// Token: 0x06000030 RID: 48 RVA: 0x00002B04 File Offset: 0x00000D04 public static float CalculateBaseTendQuality(Pawn doctor, Pawn patient, ThingDef medicine) { float medicinePotency = (medicine == null) ? 0.3f : StatExtension.GetStatValueAbstract(medicine, StatDefOf.MedicalPotency, null); float medicineQualityMax = (medicine == null) ? 0.7f : StatExtension.GetStatValueAbstract(medicine, StatDefOf.MedicalQualityMax, null); return(HealthShardTendUtility.CalculateBaseTendQuality(doctor, patient, medicinePotency, medicineQualityMax)); }
// Token: 0x0600002F RID: 47 RVA: 0x00002870 File Offset: 0x00000A70 public static void DoTend(Pawn doctor, Pawn patient, Cloakgen medkit) { bool flag = patient.health.HasHediffsNeedingTend(false); if (flag) { bool flag2 = medkit != null && medkit.Destroyed; if (flag2) { Log.Warning("Tried to use destroyed medkit.", false); medkit = null; } float num = HealthShardTendUtility.CalculateBaseTendQuality(doctor, patient, medkit.kitComp.Props.medicine ?? null); HealthShardTendUtility.GetOptimalHediffsToTendWithSingleTreatment(patient, medkit.kitComp.Props.medicine != null, HealthShardTendUtility.tmpHediffsToTend, null); for (int i = 0; i < HealthShardTendUtility.tmpHediffsToTend.Count; i++) { HealthShardTendUtility.tmpHediffsToTend[i].Tended(num, i); } bool flag3 = doctor != null && doctor.Faction == Faction.OfPlayer && patient.Faction != doctor.Faction && !patient.IsPrisoner && patient.Faction != null; if (flag3) { patient.mindState.timesGuestTendedToByPlayer++; } bool flag4 = doctor != null && doctor.IsColonistPlayerControlled; if (flag4) { patient.records.AccumulateStoryEvent(StoryEventDefOf.TendedByPlayer); } bool flag5 = doctor != null && doctor.RaceProps.Humanlike && patient.RaceProps.Animal; if (flag5) { bool flag6 = RelationsUtility.TryDevelopBondRelation(doctor, patient, 0.004f); if (flag6) { bool flag7 = doctor.Faction != null && doctor.Faction != patient.Faction; if (flag7) { InteractionWorker_RecruitAttempt.DoRecruit(doctor, patient, 1f, false); } } } patient.records.Increment(RecordDefOf.TimesTendedTo); bool flag8 = doctor != null; if (flag8) { doctor.records.Increment(RecordDefOf.TimesTendedOther); } bool flag9 = doctor == patient && !doctor.Dead; if (flag9) { doctor.mindState.Notify_SelfTended(); } bool flag10 = medkit.kitComp.Props.medicine != null; if (flag10) { bool flag11 = patient.Spawned || (doctor != null && doctor.Spawned); if (flag11) { bool flag12 = medkit.kitComp.Props.medicine != null && StatExtension.GetStatValueAbstract(medkit.kitComp.Props.medicine, StatDefOf.MedicalPotency, null) > StatExtension.GetStatValueAbstract(ThingDefOf.MedicineIndustrial, StatDefOf.MedicalPotency, null); if (flag12) { SoundStarter.PlayOneShot(SoundDefOf.TechMedicineUsed, new TargetInfo(patient.Position, patient.Map, false)); } } } } }