public static int getCryptIndex(Player p) { if (p.getLocation().inArea(3567, 9701, 3580, 9711)) { return VERAC; } else if (p.getLocation().inArea(3548, 9709, 3561, 9721)) { return DHAROK; } else if (p.getLocation().inArea(3549, 9691, 3562, 9706)) { return AHRIM; } else if (p.getLocation().inArea(3532, 9698, 3546, 9710)) { return GUTHAN; } else if (p.getLocation().inArea(3544, 9677, 3559, 9689)) { return KARIL; } else if (p.getLocation().inArea(3563, 9680, 3577, 9694)) { return TORAG; } return -1; }
public void resetWalkingQueue() { walkingQueue[0].x = player.getLocation().getLocalX(); walkingQueue[0].y = player.getLocation().getLocalY(); walkingQueue[0].dir = -1; waypointReadOffset = waypointWriteOffset = 1; }
public void execute(Player player, string[] arguments) { //TODO: Possible TODO. //I guess this command is for testing where object should be placed to spawnedObjects.cfg / objectLocations.cfg? //Err I don't like this command too much as the objects spawned are fake.. //gotta maybe add to WorldObjects, like SpawnNPC :S later. if (arguments.Length < 2) { player.getPackets().sendMessage("[SpawnObject command]: ::obj objectId face"); return; } int objectId = 0; int face = 0; if (!int.TryParse(arguments[0], out objectId)) { player.getPackets().sendMessage("[SpawnObject command]: objectId is not a number ::obj objectId face"); return; } if (!int.TryParse(arguments[1], out face)) { player.getPackets().sendMessage("[SpawnObject command]: face is not a number ::obj objectId face"); return; } foreach (Player p in Server.getPlayerList()) { p.getPackets().createObject(objectId, player.getLocation(), face, 10); } }
public void addItemOrGround(int item, int amount) { /* * We try to add the item to the inventory.. */ if (addItem(item, amount)) { return; } /* * It didn't add the item above, yet we have room for it?..odd. */ if (getTotalFreeSlots() > 0) { return; } /* * Add the item to the ground. */ GroundItem g = new GroundItem(item, amount, p.getLocation(), p); Server.getGroundItems().newEntityDrop(g); }
public static bool dialogue(Player p, Npc npc, bool rightClickPay) { if ((npc.getId() != 1055 && npc.getId() != 437) || (rightClickPay && npc.getId() != 437)) { return false; } p.setEntityFocus(npc.getClientIndex()); AreaEvent dialogueAreaEvent = new AreaEvent(p, npc.getLocation().getX() - 1, npc.getLocation().getY() - 1, npc.getLocation().getX() + 1, npc.getLocation().getY() + 1); dialogueAreaEvent.setAction(() => { npc.setFaceLocation(p.getLocation()); int status = npc.getId() == 1055 ? 43 : 1; if (rightClickPay) { if (!p.getInventory().hasItemAmount(995, AGILITY_ARENA_PRICE)) { p.getPackets().sendMessage("You don't have enough money to pay the entrance fee."); return; } status = 29; } doDialogue(p, status); }); Server.registerCoordinateEvent(dialogueAreaEvent); return true; }
public void execute(Player player, string[] arguments) { player.getPackets().sendMessage("Spawning all possible objects please wait.."); for (int i = 0; i < 50000; i++) player.getPackets().createObject(i, player.getLocation(), 0, 10); player.getPackets().sendMessage("Dumping complete, now add dump to server."); }
public static void interactWithAubury(Player p, Npc n, int option) { p.setEntityFocus(n.getClientIndex()); AreaEvent interactWithAuburyAreaEvent = new AreaEvent(p, n.getLocation().getX() - 1, n.getLocation().getY() - 1, n.getLocation().getX() + 1, n.getLocation().getY() + 1); interactWithAuburyAreaEvent.setAction(() => { n.setFaceLocation(p.getLocation()); p.setFaceLocation(n.getLocation()); p.setEntityFocus(65535); switch (option) { case 1: // talk to break; case 2: // trade p.setShopSession(new ShopSession(p, 3)); break; case 3: // teleport RuneCraft.teleportToEssMine(p, n); break; } }); Server.registerCoordinateEvent(interactWithAuburyAreaEvent); }
public void execute(Player player, string[] arguments) { if (arguments.Length == 0) { player.getPackets().sendMessage("[Height command]: ::height 0 [0,1,2,3] are possible"); return; } int heightLevel = 0; if (!int.TryParse(arguments[0], out heightLevel)) { player.getPackets().sendMessage("[Height command]: ::height 0 [0,1,2,3] are possible"); return; } player.teleport(new Location(player.getLocation().getX(), player.getLocation().getY(), heightLevel)); }
/* * The config to remove roofs is 1270 * The door is 6713 * * Random door configs * CONFIG = 452 0 CONFIG = 452 32 CONFIG = 452 96 CONFIG = 452 16480 CONFIG = 452 278624 CONFIG = 452 802912 CONFIG = 452 2900064 CONFIG = 452 2637920 CONFIG = 452 2638944 CONFIG = 452 2640992 CONFIG = 452 2645088 CONFIG = 452 2653280 CONFIG = 452 2649184 */ public static bool enterCrypt(Player p) { for (int i = 0; i < MOUND_COORDS.Length; i++) { for (int j = 0; j < MOUND_COORDS[i].Length; j++) { if (p.getLocation().inArea(MOUND_COORDS[i][0], MOUND_COORDS[i][1], MOUND_COORDS[i][2], MOUND_COORDS[i][3]) && p.getLocation().getZ() == 0) { p.teleport(new Location(STAIR_COORDS[i][0], STAIR_COORDS[i][1], 3)); if (p.getBarrowTunnel() == -1) { p.setBarrowTunnel(Misc.random(5)); } return true; } } } return false; }
public static bool betweenDoors(Player p) { for (int i = 0; i < DB.Length; i++) { if (p.getLocation().inArea(DB[i][0], DB[i][1], DB[i][2], DB[i][3])) { return true; } } return false; }
public DwarfCannon(Player player) { p = player; cannonLocation = p.getLocation(); fakeCannonLocation = new Location(cannonLocation.getX() + 1, cannonLocation.getY() + 1, cannonLocation.getY()); firing = false; cannonballs = 0; constructionStage = 0; direction = 0; setNpcsInArea(); newCannon(); }
public DwarfCannon(Player player) { p = player; cannonLocation = p.getLocation(); fakeCannonLocation = new Location(cannonLocation.getX() + 1, cannonLocation.getY() + 1, cannonLocation.getY()); firing = false; cannonballs = 0; constructionStage = 0; direction = 0; setNpcsInArea(); newCannon(); }
public static void interactWithAliMorissaae(Player p, Npc n) { p.setEntityFocus(n.getClientIndex()); AreaEvent interactWithAliMorissaaeAreaEvent = new AreaEvent(p, n.getLocation().getX() - 1, n.getLocation().getY() - 1, n.getLocation().getX() + 1, n.getLocation().getY() + 1); interactWithAliMorissaaeAreaEvent.setAction(() => { n.setFaceLocation(p.getLocation()); p.setFaceLocation(n.getLocation()); p.setEntityFocus(65535); showAliDialogue(p, 205); }); Server.registerCoordinateEvent(interactWithAliMorissaaeAreaEvent); }
public void execute(Player player, string[] arguments) { if (arguments.Length == 0) { /* * Testing the newStillGraphics, * it seems to do exactly what packet sent in mask appendGraphicsUpdate does * only extra feature about it is you control how far in tiles you want it to appear */ for (byte i = 0; i < 255; i++) player.getPackets().newStillGraphics(player.getLocation(), new Graphics(392, 0, 100), i); return; } }
