public void should_find_types_in_different_locations() { var Assembly = Path.Combine(CurrentDirectory, "Features.dll"); Sut.TypeOf("FeatureName", Assembly).Name.ShouldBe("FeatureName"); Sut = new TypeResolverClass(); Assembly = Path.Combine(CurrentDirectory, //"Examples.dll"); @"..\..\..\Examples\bin\Debug\Examples.dll"); Sut.TypeOf("BowlingGame", Assembly).Name.ShouldBe("BowlingGame"); }
public void SetUp() { Sut = new TypeResolverClass(); }