private void SetupConnection() { if (_connection != null && _connection.IsOpen) { return; } _connection?.Dispose(); _connection = _factory.CreateConnection(); _connection.ConnectionShutdown += _connection_ConnectionShutdown; _logger.LogInformation("Connection is ready"); }
public void Dispose() { _channel?.Dispose(); _channel = null; _connection?.Dispose(); _connection = null; }
/// <summary> /// 关闭 /// </summary> public override void Close() { if (channels.Count > 0) { foreach (IModel channel in channels) { if (channel.IsOpen) { channel.Close(); channel.Dispose(); } } channels.Clear(); } if (Status == ConnectionStatusType.OPENED) { connection.Close(); connection.Dispose(); } connection = null; OnClosed(); }
/// <summary> /// 执行关闭 /// </summary> /// <returns>事件数据</returns> protected override object ExecClose() { if (channels.Count > 0) { foreach (IModel channel in channels) { if (channel.IsOpen) { channel.Close(); channel.Dispose(); } } channels.Clear(); } if (Status == ConnectionStatusType.OPENED) { connection.Close(); connection.Dispose(); } connection = null; virtualPath = RabbitConnectionInfo.DEFAULT_VIRTUAL_PATH; return(null); }
public void Dispose() { if (!(_connection is null)) { _connection.Dispose(); _connection = null; } }
protected virtual void Dispose(bool isDisposing) { if (!_isDisposed) { if (isDisposing) { _connection.Dispose(); } _isDisposed = true; } }
/// <summary> /// 执行关闭 /// </summary> /// <returns>事件数据</returns> protected override object ExecClose() { if (channels.Count > 0) { foreach (IModel channel in channels) { if (channel.IsOpen) { channel.Close(); channel.Dispose(); } } channels.Clear(); } if (Status == ConnectionStatusType.OPENED) { connection.Close(); connection.Dispose(); } return(null); }
} // MakeNewConnection private void DestroyConnection(ref RmqCl.IConnection connection, ref RmqCl.IModel channel) { // This method disposes the AMQP-connection-related object try { if (channel != null) { if (m_messageConsumer != null) { m_messageConsumer.Received -= MessageReceived; } try { channel.ModelShutdown -= ModelShutdown; channel.Close(); } catch { } channel.Dispose(); channel = null; } if (connection != null) { try { connection.Close(); } catch { } connection.Dispose(); connection = null; } } catch {} } // DestroyConnection
public void Dispose() { _connection.Dispose(); }