public void refreshDoorsForPlayer(Player p) { foreach (Door door in doors) { if (door.getDoorLocation().withinDistance(p.getLocation(), 60)) { int id = door.isDoorOpen() ? door.getOpenDoorId() : door.getClosedDoorId(); Location loc = door.isDoorOpen() ? door.getOpenDoorLocation() : door.getClosedDoorLocation(); int direction = door.isDoorOpen() ? door.getOpenDirection() : door.getClosedDirection(); Location loc1 = door.isDoorOpen() ? door.getClosedDoorLocation() : door.getOpenDoorLocation(); int direction1 = door.isDoorOpen() ? door.getClosedDirection() : door.getOpenDirection(); p.getPackets().removeObject(loc1, direction1, 0); p.getPackets().createObject(id, loc, direction, 0); } } }
public static void crossDitch(Player p, int x, int y) { if (p.getTemporaryAttribute("unmovable") != null) { return; } AreaEvent crossDitchAreaEvent = new AreaEvent(p, x, y - 1, x, y + 2); crossDitchAreaEvent.setAction(() => { p.getPackets().closeInterfaces(); p.getWalkingQueue().resetWalkingQueue(); p.setTemporaryAttribute("unmovable", true); int newY = p.getLocation().getY() >= 3523 ? p.getLocation().getY() - 3 : p.getLocation().getY() + 3; int dir = newY == 3 ? 0 : 4; Location faceLocation = new Location(p.getLocation().getX(), dir == 3 ? 3523 : 3520, 0); p.setFaceLocation(faceLocation); Event crossDitchMoveEvent = new Event(500); crossDitchMoveEvent.setAction(() => { crossDitchMoveEvent.stop(); p.setLastAnimation(new Animation(6132)); int regionX = p.getUpdateFlags().getLastRegion().getRegionX(); int regionY = p.getUpdateFlags().getLastRegion().getRegionY(); int lX = (p.getLocation().getX() - ((regionX - 6) * 8)); int lY = (p.getLocation().getY() - ((regionY - 6) * 8)); ForceMovement movement = new ForceMovement(lX, lY, lX, newY, 33, 60, dir); p.setForceMovement(movement); p.setFaceLocation(new Location(x, y, 0)); Event crossDitchTeleportEvent = new Event(1250); crossDitchTeleportEvent.setAction(() => { crossDitchTeleportEvent.stop(); int playerY = p.getLocation().getY(); int nY = playerY >= 3523 ? 3520 : 3523; p.teleport(new Location(p.getLocation().getX(), nY, 0)); p.removeTemporaryAttribute("unmovable"); }); Server.registerEvent(crossDitchTeleportEvent); }); Server.registerEvent(crossDitchMoveEvent); }); Server.registerCoordinateEvent(crossDitchAreaEvent); }
public static bool interactWithBoatNPC(Player p, Npc n) { int id = n.getId(); if (id != 4540 && id != 1304 && id != 2436 && id != 3781 && id != 1361 && id != 4962) { return false; } p.setEntityFocus(n.getClientIndex()); AreaEvent interactWithBoatNPCAreaEvent = new AreaEvent(p, n.getLocation().getX() - 1, n.getLocation().getY() - 1, n.getLocation().getX() + 1, n.getLocation().getY() + 1); interactWithBoatNPCAreaEvent.setAction(() => { n.setFaceLocation(p.getLocation()); p.setFaceLocation(n.getLocation()); p.setEntityFocus(65535); switch (n.getId()) { case 4540: // Home boat showBentleyDialogue(p, 240); break; case 1304: // Canifis sailor showCanifisSailorDialogue(p, 280); break; case 2436: // Waterbirth isle showJarvaldDialogue(p, 300); break; case 3781: // Pest control squire showSquireDialogue(p, 340); break; case 1361: // Warrior guild showArnorDialogue(p, 370); break; case 4962: // fremmenik shore showCaptainBarnabyDialogue(p, 410); break; } }); Server.registerCoordinateEvent(interactWithBoatNPCAreaEvent); return true; }
public void execute(Player player, string[] arguments) { if (arguments.Length == 0) { player.getPackets().sendMessage("[SpawnNpc command]: ::npc npc_id"); return; } int npcId = 0; if (!int.TryParse(arguments[0], out npcId)) { player.getPackets().sendMessage("[SpawnNpc command]: ::npc npc_id"); return; } Npc npc = new Npc(npcId, player.getLocation()); npc.setMinimumCoords(new Location(player.getLocation().getX() - 5, player.getLocation().getY() - 5, player.getLocation().getZ())); npc.setMaximumCoords(new Location(player.getLocation().getX() + 5, player.getLocation().getY() + 5, player.getLocation().getZ())); Server.getNpcList().Add(npc); }
protected static bool hitsMulti(Player p, int index) { if (!Location.inMultiCombat(p.getLocation())) { return false; } switch (index) { case 20: return true; // Smoke burst. case 21: return true; // Shadow burst. case 22: return true; // Blood burst. case 23: return true; // Ice burst. case 28: return true; // Smoke barrage. case 29: return true; // Shadow barrage. case 30: return true; // Blood barrage. case 31: return true; // Ice barrage. case 49: return true; // Miasmic burst. case 51: return true; // Miasmic barrage. } return false; }
private void handleThirdClickObject(Player player, Packet packet) { short id = packet.readLEShortA(); int y = packet.readLEShortA(); int x = packet.readLEShort(); if (player.getTemporaryAttribute("unmovable") != null) { return; } if (x < 1000 || id < 0 || y < 1000 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } SkillHandler.resetAllSkills(player); player.getPackets().closeInterfaces(); player.setFaceLocation(new Location(x, y, player.getLocation().getZ())); Console.WriteLine("Third object click = " + id + " " + x + " " + y); if (LaddersAndStairs.useObject(player, id, new Location(x, y, player.getLocation().getZ()), 3)) { return; } switch (id) { case 28089: // GE desk Server.getGrandExchange().clickDesk(player, x, y, 3); break; } }
private void handleFirstClickObject(Player player, Packet packet) { int objectX = packet.readLEShort(); ushort objectId = (ushort)packet.readShortA(); int objectY = packet.readUShort(); if (objectX < 1000 || objectY < 1000 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } SkillHandler.resetAllSkills(player); player.getPackets().closeInterfaces(); Console.WriteLine("First object click = " + objectId + " " + objectX + " " + objectY); if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY)) { return; } else if (RuneCraft.enterRift(player, objectId, objectX, objectY)) { return; } else if (RuneCraft.enterViaTiara(player, objectId, objectX, objectY)) { player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ())); return; } else if (RuneCraft.leaveAltar(player, objectId, objectX, objectY)) { return; } else if (Barrows.leaveCrypt(player, objectId, objectX, objectY)) { return; } else if (Barrows.tryOpenCoffin(player, objectId)) { return; } else if (Barrows.openTunnelDoor(player, objectId, objectX, objectY)) { return; } else if (Thieving.wantToThieveChest(player, objectId, objectX, objectY)) { return; } else if (Agility.doAgility(player, objectId, objectX, objectY)) { return; } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, -1)) { return; } else if (Server.getGlobalObjects().getDoors().useDoor(player, objectId, objectX, objectY, player.getLocation().getZ())) { return; } else if (LaddersAndStairs.useObject(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1)) { return; } else if (WildernessObelisks.useWildernessObelisk(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()))) { return; } if (player.getTemporaryAttribute("unmovable") != null) { return; } player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ())); switch (objectId) { case 2492: // essence mine portals