public static Stat CreateStat(string statName, string diceRollString) { Stat stat = new Stat(); stat.id = statName; stat.baseValue = Dice.CreateDice("", diceRollString).RollDice(); return stat; }
public static Stat CreateStat(string statName, int val) { Stat stat = new Stat(); stat.id = statName; stat.baseValue = val; return stat; }