Unknown_4Ch = reader.ReadUInt32();
            this.Unknown_50h = reader.ReadUInt32();
            this.Unknown_54h = reader.ReadUInt32();
            this.Unknown_58h = reader.ReadUInt32();
            this.Unknown_5Ch = reader.ReadUInt32();
            this.Unknown_60h = reader.ReadUInt32();
            this.Unknown_64h = reader.ReadUInt32();
            this.Unknown_68h = reader.ReadUInt32();
            this.Unknown_6Ch = reader.ReadUInt32();
            this.Unknown_70h = reader.ReadUInt32();
            this.Unknown_74h = reader.ReadUInt32();
            this.Unknown_78h = reader.ReadUInt32();
            this.Unknown_7Ch = reader.ReadUInt32();
            this.p2          = reader.ReadUInt64();
            this.c2a         = reader.ReadUInt16();
            this.c2b         = reader.ReadUInt16();
            this.Unknown_8Ch = reader.ReadUInt32();
            this.p3          = reader.ReadUInt64();
            this.c3a         = reader.ReadUInt16();
            this.c3b         = reader.ReadUInt16();
            this.Unknown_9Ch = reader.ReadUInt32();
            this.Unknown_A0h = reader.ReadUInt32();
            this.Unknown_A4h = reader.ReadUInt32();
            this.Unknown_A8h = reader.ReadUInt32();
            this.Unknown_ACh = reader.ReadUInt32();
            this.p4          = reader.ReadUInt64();
            this.c4a         = reader.ReadUInt16();
            this.c4b         = reader.ReadUInt16();
            this.Unknown_BCh = reader.ReadUInt32();
            this.p5          = reader.ReadUInt64();
            this.c5a         = reader.ReadUInt16();
            this.c5b         = reader.ReadUInt16();
            this.Unknown_CCh = reader.ReadUInt32();
            this.Unknown_D0h = reader.ReadUInt32();
            this.Unknown_D4h = reader.ReadUInt32();
            this.Unknown_D8h = reader.ReadUInt32();
            this.Unknown_DCh = reader.ReadUInt32();
            this.p6          = reader.ReadUInt64();
            this.c6a         = reader.ReadUInt16();
            this.c6b         = reader.ReadUInt16();
            this.Unknown_ECh = reader.ReadUInt32();

            // read reference data
            this.p0data = reader.ReadBlockAt <Unknown_C_003>(
                this.p0 // offset
                );
            this.p1data = reader.ReadBlockAt <Unknown_C_004>(
                this.p1 // offset
                );
            this.p2data = reader.ReadBlockAt <ResourceSimpleArray <ushort_r> >(
                this.p2, // offset
                this.c2a
                );
            this.p3data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_005> >(
                this.p3, // offset
                this.c3a
                );
            this.p4data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >(
                this.p4, // offset
                this.c4a
                );
            this.p5data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_006> >(
                this.p5, // offset
                this.c5a
                );
            this.p6data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >(
                this.p6, // offset
                this.c6a
                );
        }
예제 #4
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT         = reader.ReadUInt32();
            this.Unknown_4h  = reader.ReadUInt32();
            this.Unknown_8h  = reader.ReadUInt32();
            this.Unknown_Ch  = reader.ReadUInt32();
            this.p0          = reader.ReadUInt64();
            this.c0a         = reader.ReadUInt16();
            this.c0b         = reader.ReadUInt16();
            this.Unknown_1Ch = reader.ReadUInt32();
            this.p1          = reader.ReadUInt64();
            this.p2          = reader.ReadUInt64();
            this.p3          = reader.ReadUInt64();
            this.c3a         = reader.ReadUInt16();
            this.c3b         = reader.ReadUInt16();
            this.Unknown_3Ch = reader.ReadUInt32();
            this.Unknown_40h = reader.ReadUInt32();
            this.Unknown_44h = reader.ReadUInt32();
            this.Unknown_48h = reader.ReadUInt32();
            this.Unknown_4Ch = reader.ReadUInt32();
            this.Unknown_50h = reader.ReadUInt32();
            this.Unknown_54h = reader.ReadUInt32();
            this.Unknown_58h = reader.ReadUInt32();
