예제 #1
0
        private static bool LoadHeaderFromDat(ref RvDir tDir, ref XmlDocument doc)
        {
            XmlNodeList head = doc.SelectNodes("softwarelist");
            if (head == null)
                return false;

            if (head.Count == 0)
                return false;

            if (head[0].Attributes == null)
                return false;

            RvDat tDat = new RvDat();
            tDat.AddData(RvDat.DatData.DatName, VarFix.CleanFileName(head[0].Attributes.GetNamedItem("name")));
            tDat.AddData(RvDat.DatData.Description, VarFix.String(head[0].Attributes.GetNamedItem("description")));

            string val = VarFix.String(head[0].Attributes.GetNamedItem("forcemerging")).ToLower();
            switch (val.ToLower())
            {
                case "split":
                    tDat.AddData(RvDat.DatData.MergeType, "split");
                    break;
                case "full":
                    tDat.AddData(RvDat.DatData.MergeType, "full");
                    break;
                default:
                    tDat.AddData(RvDat.DatData.MergeType, "split");
                    break;
            }



            tDir.Dat = tDat;
            return true;
        }
예제 #2
0
        public static bool ReadMameDat(ref RvDir tDat, XmlDocument doc)
        {
            FileType thisFileType = FileType.Unknown;

            if (!LoadMameHeaderFromDat(ref tDat, ref doc, ref thisFileType))
                return false;

            if (doc.DocumentElement == null)
                return false;

            XmlNodeList dirNodeList = doc.DocumentElement.SelectNodes("dir");
            if (dirNodeList != null)
            {
                for (int i = 0; i < dirNodeList.Count; i++)
                {
                    LoadDirFromDat(ref tDat, dirNodeList[i], thisFileType);
                }
            }

            XmlNodeList gameNodeList = doc.DocumentElement.SelectNodes("game");

            if (gameNodeList != null)
            {
                for (int i = 0; i < gameNodeList.Count; i++)
                {
                    LoadGameFromDat(ref tDat, gameNodeList[i], thisFileType);
                }
            }

            return true;
        }
예제 #3
0
        public static bool ReadDat(ref RvDir tDat, XmlDocument doc)
        {
            FileType thisFileType = FileType.Unknown;

            if (!LoadHeaderFromDat(ref tDat, ref doc, ref thisFileType))
                return false;

            if (doc.DocumentElement == null)
                return false;

            XmlNodeList dirNodeList = doc.DocumentElement.SelectNodes("dir");
            if (dirNodeList != null)
            {
                foreach (XmlNode dirNode in dirNodeList)
                    LoadDirFromDat(ref tDat, dirNode, thisFileType);
            }

            XmlNodeList gameNodeList = doc.DocumentElement.SelectNodes("game");

            if (gameNodeList != null)
            {
                foreach (XmlNode gameNode in gameNodeList)
                    LoadGameFromDat(ref tDat, gameNode, thisFileType);
            }

            XmlNodeList machineNodeList = doc.DocumentElement.SelectNodes("machine");

            if (machineNodeList != null)
            {
                foreach (XmlNode machineNode in machineNodeList)
                    LoadGameFromDat(ref tDat, machineNode, thisFileType);
            }

            return true;
        }
예제 #4
0
        private static void ProcessDir(RvDir dir, int depth = 1)
        {
            string d = new string(' ', 4 * depth);

            for (int i = 0; i < dir.ChildCount; i++)
            {
                RvDir game = dir.Child(i) as RvDir;
                if (game != null && game.FileType == FileType.Zip)
                {
                    WriteLine(d + "<game name=\"" + clean(game.Name) + "\">");
                    WriteLine(d + "    <description>" + clean(game.Name) + "</description>");

