public Armour(Armour a, Item i) { this.Item = i; this.Part = a.Part; this.Mult = a.Mult; this.Stand = a.Stand; this.Attack = a.Attack; }
public void setLegs(Armour a) { Legs = (a != null) ? a : Armour.NONE; }
public void setHead(Armour a) { Head = (a != null) ? a : Armour.NONE; }
public void setBody(Armour a) { Body = (a != null) ? a : Armour.NONE; }