            this.Unknown_5Ch = reader.ReadUInt32();
            this.Unknown_60h = reader.ReadUInt32();
            this.Unknown_64h = reader.ReadUInt32();
            this.Unknown_68h = reader.ReadUInt32();
            this.Unknown_6Ch = reader.ReadUInt32();
            this.Unknown_70h = reader.ReadUInt32();
            this.Unknown_74h = reader.ReadUInt32();
            this.Unknown_78h = reader.ReadUInt32();
            this.Unknown_7Ch = reader.ReadUInt32();
            this.Unknown_80h = reader.ReadUInt32();
            this.Unknown_84h = reader.ReadUInt32();
            this.Unknown_88h = reader.ReadUInt32();
            this.Unknown_8Ch = reader.ReadUInt32();
            this.p4          = reader.ReadUInt64();
            this.c4a         = reader.ReadUInt16();
            this.c4b         = reader.ReadUInt16();
            this.Unknown_9Ch = reader.ReadUInt32();
            this.Unknown_A0h = reader.ReadUInt32();
            this.Unknown_A4h = reader.ReadUInt32();
            this.Unknown_A8h = reader.ReadUInt32();
            this.Unknown_ACh = reader.ReadUInt32();
            this.Unknown_B0h = reader.ReadUInt32();
            this.Unknown_B4h = reader.ReadUInt32();
            this.Unknown_B8h = reader.ReadUInt32();
            this.Unknown_BCh = reader.ReadUInt32();
            this.Unknown_C0h = reader.ReadUInt32();
            this.Unknown_C4h = reader.ReadUInt32();
            this.Unknown_C8h = reader.ReadUInt32();
            this.Unknown_CCh = reader.ReadUInt32();

            // read reference data
            this.p0_data = reader.ReadBlockAt <ResourceSimpleArray <Unknown_C_001> >(
                this.p0, // offset
                this.c0a
                );
            this.p1_data = reader.ReadBlockAt <Unknown_C_002>(
                this.p1 // offset
                );
            this.Bound = reader.ReadBlockAt <Bound_GTA5_pc>(
                this.p2 // offset
                );
            this.p3_data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >(
                this.p3, // offset
                this.c3a
                );
            this.p4_data = reader.ReadBlockAt <ResourceSimpleArray <uint_r> >(
                this.p4, // offset
                this.c4a
                );
        }
예제 #5
0
        public uint Unknown_13Ch; // 0x00000000

        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT          = reader.ReadUInt32();
            this.Unknown_4h   = reader.ReadUInt32();
            this.Unknown_8h   = reader.ReadUInt32();
            this.Unknown_Ch   = reader.ReadUInt32();
            this.Unknown_10h  = reader.ReadUInt32();
            this.Unknown_14h  = reader.ReadUInt32();
            this.Unknown_18h  = reader.ReadUInt32();
            this.Unknown_1Ch  = reader.ReadUInt32();
            this.Unknown_20h  = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_30h  = reader.ReadUInt32();
            this.Unknown_34h  = reader.ReadUInt32();
            this.Unknown_38h  = reader.ReadUInt32();
            this.Unknown_3Ch  = reader.ReadUInt32();
            this.Unknown_40h  = reader.ReadUInt32();
            this.Unknown_44h  = reader.ReadUInt32();
            this.Unknown_48h  = reader.ReadUInt32();
            this.Unknown_4Ch  = reader.ReadUInt32();
            this.Unknown_50h  = reader.ReadUInt32();
            this.Unknown_54h  = reader.ReadUInt32();
            this.Unknown_58h  = reader.ReadUInt32();
            this.Unknown_5Ch  = reader.ReadUInt32();
            this.Unknown_60h  = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_70h  = reader.ReadUInt32();
            this.Unknown_74h  = reader.ReadUInt32();
            this.Unknown_78h  = reader.ReadUInt32();
            this.Unknown_7Ch  = reader.ReadUInt32();
            this.Unknown_80h  = reader.ReadUInt32();
            this.Unknown_84h  = reader.ReadUInt32();
            this.Unknown_88h  = reader.ReadUInt32();
            this.Unknown_8Ch  = reader.ReadUInt32();
            this.Unknown_90h  = reader.ReadUInt32();
            this.Unknown_94h  = reader.ReadUInt32();
            this.Unknown_98h  = reader.ReadUInt32();
            this.Unknown_9Ch  = reader.ReadUInt32();
            this.Unknown_A0h  = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_B0h  = reader.ReadUInt32();
            this.Unknown_B4h  = reader.ReadUInt32();
