private void DisplayAndSetRoundResult() { Console.Clear(); Console.WriteLine("Round: " + numRounds); Console.WriteLine(player1.name + " chose: " + player1.gesture + "\t" + player2.name + " chose: " + player2.gesture + "\n"); if (!ruleTable.SetAndDisplayWinner(player1, player2)) { numTies++; } // display running score so far Console.WriteLine("\nScore: " + player1.name + " - " + player1.score + "\t" + player2.name + " - " + player2.score); Console.WriteLine("\nPress any key to continue..."); Console.ReadLine(); }