public override void SetSubject(IGameEventSubject Subject) { m_Subject = Subject as SoldierUpgateSubject; }
public override void SetSubject(IGameEventSubject Subject) { m_Subject = Subject as NewStageSubject; }
public override void SetSubject(IGameEventSubject Subject) { m_Subject = Subject as SoldierKilledSubject; }
public override void SetSubject(IGameEventSubject Subject) { m_Subject = Subject as EnemyKilledSubject; }