public void should_include_ignoring_reason() { var Scenario = new Scenario { Tags = {"ignore just because"} }; var Sut = new ScenarioGenerator(Scenario); Sut.Code.ShouldContain(@"[Ignore] // just because"); }
public void should_add_Scenario_Tags_to_tests() { var Scenario = new Scenario { Tags = {"ignore"} }; var Sut = new ScenarioGenerator(Scenario); Sut.Code.ShouldContain(@"[Ignore]"); }
public void should_use_propper_xUnit_attribute() { var Scenario = new Scenario { Tags = {"ignore reason"} }; var backup = Settings.XUnit; Settings.XUnit = XUnits.Framework["mbunit"]; var Sut = new ScenarioGenerator(Scenario); try { Sut.Code.ShouldContain(@"[Ignore(""reason"")]"); } finally { Settings.XUnit = backup; } }