            this.Unknown_B8h  = reader.ReadUInt32();
            this.Unknown_BCh  = reader.ReadUInt32();
            this.Unknown_C0h  = reader.ReadUInt32();
            this.Unknown_C4h  = reader.ReadUInt32();
            this.Unknown_C8h  = reader.ReadUInt32();
            this.Unknown_CCh  = reader.ReadUInt32();
            this.Unknown_D0h  = reader.ReadUInt32();
            this.Unknown_D4h  = reader.ReadUInt32();
            this.Unknown_D8h  = reader.ReadUInt32();
            this.Unknown_DCh  = reader.ReadUInt32();
            this.Unknown_E0h  = reader.ReadBlock <ResourceSimpleList64 <ushort_r> >();
            this.Unknown_F0h  = reader.ReadUInt32();
            this.Unknown_F4h  = reader.ReadUInt32();
            this.Unknown_F8h  = reader.ReadUInt32();
            this.Unknown_FCh  = reader.ReadUInt32();
            this.Unknown_100h = reader.ReadUInt32();
            this.Unknown_104h = reader.ReadUInt32();
            this.Unknown_108h = reader.ReadUInt32();
            this.Unknown_10Ch = reader.ReadUInt32();
            this.Unknown_110h = reader.ReadUInt32();
            this.Unknown_114h = reader.ReadUInt32();
            this.Unknown_118h = reader.ReadUInt32();
            this.Unknown_11Ch = reader.ReadUInt32();
            this.Unknown_120h = reader.ReadUInt32();
            this.Unknown_124h = reader.ReadUInt32();
            this.Unknown_128h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_138h = reader.ReadUInt32();
            this.Unknown_13Ch = reader.ReadUInt32();
        }
예제 #6
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT          = reader.ReadUInt32();
            this.Unknown_4h   = reader.ReadUInt32();
            this.Unknown_8h   = reader.ReadUInt32();
            this.Unknown_Ch   = reader.ReadUInt32();
            this.Unknown_10h  = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_001> >();
            this.p1           = reader.ReadUInt64();
            this.BoundPointer = reader.ReadUInt64();
            this.Unknown_30h  = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_40h  = reader.ReadUInt32();
            this.Unknown_44h  = reader.ReadUInt32();
            this.Unknown_48h  = reader.ReadUInt32();
            this.Unknown_4Ch  = reader.ReadUInt32();
            this.Unknown_50h  = reader.ReadUInt32();
            this.Unknown_54h  = reader.ReadUInt32();
            this.Unknown_58h  = reader.ReadUInt32();
            this.Unknown_5Ch  = reader.ReadUInt32();
            this.Unknown_60h  = reader.ReadUInt32();
            this.Unknown_64h  = reader.ReadUInt32();
            this.Unknown_68h  = reader.ReadUInt32();
            this.Unknown_6Ch  = reader.ReadUInt32();
            this.Unknown_70h  = reader.ReadUInt32();
            this.Unknown_74h  = reader.ReadUInt32();
            this.Unknown_78h  = reader.ReadUInt32();
            this.Unknown_7Ch  = reader.ReadUInt32();
            this.Unknown_80h  = reader.ReadUInt32();
            this.Unknown_84h  = reader.ReadUInt32();
            this.Unknown_88h  = reader.ReadUInt32();
            this.Unknown_8Ch  = reader.ReadUInt32();
            this.Unknown_90h  = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_A0h  = reader.ReadUInt32();
            this.Unknown_A4h  = reader.ReadUInt32();
            this.Unknown_A8h  = reader.ReadUInt32();
            this.Unknown_ACh  = reader.ReadUInt32();
            this.Unknown_B0h  = reader.ReadUInt32();
            this.Unknown_B4h  = reader.ReadUInt32();
            this.Unknown_B8h  = reader.ReadUInt32();
            this.Unknown_BCh  = reader.ReadUInt32();
            this.Unknown_C0h  = reader.ReadUInt32();
            this.Unknown_C4h  = reader.ReadUInt32();
            this.Unknown_C8h  = reader.ReadUInt32();
            this.Unknown_CCh  = reader.ReadUInt32();

            // read reference data
            this.p1_data = reader.ReadBlockAt <Unknown_C_002>(
                this.p1 // offset
                );
            this.Bound = reader.ReadBlockAt <Bound_GTA5_pc>(
                this.BoundPointer // offset
                );
        }
예제 #7
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT          = reader.ReadUInt32();
            this.Unknown_4h   = reader.ReadUInt32();
            this.Unknown_8h   = reader.ReadUInt32();
            this.Unknown_Ch   = reader.ReadUInt32();
            this.Unknown_10h  = reader.ReadUInt32();