RuneCraft.leaveEssMine(player, new Location(objectX, objectY, player.getLocation().getZ())); break; case 5959: case 5960: Wilderness.handleLever(player, objectId, new Location(objectX, objectY, player.getLocation().getZ())); break; case 733: // Wilderness web Wilderness.slashWeb(player, objectId, new Location(objectX, objectY, player.getLocation().getZ())); break; case 28089: // GE desk Server.getGrandExchange().clickDesk(player, objectX, objectY, 1); break; case 9359: // Tzhaar main exit TzHaar.exitTzhaar(player); break; case 31284: // Tzhaar entrance TzHaar.enterTzhaar(player); break; case 9357: // Fight cave exit FightCave.exitCave(player, objectX, objectY); break; case 9356: // Fight cave entrance FightCave.enterCave(player); break; case 9391: // Tzhaar fight pits viewing orb Server.getMinigames().getFightPits().useOrb(player, -1); break; case 9369: // Tzhaar pits main entrance case 9368: // Tzhaar pits game door Server.getMinigames().getFightPits().useDoor(player, objectId); break; case 3617: // Agility arena ladder AgilityArena.enterArena(player, objectX, objectY); break; case 3618: if (Location.atAgilityArena(player.getLocation())) { AgilityArena.exitArena(player, objectX, objectY); } break; case 6: // Dwarf multicannon DwarfCannon cannon = player.getCannon(); Location l = new Location(objectX, objectY, player.getLocation().getZ()); if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2))) { player.getPackets().sendMessage("This isn't your cannon!"); break; } cannon.fireCannon(); break; case 7: //Cannon base only case 8: //Cannon stand case 9: //Cannon barrels DwarfCannon cannonPickup = player.getCannon(); Location cannonLocation = new Location(objectX, objectY, player.getLocation().getZ()); if (cannonPickup == null || (cannonPickup != null & !cannonLocation.withinDistance(cannonPickup.getLocation(), 2))) { player.getPackets().sendMessage("This isn't your cannon!"); break; } cannonPickup.pickupCannon(); break; case 11601: // Clay oven player.getPackets().modifyText("Please use the item on the oven.", 210, 1); player.getPackets().sendChatboxInterface(210); break; case 10284: // Barrows chest Barrows.openChest(player); break; case 4483: // Castle wars bank chest. case 21301: // Neitiznot bank chest player.getBank().openBank(false, objectX, objectY); break; case 1276: // Normal tree case 1278: // Normal tree case 2409: // Normal tree case 1277: // Normal tree with but different coloured stump case 3034: // Normal tree with dark stump case 3033: // Normal tree with dark stump case 10041: // Normal tree case 1282: // Dead tree case 1283: // Dead tree case 1284: // Dead tree case 1285: // Dead tree case 1286: // Dead tree case 1289: // Dead tree case 1290: // Dead tree case 1365: // Dead tree case 1383: // Dead tree case 1384: // Dead tree case 1291: // Dead tree case 3035: // Dead tree case 3036: // Dead tree case 1315: // Evergreen case 1316: // Evergreen case 1318: // Snowy Evergreen case 1319: // Snowy Evergreen case 1330: // Snow covered tree case 1331: // Snow covered tree case 1332: // Snow covered tree case 3879: // Evergreen from elf land case 3881: // Evergreen from elf land (slightly bigger than one above) case 3882: // Evergreen from elf land (slightly bigger than one above) case 3883: // Small Evergreen from elf land case 1280: // Normal tree orange stump case 14309: // PC game island tree Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true); break; case 1281: // Normal Oak tree case 3037: // Oak tree dark stump Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true); break; case 1308: // Normal Willow tree case 5551: // Normal Willow tree case 5552: // Normal Willow tree case 5553: // Normal Willow tree Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true); break; case 2023: // Achey tree Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true); break; case 9036: // Normal Teak tree case 15062: // Normal Teak tree (same as above?) Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 4, true); break; case 1307: // Normal Maple tree case 4674:// Exactly same as above Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 5, true); break; case 2289: // Normal Hollow tree case 4060: // Normal Hollow tree (bigger than above) Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true); break; case 9034: // Normal Mahogany tree Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 7, true); break; case 21273: // Normal Arctic pine Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true); break; case 28951: // Normal Eucalyptus tree case 28952: // Normal Eucalyptus tree (smaller) case 28953: // Normal Eucalyptus tree (smallest) Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true); break; case 1309: // Yew tree Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true); break; case 1306: // Normal Magic tree Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true); break; case 3203: // Duel arena trapdoors. if (player.getDuel() != null) { player.getDuel().forfeitDuel(objectX, objectY); break; } break; case 7152: // Abyss tendrils. case 7144: AbyssObstacles.chopTendrils(player, objectX, objectY); break; case 7147: // Abyss tunnel. AbyssObstacles.useAgilityTunnel(player, objectX, objectY); break; case 7146: // Abyss eyes. case 7150: AbyssObstacles.passEyes(player, objectX, objectY); break; case 7151: // Abyss boil. case 7145: AbyssObstacles.burnBoil(player, objectX, objectY); break; case 7153: // Abyss mining rock. case 7143: AbyssObstacles.mineRock(player, objectX, objectY); break; case 2213: // Catherby bank booth. case 11402: // Varrock bank booth. case 11758: // Falador bank booth. case 36786: // Lumbridge bank booth. case 35647: // Al-Kharid bank booth. case 25808: // Seers bank booth. case 34752: // Ardougne bank booth. case 26972: // Edgeville bank booth. case 29085: // Ooglog bank booth. player.getBank().openBank(true, objectX, objectY); break; case 2491: // Essence rock Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true); break; case 11954: // Iron rocks case 11955: case 11956: case 14856: case 14857: case 14858: case 31071: case 31072: case 31073: case 32441: case 32442: case 32443: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true); break; case 11948: // Silver rocks case 11949: case 11950: case 11165: case 11186: case 11187: case 11188: case 31074: case 31075: case 31076: case 32444: case 32445: case 32446: case 15579: case 15580: case 15581: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true); break; case 15504: // Clay rocks case 15503: case 15505: case 11189: case 11190: case 11191: case 31062: case 31063: case 31064: case 32429: case 32430: case 32431: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true); break; case 11960: // Copper rocks case 11961: case 11962: case 11936: case 11937: case 11938: case 31080: case 31081: case 31082: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true); break; case 11959: // Tin rocks case 11958: case 11957: case 11933: