private void RTViewer_Load(object sender, EventArgs e) { mInteractiveWindow = new DrawAndMouseHandler(); mInteractiveWindow.Initialize(mInteractiveViewArea); mInteractiveWindow.GetCamera().CameraLookAt = Vector3.Zero; mInteractiveWindow.GetCamera().CameraPosition = new Vector3(-30, 30, -10); mInteractiveWindow.GetCamera().FoV = (float)Math.PI / 4f; mInteractiveWindow.GetCamera().NearClipping = 0.5f; mInteractiveWindow.GetCamera().FarClipping = 150.0f; mRTPreviewWindow = new DrawOnlyHandler(); mRTPreviewWindow.Initialize(mRTPreviewArea); mRTPreviewWindow.GetCamera().CameraLookAt = Vector3.Zero; mRTPreviewWindow.GetCamera().CameraPosition = new Vector3(0, 5, 10); mRTPreviewWindow.GetCamera().FoV = (float)Math.PI / 4f; mRTPreviewWindow.GetCamera().NearClipping = 0.5f; mRTPreviewWindow.GetCamera().FarClipping = 100.0f; UWB_XNAGraphicsDevice.m_TheAPI.Initialize(); mRTWindows.SetMeshLoader(UWB_XNAGraphicsDevice.m_TheAPI.mResources); mTimer.Start(); mRTWindows.Show(); }