private static void summonJadHealers(Player p, Npc jad) { for (int i = 0; i < 4; i++) { Npc npc = new Npc(2746); Location minCoords = new Location((20000 + 2363) + (200 * p.getIndex()), 25502, 0); Location maxCoords = new Location((20000 + 2430) + (200 * p.getIndex()), 25123, 0); npc.setMinimumCoords(minCoords); npc.setMaximumCoords(maxCoords); npc.setLocation(new Location((20000 + 2387) + (200 * p.getIndex()) + Misc.random(22), 20000 + 5069 + Misc.random(33), 0)); npc.setEntityFocus(jad.getClientIndex()); npc.setOwner(p); npc.getFollow().setFollowing(jad); npc.setTarget(null); Server.getNpcList().Add(npc); Event jadHealerEvent = new Event(2000); jadHealerEvent.setAction(() => { if (npc.isDead() || npc.isHidden() || npc.isDestroyed()) { jadHealerEvent.stop(); return; } if (npc.getLocation().withinDistance(jad.getLocation(), 2) && !npc.inCombat()) { if (Misc.random(7) == 0) { jad.setLastGraphics(new Graphics(444)); npc.setLastAnimation(new Animation(9254)); int jadMaxHp = jad.getMaxHp(); jad.heal((int)(jadMaxHp * 0.5)); } } }); Server.registerEvent(jadHealerEvent); } }
private void startGame() { Event startFightCaveGameEvent = new Event(3000); startFightCaveGameEvent.setAction(() => { if (completed) { startFightCaveGameEvent.stop(); return; } if (mobAmount > 0 || currentWave > 63) { return; } if (gamePaused && currentWave != 63) { startFightCaveGameEvent.stop(); p.getPackets().forceLogout(); return; } if (currentWave == 62) { startFightCaveGameEvent.setTick(8000); currentWave++; showJadMessage(); return; } else if (currentWave < 62) { currentWave++; } int[] mobs = decryptWave(currentWave); int amount = 0; for (int i = 0; i < mobs.Length; i++) { if (mobs[i] > 0) { Npc npc = new Npc(mobs[i]); Location minCoords = new Location(((20000 + 2363) + (200 * p.getIndex())), 25051, 0); Location maxCoords = new Location(((20000 + 2430) + (200 * p.getIndex())), 25123, 0); npc.setMinimumCoords(minCoords); npc.setMaximumCoords(maxCoords); npc.setLocation(new Location((20000 + 2387) + (200 * p.getIndex()) + Misc.random(22), 20000 + 5069 + Misc.random(33), 0)); npc.setEntityFocus(p.getClientIndex()); npc.setOwner(p); npc.setTarget(p); npc.getFollow().setFollowing(p); Server.getNpcList().Add(npc); amount++; } } mobAmount = (byte)amount; }); Server.registerEvent(startFightCaveGameEvent); }
public static bool openCoffin(Player p, int objectId) { if (objectId != 6823 && objectId != 6771 && objectId != 6821 && objectId != 6773 && objectId != 6822 && objectId != 6772) { return false; } int cryptIndex = getCryptIndex(p); if (cryptIndex == -1) { return false; } if (p.getBarrowBrothersKilled(cryptIndex)) { p.getPackets().sendMessage("You don't find anything."); return true; } if (p.getBarrowTunnel() == cryptIndex) { p.getPackets().modifyText("You find a hidden tunnel, do you want to enter?", 210, 1); p.getPackets().sendChatboxInterface(210); p.setTemporaryAttribute("barrowTunnel", 1); return true; } foreach (Npc n in Server.getNpcList()) { if (n.getId() == BROTHER_ID[cryptIndex]) { if (n.getOwner().Equals(p)) { p.getPackets().sendMessage("You don't find anything."); return true; } } } Npc npc = new Npc(BROTHER_ID[cryptIndex]); npc.setLocation(p.getLocation()); npc.setEntityFocus(p.getClientIndex()); npc.setOwner(p); npc.setTarget(p); npc.setCombatTurns(npc.getAttackSpeed()); Server.getNpcList().Add(npc); p.getPackets().setArrowOnEntity(1, npc.getClientIndex()); return true; }