case 11934: case 11935: case 31077: case 31078: case 31079: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true); break; case 11930: // Coal rocks case 11931: case 11932: case 14850: case 14851: case 14852: case 31068: case 31069: case 31070: case 32426: case 32427: case 32428: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true); break; case 11951: // Gold rocks case 11952: case 11953: case 11183: case 11184: case 11185: case 31065: case 31066: case 31067: case 32432: case 32433: case 32434: case 15576: case 15577: case 15578: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true); break; case 11945: // Mithril rocks case 11946: case 11947: case 11942: case 11943: case 11944: case 14853: case 14854: case 14855: case 31086: case 31087: case 31088: case 32438: case 32439: case 32440: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true); break; case 11963: // Adamant rocks case 11964: case 11965: case 11939: case 11940: case 11941: case 14862: case 14863: case 14864: case 31083: case 31084: case 31085: case 32435: case 32436: case 32437: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 12, true); break; case 14859: // Rune rocks case 14860: case 14861: Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 13, true); break; case 11552: // Empty rocks case 11553: case 11554: case 11555: case 11556: case 31059: case 31060: case 31061: case 14832: case 14833: case 14834: case 33400: case 33401: case 33402: case 15582: case 15583: case 15584: Mining.displayEmptyRockMessage(player, new Location(objectX, objectY, player.getLocation().getZ())); break; case 23271: // Wilderness ditch Wilderness.crossDitch(player, objectX, objectY); break; } }
private void handleSecondClickObject(Player player, Packet packet) { int objectY = packet.readLEShortA(); int objectX = packet.readLEShort(); ushort objectId = packet.readUShort(); Console.WriteLine("Second object click = " + objectId + " " + objectX + " " + objectY); if (player.getTemporaryAttribute("unmovable") != null) { return; } if (objectX < 1000 || objectY < 1000 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } SkillHandler.resetAllSkills(player); player.getPackets().closeInterfaces(); player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ())); if (Thieving.wantToThieveStall(player, objectId, objectX, objectY)) { return; } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, -1)) { return; } else if (LaddersAndStairs.useObject(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2)) { return; } switch (objectId) { case 28089: // GE desk Server.getGrandExchange().clickDesk(player, objectX, objectY, 2); break; case 25824: // Spinning wheel (Seers) case 36970: // Spinning wheel (Lumbridge Spinning.displaySpinningInterface(player); break; case 6: // Dwarf multicannon DwarfCannon cannon = player.getCannon(); Location l = new Location(objectX, objectY, player.getLocation().getZ()); if (cannon == null || (cannon != null & !l.Equals(cannon.getLocation()))) { player.getPackets().sendMessage("This isn't your cannon!"); break; } cannon.pickupCannon(); break; case 11666: // Falador furnace case 36956: // Lumbridge furnace Smelting.displaySmeltOptions(player); break; case 11959: // Tin rocks case 11958: case 11957: case 11933: case 11934: case 11935: case 31077: case 31078: case 31079: Mining.prospectRock(player, objectX, objectY, "tin"); break; case 11960: // Copper rocks case 11961: case 11962: case 11936: case 11937: case 11938: case 31080: case 31081: case 31082: Mining.prospectRock(player, objectX, objectY, "copper"); break; case 15504: // Clay rocks case 15503: case 15505: case 11189: case 11190: case 11191: case 31062: case 31063: case 31064: case 32429: case 32430: case 32431: Mining.prospectRock(player, objectX, objectY, "clay"); break; case 11948: // Silver rocks case 11949: case 11950: case 11165: case 11186: case 11187: case 11188: case 31074: case 31075: case 31076: case 32444: case 32445: case 32446: case 15579: case 15580: case 15581: Mining.prospectRock(player, objectX, objectY, "silver"); break; case 11930: // Coal rocks case 11931: case 11932: case 14850: case 14851: case 14852: case 31068: case 31069: case 31070: case 32426: case 32427: case 32428: Mining.prospectRock(player, objectX, objectY, "coal"); break; case 11945: // Mithril rocks case 11946: case 11947: case 11942: case 11943: case 11944: case 14853: case 14854: case 14855: case 31086: case 31087: case 31088: case 32438: case 32439: case 32440: Mining.prospectRock(player, objectX, objectY, "mithril"); break; case 11954: // Iron rocks case 11955: case 11956: case 14856: case 14857: case 14858: case 31071: case 31072: case 31073: case 32441: case 32442: case 32443: Mining.prospectRock(player, objectX, objectY, "iron"); break; case 14859: // Rune rocks case 14860: case 14861: Mining.prospectRock(player, objectX, objectY, "runite"); break; case 11951: // Gold rocks case 11952: case 11953: case 11183: case 11184: case 11185: case 31065: case 31066: case 31067: case 32432: case 32433: case 32434: case 15576: case 15577: case 15578: Mining.prospectRock(player, objectX, objectY, "gold"); break; case 11963: // Adamant rocks case 11964: case 11965: case 11939: case 11940: case 11941: case 14862: case 14863: case 14864: case 31083: case 31084: case 31085: case 32435: case 32436: case 32437: Mining.prospectRock(player, objectX, objectY, "adamantite"); break; case 11552: // Empty rocks case 11553: case 11554: case 11555: case 11556: case 31059: case 31060: case 31061: case 14832: case 14833: case 14834: case 33400: case 33401: case 33402: case 15582: case 15583: case 15584: Mining.displayEmptyRockMessage(player, new Location(objectX, objectY, player.getLocation().getZ())); break; case 2491: // Rune essence Mining.prospectRock(player, objectX, objectY, "Rune essence"); break; case 27663: // Duel arena bank chest. case 2213: // Catherby bank booth. case 11402: // Varrock bank booth. case 11758: // Falador bank booth. case 36786: // Lumbridge bank booth. case 35647: // Al-Kharid bank booth. case 25808: // Seers bank booth. case 34752: // Ardougne bank booth. case 26972: // Edgeville bank booth. case 29085: // Ooglog bank booth. player.getBank().openBank(false, objectX, objectY); break; } }
public void execute(Player player, string[] arguments) { player.teleport(new Location(player.getLocation().getX(), player.getLocation().getY() - 6400, 0)); }
