public void UseSkill(Skill skill, Fighter target) { //code... }
public void LearnSkill(Skill skill) { //à compléter...? Skills.Add(skill); }
public SkillChance(Skill skill, int patternPercent) { Skill = skill; this.patternPercent = patternPercent; }
public void ForgetSkill(Skill skill) { //à compléter... Skills.Remove(skill); }