                    for (int j = 0; j < game.ChildCount; j++)
                    {
                        RvFile file = game.Child(j) as RvFile;
                        if (file != null)
                        {
                            WriteLine(d + "    <rom name=\"" + clean(file.Name) + "\" size=\"" + file.Size + "\" crc=\"" + Utils.ArrByte.ToString(file.CRC) + "\" md5=\"" + Utils.ArrByte.ToString(file.MD5) + "\" sha1=\"" + Utils.ArrByte.ToString(file.SHA1) + "\"/>");
                        }
                    }
                    WriteLine(d + "</game>");
                }
                if (game != null && game.FileType == FileType.Dir)
                {
                    WriteLine(d + "<dir name=\"" + clean(game.Name) + "\">");
                    ProcessDir(game, depth + 1);
                    WriteLine(d + "</dir>");
                }
            }
        }
예제 #5
0
        private static void WriteDatFile(RvDir dir)
        {
            WriteLine("<?xml version=\"1.0\"?>");
            WriteLine("");
            WriteLine("<datafile>");
            WriteHeader();

            /* write Games/Dirs */
            ProcessDir(dir);

            WriteLine("</datafile>");
        }
예제 #6
0
        private void SetupTree(RvDir pTree, string pTreeBranches)
        {
            int nodeDepth = pTreeBranches.Length - 1;

            pTree.Tree.TreeBranches = pTreeBranches;

            pTree.Tree.RTree = new Rectangle(0, _yPos - 8, 1 + nodeDepth * 18, 16);
            pTree.Tree.RExpand = new Rectangle(5 + nodeDepth * 18, _yPos + 4, 9, 9);
            pTree.Tree.RChecked = new Rectangle(20 + nodeDepth * 18, _yPos + 2, 13, 13);
            pTree.Tree.RIcon = new Rectangle(35 + nodeDepth * 18, _yPos, 16, 16);
            pTree.Tree.RText = new Rectangle(51 + nodeDepth * 18, _yPos, 500, 16);

            pTreeBranches = pTreeBranches.Replace("├", "│");
            pTreeBranches = pTreeBranches.Replace("└", " ");

            _yPos = _yPos + 16;

            bool found = false;
            int last = 0;
            for (int i = 0; i < pTree.ChildCount; i++)
            {
                RvBase t = pTree.Child(i);
                if (t is RvDir)
                    if (((RvDir)t).Tree != null)
                    {
                        found = true;
                        if (pTree.Tree.TreeExpanded)
                            last = i;
                    }
            }
            if (!found)
                pTree.Tree.RExpand = new Rectangle(0, 0, 0, 0);



            for (int i = 0; i < pTree.ChildCount; i++)
            {
                RvBase t = pTree.Child(i);
                if (t is RvDir)
                    if (((RvDir)t).Tree != null)
                    {
                        if (pTree.Tree.TreeExpanded)
                        {
                            if (i != last)
                                SetupTree((RvDir)pTree.Child(i), pTreeBranches + "├");
                            else
                                SetupTree((RvDir)pTree.Child(i), pTreeBranches + "└");
                        }
                    }
            }


        }
예제 #7
0
        public static void MakeDatFromDir(RvDir startingDir)
        {
            _datName = startingDir.Name;
            _datDir = startingDir.Name;
            Console.WriteLine("Creating Dat: " + startingDir.Name + ".dat");
            _sw = new StreamWriter(startingDir.Name + ".dat");

            WriteDatFile(startingDir);

            _sw.Close();

            Console.WriteLine("Dat creation complete");
        }
예제 #8
0
        private static void GetSelectedDirList(ref List<RvDir> lstDir, RvDir thisDir)
        {
            for (int i = 0; i < thisDir.ChildCount; i++)
            {
                if (thisDir.DatStatus != DatStatus.InDatCollect) continue;
                RvDir tDir = thisDir.Child(i) as RvDir;
                if (tDir == null) continue;
                if (tDir.Tree == null) continue;
                if (tDir.Tree.Checked == RvTreeRow.TreeSelect.Selected)
                    lstDir.Add(tDir);

                GetSelectedDirList(ref lstDir, tDir);
            }
        }
예제 #9
0
        public static void Read(object sender, DoWorkEventArgs e)
        {
            Bgw = sender as BackgroundWorker;
            Program.SyncCont = e.Argument as SynchronizationContext;

            if (!File.Exists(Settings.CacheFile))
            {
                OpenDefaultDB();
                Bgw = null;
                Program.SyncCont = null;
                return;
            }
            DirTree = new RvDir(FileType.Dir);
            FileStream fs = new FileStream(Settings.CacheFile, FileMode.Open, FileAccess.Read);
            if (fs.Length < 4)
                ReportError.UnhandledExceptionHandler("Cache is Corrupt, revert to Backup.");