private static bool canTeleport(Player p, JewellerySlot js) { if (p.getTemporaryAttribute("teleporting") != null) { return false; } if (p.getDuel() != null) { if (p.getDuel().getStatus() < 4) { p.getDuel().declineDuel(); } else if (p.getDuel().getStatus() == 5 || p.getDuel().getStatus() == 6) { p.getPackets().sendMessage("You cannot teleport whilst in a duel."); return false; } else if (p.getDuel().getStatus() == 8) { p.getDuel().recieveWinnings(p); } } int wildLvl = js.index == 1 || js.index == 2 ? 30 : 20; if (Location.inWilderness(p.getLocation()) && p.getLocation().wildernessLevel() >= wildLvl) { p.getPackets().sendMessage("You cannot teleport above level " + wildLvl + " wilderness!"); return false; } if (Location.inFightCave(p.getLocation())) { FightCave.antiTeleportMessage(p); return false; } if (p.getTemporaryAttribute("teleblocked") != null) { p.getPackets().sendMessage("A magical force prevents you from teleporting!"); return false; } if (Location.inFightPits(p.getLocation())) { p.getPackets().sendMessage("You are unable to teleport from the fight pits."); return false; } if (p.getTemporaryAttribute("unmovable") != null) { return false; } return true; }
private void handleDropItem(Player player, Packet packet) { int item = packet.readShortA(); int slot = packet.readShortA(); int interfaceId = packet.readLEShort(); int childId = packet.readUShort(); if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } SkillHandler.resetAllSkills(player); if (player.getInventory().getItemInSlot(slot) == item) { player.getPackets().closeInterfaces(); if (ItemData.isPlayerBound(player.getInventory().getItemInSlot(slot))) { Item[] items = { new Item(player.getInventory().getItemInSlot(slot), 1) }; //player.getPackets().sendItems(94, 0, 93, items); player.getPackets().modifyText("Are you sure you want to destroy this item?", 94, 3); // Title //player.getPackets().modifyText("Yes", 94, 4); // Yes //player.getPackets().modifyText("No", 94, 5); // No player.getPackets().modifyText("", 94, 10); // Line 1 player.getPackets().modifyText("If you wish to get another Fire cape, you must", 94, 11); // Line 2 player.getPackets().modifyText("complete the Fight cave minigame again.", 94, 12); // Line 3 player.getPackets().modifyText("Fire Cape", 94, 13); // Item name player.getPackets().sendChatboxInterface(94); return; } int id = player.getInventory().getItemInSlot(slot); int amt = player.getInventory().getAmountInSlot(slot); GroundItem i = new GroundItem(id, amt, new Location(player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ()), player); if (player.getInventory().deleteItem(id, slot, amt)) { if (!Server.getGroundItems().addToStack(id, amt, player.getLocation(), player)) { Server.getGroundItems().newEntityDrop(i); } } } }
private void handlePickupItem(Player player, Packet packet) { int x = packet.readLEShort(); int id = packet.readUShort(); int y = packet.readLEShortA(); Location l = new Location(x, y, player.getLocation().getZ()); SkillHandler.resetAllSkills(player); if (x < 1000 || y < 1000 | id < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } player.getPackets().closeInterfaces(); if (player.getLocation().Equals(l)) { Server.getGroundItems().pickupItem(player, id, player.getLocation()); return; } CoordinateEvent pickupItemCoordinateEvent = new CoordinateEvent(player, l); pickupItemCoordinateEvent.setAction(() => { Server.getGroundItems().pickupItem(player, id, player.getLocation()); }); Server.registerCoordinateEvent(pickupItemCoordinateEvent); }
private void handleItemOnObject(Player player, Packet packet) { int objectX = packet.readShortA(); int item = packet.readUShort(); int objectY = packet.readLEShort(); int slot = packet.readUShort(); int interfaceId = packet.readLEShort(); int child = packet.readUShort(); int objectId = packet.readShortA(); if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } Console.WriteLine("Item on object = " + objectId + " " + objectX + " " + objectY); SkillHandler.resetAllSkills(player); player.getPackets().closeInterfaces(); player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ())); if (player.getInventory().getItemInSlot(slot) == item) { if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) { return; } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, player.getInventory().getItemInSlot(slot))) { return; } else if (WarriorGuild.useAnimator(player, player.getInventory().getItemInSlot(slot), objectId, objectX, objectY)) { return; } if (player.getInventory().getItemInSlot(slot) == 7936) { if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY)) { return; } if (RuneCraft.useTalisman(player, objectId, objectX, objectY)) { return; } } switch (objectId) { case 6: // Cannon: DwarfCannon cannon = player.getCannon(); Location l = new Location(objectX, objectY, player.getLocation().getZ()); if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2))) { player.getPackets().sendMessage("This isn't your cannon!"); break; } cannon.loadCannon(); break; case 36781: // Lumbridge fountain. case 24214: // Fountain in east Varrock. case 24265: // Varrock main fountain. case 11661: // Falador waterpump. case 11759: // Falador south fountain. case 879: // Camelot fountains. case 29529: // Sink. case 874: // Sink. if (FillVial.fillingVial(player, new Location(objectX, objectY, player.getLocation().getZ())) && player.getInventory().getItemInSlot(slot) == 229) { break; } break; case 2728: // Range in Catherby if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), false, -1, -1)) { break; } break; case 2732: // Fire if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), true, objectX, objectY)) { break; } break; case 36956: // Lumbridge furnace case 11666: // Falador furnace if (Smelting.wantToSmelt(player, player.getInventory().getItemInSlot(slot))) { break; } else if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) { break; } break; case 2783: // Anvil if (Smithing.wantToSmithOnAnvil(player, player.getInventory().getItemInSlot(slot), new Location(objectX, objectY, player.getLocation().getZ()))) { break; } break; default: player.getPackets().sendMessage("Nothing interesting happens."); break; } } }
public static void hitInMulti(Player p, Entity mainTarget, int index) { if (!Location.inMultiCombat(p.getLocation()) || !Location.inMultiCombat(mainTarget.getLocation())) { return; } else if (!hitsMulti(p, index)) { return; } Location l = mainTarget.getLocation(); double totalDamage = 0; if (mainTarget is Npc) { foreach (Npc n in Server.getNpcList()) { if (n == null || n.Equals(mainTarget) || n.isDead() || n.isHidden() || n.isDestroyed()) { continue; } if (n.getLocation().inArea(l.getX() - 1, l.getY() - 1, l.getX() + 1, l.getY() + 1)) { if (!canCastSpell2(p, mainTarget, index, false)) { continue; } if (n.isAutoRetaliating() && n.getTarget() == null) { //n.getFollow().setFollowing(killer); n.setEntityFocus(p.getClientIndex()); n.setCombatTurns(n.getAttackSpeed() / 2); n.setTarget(p); } int damage = Misc.random(Misc.random(getSpellMaxHit(p, index))); //double randomize? uhh wtf? int graphic = END_GFX[index]; if (damage == 0) { graphic = 85; } if (damage > n.getHp()) { damage = n.getHp(); } if (damage > 0) { bool frozen = freezeTarget(index, n); if (!frozen && index == 31) { graphic = 1677; } } totalDamage += damage; n.setAttacker(p); n.setLastAttacked(Environment.TickCount); n.setLastGraphics(new Graphics(graphic, 0, getGroundHeight(index, graphic))); n.hit(damage); if ((n.getCombatTurns() > 2 || n.getCombatTurns() < 