/// <summary> /// Get tile envelope in WGS-84 coordinates /// </summary> /// <param name="x">x index</param> /// <param name="y">y index</param> /// <param name="zoom">zoom</param> /// <returns>Envelope in WGS-84</returns> private static Envelope GetTileEnvelope(int x, int y, int zoom) { var currTopLeftPixXY = TileCalculator.TileXYToTopLeftPixelXY(x, y); var currTopLeftCoord = TileCalculator.PixelXYToLatLong((int)currTopLeftPixXY.X, (int)currTopLeftPixXY.Y, zoom); var currBtmRightPixXY = TileCalculator.TileXYToBottomRightPixelXY(x, y); var currBtmRightCoord = TileCalculator.PixelXYToLatLong((int)currBtmRightPixXY.X, (int)currBtmRightPixXY.Y, zoom); return(new Envelope(currTopLeftCoord, currBtmRightCoord)); }
public Tiles GetTiles(Envelope envelope, Rectangle bounds, BackgroundWorker bw) { var mapTopLeft = envelope.TopLeft(); var mapBottomRight = envelope.BottomRight(); //Clip the coordinates so they are in the range of the web mercator projection mapTopLeft.Y = TileCalculator.Clip(mapTopLeft.Y, TileCalculator.MinLatitude, TileCalculator.MaxLatitude); mapTopLeft.X = TileCalculator.Clip(mapTopLeft.X, TileCalculator.MinLongitude, TileCalculator.MaxLongitude); mapBottomRight.Y = TileCalculator.Clip(mapBottomRight.Y, TileCalculator.MinLatitude, TileCalculator.MaxLatitude); mapBottomRight.X = TileCalculator.Clip(mapBottomRight.X, TileCalculator.MinLongitude, TileCalculator.MaxLongitude); var zoom = TileCalculator.DetermineZoomLevel(envelope, bounds); var topLeftTileXY = TileCalculator.LatLongToTileXY(mapTopLeft, zoom); var btmRightTileXY = TileCalculator.LatLongToTileXY(mapBottomRight, zoom); var tileMatrix = new Bitmap[(int)(btmRightTileXY.X - topLeftTileXY.X) + 1, (int)(btmRightTileXY.Y - topLeftTileXY.Y) + 1]; var po = new ParallelOptions { MaxDegreeOfParallelism = -1 }; Parallel.For((int)topLeftTileXY.Y, (int)btmRightTileXY.Y + 1, po, (y, loopState) => Parallel.For((int)topLeftTileXY.X, (int)btmRightTileXY.X + 1, po, (x, loopState2) => { if (bw.CancellationPending) { loopState.Stop(); loopState2.Stop(); return; } var currEnv = GetTileEnvelope(x, y, zoom); tileMatrix[x - (int)topLeftTileXY.X, y - (int)topLeftTileXY.Y] = GetTile(x, y, currEnv, zoom); } )); return(new Tiles(tileMatrix, GetTileEnvelope((int)topLeftTileXY.X, (int)topLeftTileXY.Y, zoom), // top left tile = tileMatrix[0,0] GetTileEnvelope((int)btmRightTileXY.X, (int)btmRightTileXY.Y, zoom) // bottom right tile = tileMatrix[last, last] )); }