protected static void createdAnimatedArmour(Player p, int index) { if (p.getTemporaryAttribute("warriorGuildAnimator") == null) { return; } p.setLastAnimation(new Animation(827)); p.setTemporaryAttribute("unmovable", true); for (int i = 0; i < ARMOUR_SETS[index].Length; i++) { p.getInventory().deleteItem(ARMOUR_SETS[index][i]); } p.getPackets().sendChatboxInterface(211); p.getPackets().modifyText("You place the armour onto the platform where it", 211, 1); p.getPackets().modifyText("dissapears...", 211, 2); int animatorIndex = (int)p.getTemporaryAttribute("warriorGuildAnimator"); Event createAnimatedArmourEvent = new Event(1500); int createAnimatedArmourCounter = 0; Npc npc = null; createAnimatedArmourEvent.setAction(() => { if (createAnimatedArmourCounter == 0) { p.getPackets().sendChatboxInterface(211); p.getPackets().modifyText("The animator hums, something appears to be working.", 211, 1); p.getPackets().modifyText("You stand back.", 211, 2); createAnimatedArmourEvent.setTick(500); } else if (createAnimatedArmourCounter == 1) { p.getWalkingQueue().forceWalk(0, +3); createAnimatedArmourEvent.setTick(2000); } else if (createAnimatedArmourCounter == 2) { createAnimatedArmourEvent.setTick(500); Location minCoords = new Location(2849, 3534, 0); Location maxCoords = new Location(2861, 3545, 0); npc = new Npc(ANIMATED_ARMOUR[index]); npc.setMinimumCoords(minCoords); npc.setMaximumCoords(maxCoords); npc.setLocation(new Location(ANIMATOR_LOCATIONS[animatorIndex][0], ANIMATOR_LOCATIONS[animatorIndex][1], 0)); npc.setWalkType(WalkType.STATIC); npc.setForceText("I'm ALIVE!"); npc.setLastAnimation(new Animation(4166)); npc.setEntityFocus(p.getClientIndex()); npc.setOwner(p); npc.setTarget(p); p.getPackets().setArrowOnEntity(1, npc.getClientIndex()); Server.getNpcList().Add(npc); } else { p.setEntityFocus(npc.getClientIndex()); p.getPackets().softCloseInterfaces(); createAnimatedArmourEvent.stop(); p.removeTemporaryAttribute("unmovable"); npc.getFollow().setFollowing(p); } createAnimatedArmourCounter++; }); Server.registerEvent(createAnimatedArmourEvent); }
public static void openChest(Player player) { Player p = player; if (p.getLocation().getZ() != 0 || p.getTemporaryAttribute("lootedBarrowChest") != null) { return; } if (!p.getLocation().inArea(3551, 9694, 3552, 9694)) { AreaEvent openChestAreaEvent = new AreaEvent(p, 3551, 9694, 3552, 9694); openChestAreaEvent.setAction(() => { openChest(p); }); Server.registerCoordinateEvent(openChestAreaEvent); return; } for (int i = 0; i < 6; i++) { if (!p.getBarrowBrothersKilled(i)) { foreach (Npc n in Server.getNpcList()) { if (n != null) { if (n.getId() == BROTHER_ID[i]) { if (n.getOwner().Equals(p)) { return; } } } } Npc npc = new Npc(BROTHER_ID[i]); npc.setLocation(p.getLocation()); npc.setEntityFocus(p.getClientIndex()); npc.setOwner(p); npc.setTarget(p); npc.setCombatTurns(npc.getAttackSpeed()); Server.getNpcList().Add(npc); p.getPackets().setArrowOnEntity(1, npc.getClientIndex()); return; } } p.getPackets().sendMessage("You begin to lift open the massive chest..."); p.setLastAnimation(new Animation(833)); Event rewardEarthQuakeEvent = new Event(1000); rewardEarthQuakeEvent.setAction(() => { rewardEarthQuakeEvent.stop(); p.getPackets().sendMessage("..You loot the chest and the tomb begins to shake!"); p.getPackets().createObject(6775, new Location(3551, 9695, 0), 0, 10); getBarrowReward(p); startEarthQuake(p); }); Server.registerEvent(rewardEarthQuakeEvent); }