0)) { n.setLastAnimation(new Animation(n.getDefenceAnimation())); } addDamage(p, n, damage); } } } else { foreach (Player target in Server.getPlayerList()) { if (mainTarget == null || target.Equals(mainTarget) || target.isDead() || target.isHidden() || target.isDestroyed()) { continue; } if (target.getLocation().inArea(l.getX() - 1, l.getY() - 1, l.getX() + 1, l.getY() + 1)) { if (!canCastSpell2(p, mainTarget, index, false)) { continue; } if (target.isAutoRetaliating() && target.getTarget() == null) { //n.getFollow().setFollowing(killer); target.setEntityFocus(p.getClientIndex()); target.setCombatTurns(target.getAttackSpeed() / 2); target.setTarget(p); } int damage = Misc.random(Misc.random(getSpellMaxHit(p, index))); //double randomize? uhh wtf? int graphic = END_GFX[index]; if (damage == 0) { graphic = 85; } if (damage > target.getHp()) { damage = target.getHp(); } if (damage > 0) { bool frozen = freezeTarget(index, target); if (!frozen && index == 31) { graphic = 1677; } } totalDamage += damage; target.setAttacker(p); target.setLastAttacked(Environment.TickCount); target.setLastGraphics(new Graphics(graphic, 0, getGroundHeight(index, graphic))); target.hit(damage); if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0)) { target.setLastAnimation(new Animation(target.getDefenceAnimation())); } addDamage(p, target, damage); } } } if (totalDamage > 0) { addMagicXp(p, null, totalDamage, index, false); if (index == 18 || index == 22 || index == 26 || index == 30) { p.heal((int)(totalDamage * 0.25)); } } }
private static bool canCastSpell2(Player p, Entity target, int i, bool fakeNPC) { // fakeNPC is used to keep location when autocasting. if (fakeNPC) { return !p.isDead(); } if (target.isDead() || p.isDead() || target.isDestroyed() || p.isDestroyed()) { return false; } if (target is Npc) { if (((Npc)target).getHp() <= 0) { return false; } } if ((target is Player) && (p is Player)) { if (Location.inFightPits(target.getLocation()) && Location.inFightPits(target.getLocation())) { if (!Server.getMinigames().getFightPits().hasGameStarted()) { return false; } return true; } if (p.getDuel() != null) { if (((Player)target).getDuel() != null) { if (p.getDuel().getPlayer2().Equals(((Player)target)) && ((Player)target).getDuel().getPlayer2().Equals(p)) { if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_MAGIC)) { return false; } if (p.getDuel().getStatus() == 6 && ((Player)target).getDuel().getStatus() == 6) { return true; } } } return false; } if (!Location.inWilderness(target.getLocation()) && !Location.inWilderness(p.getLocation())) return false; int killerWildLevel = p.getLocation().wildernessLevel(); int targetWildLevel = ((Player)target).getLocation().wildernessLevel(); int killerCombatLevel = p.getSkills().getCombatLevel(); int targetCombatLevel = ((Player)target).getSkills().getCombatLevel(); int highest = killerCombatLevel > targetCombatLevel ? killerCombatLevel : targetCombatLevel; int lowest = highest == killerCombatLevel ? targetCombatLevel : killerCombatLevel; int difference = (highest - lowest); if (difference > killerWildLevel || difference > targetWildLevel) { return false; } } return true; }
public static void newMagicAttack(Player p, Entity target, int id, bool ancients) { int index = getSpellIndex(p, id, ancients); bool autoCasting = p.getTemporaryAttribute("autoCasting") != null; bool fakeNPC = target != null && target is Npc && ((Npc)target).getId() == 0; Entity lastAutocastEntity = null; bool frozen = false; if (index == -1) { return; } if (p.getTarget() == null) { if (autoCasting) { if (Location.inMultiCombat(p.getLocation())) { lastAutocastEntity = (Entity)p.getTemporaryAttribute("autocastEntity") == null ? null : (Entity)p.getTemporaryAttribute("autocastEntity"); if (lastAutocastEntity == null || lastAutocastEntity is Player) { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } if (hitsMulti(p, index)) { Location location = (Location)p.getTemporaryAttribute("autocastLocation"); Entity newTarget = new Npc(0); newTarget.setLocation(location); p.setTarget(newTarget); newMagicAttack(p, newTarget, id, ancients); return; } } else { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } } else { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } } else { if (!canCastSpell(p, target, index, fakeNPC)) { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } } int distance = 8; if (target is Player) { if (((Player)target).getSprites().getPrimarySprite() != -1) { distance = 8; } } if (!fakeNPC) { // we're actually attacking a real npc/player if (!p.getLocation().withinDistance(target.getLocation(), distance)) { p.getFollow().setFollowing(target); Event attemptMagicAttackEvent = new Event(500); int attemptMagicAttackCounter = 0; attemptMagicAttackEvent.setAction(() => { if (p.getLocation().withinDistance(target.getLocation(), distance) && p.getTarget() != null) { attemptMagicAttackEvent.stop(); newMagicAttack(p, target, id, ancients); return; } attemptMagicAttackCounter++; if (attemptMagicAttackCounter >= 12) { attemptMagicAttackEvent.stop(); } }); Server.registerEvent(attemptMagicAttackEvent); return; } } int timeSinceLastCast = autoCasting ? 3500 : 2000; if (Environment.TickCount - p.getLastMagicAttack() < timeSinceLastCast) { p.getWalkingQueue().resetWalkingQueue(); //return; } int time = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1550 : 600; if (Environment.TickCount - p.getLastAttack() < time) { int delay = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1350 : 800; Event attemptMagicAttackEvent = new Event(500); attemptMagicAttackEvent.setAction(() => { if (Environment.TickCount - p.getLastAttack() > delay) { attemptMagicAttackEvent.stop(); newMagicAttack(p, target, id, ancients); } }); Server.registerEvent(attemptMagicAttackEvent); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setLastCombatType(Combat.CombatType.MAGE); return; } if (fakeNPC && !monsterInArea(p, target)) { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } int endGfx = END_GFX[index]; double damage = Misc.random(CombatFormula.getMagicHit(p, target, getSpellMaxHit(p, index))); bool mp = false; bool magicProtect = mp; if (target is Player) { mp = ((Player)target).getPrayers().getHeadIcon() == PrayerData.MAGIC; } if (magicProtect) { damage *= 0.60; } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) == 8841) { damage *= 1.10; // void mace 10% hit increase. } if (damage == 0 && index != 41 && index != 42 && index != 43 && index != 44 && index != 45 && index != 46 && index != 47) { endGfx = 85; } if (!deleteRunes(p, RUNES[index], RUNE_AMOUNTS[index])) { p.setTarget(null); return; } p.getFollow().setFollowing(null); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setFaceLocation(target.getLocation()); if (HANDS_GFX[index] != -1) { p.setLastGraphics(new Graphics(HANDS_GFX[index], 0, getStartingGraphicHeight(index))); } p.setLastAnimation(new Animation(SPELL_ANIM[index])); p.getPackets().closeInterfaces(); if (target is Player) { ((Player)target).getPackets().closeInterfaces(); } target.setAttacker(p); p.setTarget(target); target.setLastAttacked(Environment.TickCount); p.setLastAttack(Environment.TickCount); p.setLastMagicAttack(Environment.TickCount); p.setCombatTurns(p.getAttackSpeed()); Combat.setSkull(p, target); if (damage > 0) { frozen = freezeTarget(index, target); if (!frozen && index == 31) { endGfx = 1677; } } if (AIR_GFX[index] != -1 || ((index == 31 || index == 27) && target is Player && ((Player)target).getWalkingQueue().isRunning())) { sendProjectile(index, target, p); } if (damage > target.getHp()) { damage = target.getHp(); } if (index == 47 && Misc.random(2) == 0) { endGfx = 85; } Combat.checkIfWillDie(target, damage); Event doMagicAttackEvent = new Event(getSpellHitDelay(index)); doMagicAttackEvent.setAction(() => { doMagicAttackEvent.stop(); if (p == null || p.isDead() || !fakeNPC && (target.isDead() || target.isHidden() || target.isDestroyed())) { return; } if (target.isAutoRetaliating() && target.getTarget() == null && damage > 0) { if (target is Npc) { } else { if (((Player)target).getTemporaryAttribute("autoCastSpell") != null) { int autoCastSpell = (int)((Player)target).getTemporaryAttribute("autoCastSpell"); ((Player)target).setTemporaryAttribute("autoCasting", true); target.setTarget(p); MagicCombat.newMagicAttack((Player)target, p, autoCastSpell, ((Player)target).getTemporaryAttribute("autoCastAncients") != null); } } target.getFollow().setFollowing(p); target.setEntityFocus(p.getClientIndex()); if ((target.getCombatTurns() <= (target.getAttackSpeed() / 2) || target.getCombatTurns() >= (target.getAttackSpeed()))) { target.setCombatTurns(target.getAttackSpeed() / 2); } target.setTarget(p); if (target is Player) { ((Player)target).getWalkingQueue().resetWalkingQueue(); ((Player)target).getPackets().clearMapFlag(); } } addMagicXp(p, target, damage, index, true); target.setLastGraphics(new Graphics(endGfx, 0, getGroundHeight(index, endGfx))); if (index == 47 && endGfx != 85) { // teleblock if (target is Player) { teleblockPlayer(p, (Player)target); } } if (damage != 0) { Combat.checkRecoil(p, target, damage); Combat.checkSmite(p, target, damage); Combat.checkVengeance(p, target, damage); hitInMulti(p, target, index); applyMiasmicEffects(p, target, index); if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0) && !target.isDead()) { target.setLastAnimation(new Animation(target.getDefenceAnimation())); } if (index != 27) { target.hit((int)damage); if (index == 18 || index == 22 || index == 26 || index == 30) { p.heal(Convert.ToInt32(damage / 4)); } } else if (index == 27) { Event doHitEvent = new Event(1000); doHitEvent.setAction(() => { doHitEvent.stop(); target.hit((int)damage); }); Server.registerEvent(doHitEvent); } } }); Server.registerEvent(doMagicAttackEvent); if (p.getTemporaryAttribute("autoCasting") != null) { if (p.getTemporaryAttribute("autoCastSpell") != null) { if (id != (int)p.getTemporaryAttribute("autoCastSpell")) { p.setTarget(null); return; } } if (!fakeNPC) { p.setTemporaryAttribute("autocastLocation", target.getLocation()); p.setTemporaryAttribute("autocastEntity", target); } Event autoCastSpellEvent = new Event(3500); autoCastSpellEvent.setAction(() => { autoCastSpellEvent.stop(); if (p.getTemporaryAttribute("autoCasting") != null && p.getTemporaryAttribute("autoCastSpell") != null) { int autoCastSpell = (int)p.getTemporaryAttribute("autoCastSpell"); MagicCombat.newMagicAttack(p, p.getTarget(), autoCastSpell, p.getTemporaryAttribute("autoCastAncients") != null); } }); Server.registerEvent(autoCastSpellEvent); } else { p.setTarget(null); } }
private void doRedemption(Player p) { p.setLastGraphics(new Graphics(437)); if (lastAttacker == null) { return; } if (lastAttacker.isDead() || lastAttacker.isHidden() || lastAttacker.isDestroyed()) { return; } Location l = p.getLocation(); int maxHit = (int)(p.getSkills().getMaxLevel(Skills.SKILL.PRAYER) * 0.25); if (lastAttacker.getLocation().inArea(l.getX() - 1, l.getY() - 1, l.getX() + 1, l.getY() + 1)) { int damage = Misc.random(maxHit); if (damage > lastAttacker.getHp()) { damage = lastAttacker.getHp(); } lastAttacker.hit(damage); } p.getSkills().setCurLevel(Skills.SKILL.PRAYER, 0); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); }
/** * Update the specified player. * @param p */ public static void update(Player player) { //Creates a list of new players in area. [This only happens once.. no rebuilding like all runescape 2 servers.] player.getLocalEnvironment().updatePlayersInArea(); //Attempt to skip a pointless update if possible. //Any current users on screen got a update for me. bool hasAppearanceUpdate = player.getLocalEnvironment().getSeenPlayers().Exists(new Predicate<Player>(delegate(Player p) { return p.getUpdateFlags().hasAnyUpdate(); })); //No new pending players and no players pending to get removed from screen. bool hasAddRemoveUpdate = (player.getLocalEnvironment().getNewPlayers().Count > 0 || player.getLocalEnvironment().getRemovedPlayers().Count > 0); //no updates.. exit. if (!hasAppearanceUpdate && !hasAddRemoveUpdate && !player.getUpdateFlags().hasAnyUpdate() && !player.getUpdateFlags().didMapRegionChange() && player.getConnection().getPingCount() < 7) return; player.getConnection().resetPingCount(); if (player.getUpdateFlags().didMapRegionChange()) player.getPackets().sendMapRegion(); PacketBuilder mainPacket = new PacketBuilder().setId(225).setSize(Packet.Size.VariableShort).initBitAccess(); PacketBuilder updateBlock = new PacketBuilder().setSize(Packet.Size.Bare); if (player.getUpdateFlags().isTeleporting()) { //teleport mainPacket.addBits(1, 1); mainPacket.addBits(2, 3); mainPacket.addBits(7, player.getLocation().getLocalY(player.getUpdateFlags().getLastRegion())); //currentX mainPacket.addBits(1, 1); mainPacket.addBits(2, player.getLocation().getZ()); //heightLevel mainPacket.addBits(1, player.getUpdateFlags().isUpdateRequired() ? 1 : 0); mainPacket.addBits(7, player.getLocation().getLocalX(player.getUpdateFlags().getLastRegion())); //currentY } else { if (player.getSprites().getPrimarySprite() == -1) { //no movement mainPacket.addBits(1, player.getUpdateFlags().isUpdateRequired() ? 1 : 0); if (player.getUpdateFlags().isUpdateRequired()) mainPacket.addBits(2, 0); } else { //movement. mainPacket.addBits(1, 1); if (player.getSprites().getSecondarySprite() == -1) { //not running mainPacket.addBits(2, 1); mainPacket.addBits(3, player.getSprites().getPrimarySprite()); //walk mainPacket.addBits(1, player.getUpdateFlags().isUpdateRequired() ? 1 : 0); } else { mainPacket.addBits(2, 2); mainPacket.addBits(1, 1); mainPacket.addBits(3, player.getSprites().getPrimarySprite()); //walk mainPacket.addBits(3, player.getSprites().getSecondarySprite()); //run mainPacket.addBits(1, player.getUpdateFlags().isUpdateRequired() ? 