public void should_find_types_in_different_locations()
        {
            var Assembly = Path.Combine(CurrentDirectory, "Features.dll");

            Sut.TypeOf("FeatureName", Assembly).Name.ShouldBe("FeatureName");

            Sut = new TypeResolverClass();

            Assembly = Path.Combine(CurrentDirectory, //"Examples.dll");
                @"..\..\..\Examples\bin\Debug\Examples.dll");

            Sut.TypeOf("BowlingGame", Assembly).Name.ShouldBe("BowlingGame");
        }
 public void SetUp()
 {
     Sut = new TypeResolverClass();
 }