            this.Unknown_14h  = reader.ReadUInt32();
            this.Unknown_18h  = reader.ReadUInt32();
            this.Unknown_1Ch  = reader.ReadUInt32();
            this.Unknown_20h  = reader.ReadUInt32();
            this.Unknown_24h  = reader.ReadUInt32();
            this.Unknown_28h  = reader.ReadUInt32();
            this.Unknown_2Ch  = reader.ReadUInt32();
            this.Unknown_30h  = reader.ReadUInt32();
            this.Unknown_34h  = reader.ReadUInt32();
            this.Unknown_38h  = reader.ReadUInt32();
            this.Unknown_3Ch  = reader.ReadUInt32();
            this.Unknown_40h  = reader.ReadUInt32();
            this.Unknown_44h  = reader.ReadUInt32();
            this.Unknown_48h  = reader.ReadUInt32();
            this.Unknown_4Ch  = reader.ReadUInt32();
            this.Unknown_50h  = reader.ReadUInt32();
            this.Unknown_54h  = reader.ReadUInt32();
            this.Unknown_58h  = reader.ReadUInt32();
            this.Unknown_5Ch  = reader.ReadUInt32();
            this.Unknown_60h  = reader.ReadUInt32();
            this.Unknown_64h  = reader.ReadUInt32();
            this.Unknown_68h  = reader.ReadUInt32();
            this.Unknown_6Ch  = reader.ReadUInt32();
            this.Unknown_70h  = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_007> >();
            this.Unknown_80h  = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_008> >();
            this.Unknown_90h  = reader.ReadUInt32();
            this.Unknown_94h  = reader.ReadUInt32();
            this.Unknown_98h  = reader.ReadUInt32();
            this.Unknown_9Ch  = reader.ReadUInt32();
            this.Unknown_A0h  = reader.ReadUInt32();
            this.Unknown_A4h  = reader.ReadUInt32();
            this.Unknown_A8h  = reader.ReadUInt32();
            this.Unknown_ACh  = reader.ReadUInt32();
            this.Unknown_B0h  = reader.ReadUInt32();
            this.Unknown_B4h  = reader.ReadUInt32();
            this.Unknown_B8h  = reader.ReadUInt32();
            this.Unknown_BCh  = reader.ReadUInt32();
            this.Unknown_C0h  = reader.ReadUInt32();
            this.Unknown_C4h  = reader.ReadUInt32();
            this.Unknown_C8h  = reader.ReadUInt32();
            this.Unknown_CCh  = reader.ReadUInt32();
            this.Unknown_D0h  = reader.ReadUInt32();
            this.Unknown_D4h  = reader.ReadUInt32();
            this.Unknown_D8h  = reader.ReadUInt32();
            this.Unknown_DCh  = reader.ReadUInt32();
            this.Unknown_E0h  = reader.ReadUInt32();
            this.Unknown_E4h  = reader.ReadUInt32();
            this.Unknown_E8h  = reader.ReadUInt32();
            this.Unknown_ECh  = reader.ReadUInt32();
            this.Unknown_F0h  = reader.ReadUInt32();
            this.Unknown_F4h  = reader.ReadUInt32();
            this.Unknown_F8h  = reader.ReadUInt32();
            this.Unknown_FCh  = reader.ReadUInt32();
            this.Unknown_100h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_009> >();
            this.Unknown_110h = reader.ReadBlock <ResourceSimpleList64 <Unknown_C_010> >();
            this.Unknown_120h = reader.ReadUInt32();
            this.Unknown_124h = reader.ReadUInt32();
            this.Unknown_128h = reader.ReadUInt32();
            this.Unknown_12Ch = reader.ReadUInt32();
            this.p3           = reader.ReadUInt64();
            this.Unknown_138h = reader.ReadUInt32();
            this.Unknown_13Ch = reader.ReadUInt32();
            this.Unknown_140h = reader.ReadBlock <ResourceSimpleList64 <uint_r> >();
            this.Unknown_150h = reader.ReadUInt32();
            this.Unknown_154h = reader.ReadUInt32();
            this.Unknown_158h = reader.ReadUInt32();
            this.Unknown_15Ch = reader.ReadUInt32();
            this.Unknown_160h = reader.ReadUInt32();
            this.Unknown_164h = reader.ReadUInt32();
            this.Unknown_168h = reader.ReadUInt32();
            this.Unknown_16Ch = reader.ReadUInt32();
            this.Unknown_170h = reader.ReadUInt32();
            this.Unknown_174h = reader.ReadUInt32();
            this.Unknown_178h = reader.ReadUInt32();
            this.Unknown_17Ch = reader.ReadUInt32();

            // read reference data
            this.p3data = reader.ReadBlockAt <Unknown_C_011>(
                this.p3 // offset
                );
        }