LoadEffect() 공개 메소드

public LoadEffect ( string file ) : Effect
file string
리턴 Microsoft.Xna.Framework.Graphics.Effect
예제 #1
0
 public void Build(RTSRenderer renderer, string fxFile, string fLightningMap, int numSplits)
 {
     Build(renderer, renderer.LoadEffect(fxFile), renderer.LoadTexture2D(fLightningMap), numSplits);
 }
예제 #2
0
 public void Build(RTSRenderer renderer, string fxFile, string fLightningMap, int numSplits)
 {
     Build(renderer, renderer.LoadEffect(fxFile), renderer.LoadTexture2D(fLightningMap), numSplits);
 }