public AbilityBehaviourOLD AddAbilityBehaviorFromConfig(AbilityConfigOLD _config, GameObject objectToattachTo) { AbilityBehaviourOLD _behaviourComponent = _config.AddBehaviourComponent(objectToattachTo); _behaviourComponent.SetConfig(_config); return(_behaviourComponent); }
public void SetConfig(AbilityConfigOLD configToSet) { config = configToSet; }