private void button1_Click(object sender, EventArgs e) { //Test button, creates forms using class names and coordinates. var GlitchHarvester = new CanvasGrid(6, 3); GlitchHarvester.SetTileForm("GH_SavestateManager", 0, 0); GlitchHarvester.SetTileForm("GH_Engine_Blast", 1, 0); GlitchHarvester.SetTileForm("GH_BlastManipulator", 2, 0); GlitchHarvester.SetTileForm("GH_BlastParameters", 1, 1); GlitchHarvester.SetTileForm("GH_StashHistory", 2, 1); GlitchHarvester.SetTileForm("GH_RenderOutput", 1, 2); GlitchHarvester.SetTileForm("GH_StockpileManager", 3, 0); var EngineForm = new CanvasGrid(4, 3); EngineForm.SetTileForm("GH_Engine_Intensity", 0, 0); EngineForm.SetTileForm("GH_Engine_MemoryDomains", 2, 1); var TestForm = new CanvasGrid(5, 4); TestForm.SetTileForm("GH_DummyTileForm3x1", 0, 0); TestForm.SetTileForm("GH_DummyTileForm2x1", 3, 2); TestForm.SetTileForm("GH_DummyTileForm2x2", 3, 0); TestForm.SetTileForm("GH_DummyTileForm1x1", 4, 3); TestForm.SetTileForm("GH_DummyTileForm3x3", 0, 1); var multiGrid = new MultiGrid( EngineForm, GlitchHarvester, TestForm ); multiGrid.Load(); }
public static void loadMultiGrid(MultiGrid mg) { mg.Load(); }