1 : 0); } } } if (player.getUpdateFlags().isUpdateRequired()) appendUpdateBlock(player, updateBlock, false); //update my own updates. mainPacket.addBits(8, player.getLocalEnvironment().getSeenPlayers().Count); //All players I've seen already (not new players) //Send information of all the players in our own location. foreach (Player p in player.getLocalEnvironment().getSeenPlayers()) { if (player.getLocalEnvironment().getRemovedPlayers().Contains(p)) { mainPacket.addBits(1, 1); //update required. mainPacket.addBits(2, 3); //delete player. continue; } else if (p.getSprites().getPrimarySprite() == -1) { if (p.getUpdateFlags().isUpdateRequired()) { mainPacket.addBits(1, 1); //update required. mainPacket.addBits(2, 0); //finish } else { mainPacket.addBits(1, 0); //no update required, either region changed or no movement change. } } else if (p.getSprites().getPrimarySprite() != -1 && p.getSprites().getSecondarySprite() == -1) { mainPacket.addBits(1, 1); //update required. mainPacket.addBits(2, 1); //update just walk direction sprite mainPacket.addBits(3, p.getSprites().getPrimarySprite()); mainPacket.addBits(1, p.getUpdateFlags().isUpdateRequired() ? 1 : 0); } else if (p.getSprites().getPrimarySprite() != -1 && p.getSprites().getSecondarySprite() != -1) { //Bit 2 = 2, updates both sprites. mainPacket.addBits(1, 1); //update required. mainPacket.addBits(2, 2); //update both walk & run sprites. mainPacket.addBits(1, 1); mainPacket.addBits(3, p.getSprites().getPrimarySprite()); mainPacket.addBits(3, p.getSprites().getSecondarySprite()); mainPacket.addBits(1, p.getUpdateFlags().isUpdateRequired() ? 1 : 0); } if (p.getUpdateFlags().isUpdateRequired()) appendUpdateBlock(p, updateBlock, false); } //Send information of all the new players in our own location. foreach (Player p in player.getLocalEnvironment().getNewPlayers()) { mainPacket.addBits(11, p.getIndex()); //playerId of new player. int yPos = p.getLocation().getY() - player.getLocation().getY(); int xPos = p.getLocation().getX() - player.getLocation().getX(); mainPacket.addBits(1, 1); mainPacket.addBits(5, xPos < 0 ? xPos + 32 : xPos); mainPacket.addBits(3, p.getWalkingQueue().getLastDirection()); mainPacket.addBits(1, 1); mainPacket.addBits(5, yPos < 0 ? yPos + 32 : yPos); appendUpdateBlock(p, updateBlock, true); //force appearance update. } /** * Done with with all our updates.. fine to refine our environment lists. * Remove players who either moved away from our location or plain old disconnected. * Mix new players with old players into one playerlist. * Clear new players list, for more new players again */ player.getLocalEnvironment().organizePlayers(); if (updateBlock.getLength() > 0) mainPacket.addBits(11, 2047); //2047 max players in server,area. mainPacket.finishBitAccess(); if (updateBlock.getLength() > 0) mainPacket.addBytes(updateBlock.toPacket().getData()); if (player.getConnection() != null) player.getConnection().SendPacket(mainPacket.toPacket()); }
private static bool canCastSpell(Player p, Entity target, int i, bool fakeNPC) { // fakeNPC is used to keep location when autocasting. if (fakeNPC) { return !p.isDead(); } if (target.isDead() || p.isDead() || target.isDestroyed() || p.isDestroyed()) { return false; } if (target is Npc) { if (((Npc)target).getHp() <= 0) { return false; } if (i == 47) { p.getPackets().sendMessage("You cannot cast Teleblock upon an NPC."); return false; } } if ((target is Player) && (p is Player)) { if (Location.inFightPits(target.getLocation()) && Location.inFightPits(target.getLocation())) { if (!Server.getMinigames().getFightPits().hasGameStarted()) { return false; } return true; } if (p.getDuel() != null) { if (((Player)target).getDuel() != null) { if (p.getDuel().getPlayer2().Equals(((Player)target)) && ((Player)target).getDuel().getPlayer2().Equals(p)) { if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_MAGIC)) { p.getPackets().sendMessage("Magical combat has been disabled in this duel!"); return false; } if (p.getDuel().getStatus() == 6 && ((Player)target).getDuel().getStatus() == 6) { return true; } } } p.getPackets().sendMessage("That isn't your opponent."); return false; } if (i == 47) { if (((Player)target).getTemporaryAttribute("teleblocked") != null) { p.getPackets().sendMessage("That player already has a teleportation block upon them."); return false; } } if (!Location.inWilderness(target.getLocation())) { p.getPackets().sendMessage("That player isn't in the wilderness."); return false; } if (!Location.inWilderness(p.getLocation())) { p.getPackets().sendMessage("You aren't in the wilderness."); return false; } int killerWildLevel = p.getLocation().wildernessLevel(); int targetWildLevel = ((Player)target).getLocation().wildernessLevel(); int killerCombatLevel = p.getSkills().getCombatLevel(); int targetCombatLevel = ((Player)target).getSkills().getCombatLevel(); int highest = killerCombatLevel > targetCombatLevel ? killerCombatLevel : targetCombatLevel; int lowest = highest == killerCombatLevel ? targetCombatLevel : killerCombatLevel; int difference = (highest - lowest); if (difference > killerWildLevel || difference > targetWildLevel) { ((Player)p).getPackets().sendMessage("You must move deeper into the wilderness to attack that player."); return false; } } if (!Location.inMultiCombat(target.getLocation())) { if (p.getAttacker() != null && !p.getAttacker().Equals(target)) { p.getPackets().sendMessage("You are already in combat!"); return false; } if (target.getAttacker() != null && !target.getAttacker().Equals(p)) { string type = target is Player ? "player" : "npc"; p.getPackets().sendMessage("That " + type + " is already in combat."); return false; } } if (p.getSkills().getCurLevel(Skills.SKILL.MAGIC) < SPELL_LEVEL[i]) { p.getPackets().sendMessage("You need a Magic level of " + SPELL_LEVEL[i] + " to cast that spell."); return false; } if (!hasRunes(p, RUNES[i], RUNE_AMOUNTS[i])) { p.getPackets().sendMessage("You do not have enough runes to cast that spell."); return false; } if (NEEDS_STAFF[i]) { if ((i != 38 && p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) != STAFF[i]) || (i == 38 && p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) != 8841 && p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) != STAFF[i])) { p.getPackets().sendMessage("You need to wield " + STAFF_NAME[i] + " to cast this spell."); return false; } } if (i == 37) { if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CAPE) != 2412) { p.getPackets().sendMessage("You need to wear the Cape of Saradomin to be able to cast Saradomin Strike."); return false; } } if (i == 38) { if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CAPE) != 2413) { p.getPackets().sendMessage("You need to wear the Cape of Guthix to be able to cast Claws of Guthix."); return false; } } if (i == 39) { if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CAPE) != 2414) { p.getPackets().sendMessage("You need to wear the Cape of Zamorak to be able to cast Flames of Zamorak."); return false; } } return true; }