/// <summary> /// 关闭服务器端或客户端连接并释放所有关联的资源。 /// </summary> public void Close() { try { _isClose = true; _sessionTable = null; this._HandlerID = 0; this._isRun = false; this._sessionTable = null; try { if (ClientSocket.Connected) { ClientSocket.Shutdown(SocketShutdown.Both); } } catch { } this.ClientSocket.Close(); agree.Close(); agree = null; } catch {} }