public void ResponseRRStartGame(ExtendedEventArgs eventArgs) { Debug.Log("ResponseRRStartGame has been called from Selection Manager.cs"); ResponseRRStartGameEventArgs args = eventArgs as ResponseRRStartGameEventArgs; if (args.status == 0) { Application.LoadLevel("RRCountdownScene"); } else { // Join(); } }
public override ExtendedEventArgs process() { ResponseRRStartGameEventArgs args = null; args = new ResponseRRStartGameEventArgs(); args.status = status; if (status == 0) { //battle start, stop sending battle request // Debug.Log("response received from server"); } else if (status == 1) { //battle not start, continue sending battle request } return(args); }