            BinaryReader br = new BinaryReader(fs);

            if (Bgw != null)
                Bgw.ReportProgress(0, new bgwSetRange((int)fs.Length));

            DBVersion.VersionNow = br.ReadInt32();

            if (DBVersion.VersionNow != DBVersion.Version)
            {
                ReportError.Show(Resources.DB_Read_Data_Cache_version_is_out_of_date_you_should_now_rescan_your_dat_directory_and_roms_directory_);
                OpenDefaultDB();
            }
            else
            {
                DirTree.Read(br, null);
            }

            if (fs.Position > fs.Length - 8)
                ReportError.UnhandledExceptionHandler("Cache is Corrupt, revert to Backup.");

            ulong testEOF = br.ReadUInt64();
            if (testEOF != EndCacheMarker)
                ReportError.UnhandledExceptionHandler("Cache is Corrupt, revert to Backup.");

            br.Close();
            fs.Close();
            fs.Dispose();

            Bgw = null;
            Program.SyncCont = null;
        }
        public static bool ReadDat(ref RvDir tDat, XmlDocument doc)
        {
            if (!LoadHeaderFromDat(ref tDat, ref doc))
                return false;

            if (doc.DocumentElement == null)
                return false;
            XmlNodeList gameNodeList = doc.DocumentElement.SelectNodes("software");

            if (gameNodeList == null)
                return false;
            for (int i = 0; i < gameNodeList.Count; i++)
            {
                LoadGameFromDat(ref tDat, gameNodeList[i]);
            }

            return true;
        }
        private static void LoadDiskFromDat(ref RvDir tGame, XmlNode romNode)
        {
            if (romNode.Attributes == null)
                return;

            XmlNode name = romNode.Attributes.GetNamedItem("name");
            RvFile tRom = new RvFile(FileType.File)
            {
                Name = VarFix.CleanFullFileName(name) + ".chd",
                SHA1CHD = VarFix.CleanMD5SHA1(romNode.Attributes.GetNamedItem("sha1"), 40),
                Status = VarFix.ToLower(romNode.Attributes.GetNamedItem("status")),

                Dat = tGame.Dat
            };

            if (tRom.SHA1CHD != null) tRom.FileStatusSet(FileStatus.SHA1CHDFromDAT);

            tGame.ChildAdd(tRom);
        }
예제 #12
0
        private static bool LoadHeaderFromDat(ref RvDir tDir, ref FileType thisFileType)
        {

            if (DatFileLoader.Next != "(")
            {
                DatUpdate.SendAndShowDat(Resources.DatCmpReader_LoadHeaderFromDat_not_found_after_clrmamepro, DatFileLoader.Filename);
                return false;
            }
            DatFileLoader.Gn();

            RvDat tDat = new RvDat();
            while (DatFileLoader.Next != ")")
            {
                string nextstr = DatFileLoader.Next.ToLower();
                if (nextstr.Length > 5 && nextstr.Substring(0, 5) == "name:")
                {
                    tDat.AddData(RvDat.DatData.DatName,  VarFix.CleanFileName(DatFileLoader.Next.Substring(5) + " " + DatFileLoader.GnRest()).Trim()); DatFileLoader.Gn();
                }
                else
                {
                    switch (nextstr)
                    {
                        case "name:": tDat.AddData(RvDat.DatData.DatName, VarFix.CleanFileName(DatFileLoader.GnRest())); DatFileLoader.Gn(); break;
                        case "description:": tDat.AddData(RvDat.DatData.Description , DatFileLoader.GnRest()); DatFileLoader.Gn(); break;
                        case "version:": tDat.AddData(RvDat.DatData.Version , DatFileLoader.GnRest()); DatFileLoader.Gn(); break;
                        case "date:": tDat.AddData(RvDat.DatData.Date , DatFileLoader.GnRest()); DatFileLoader.Gn(); break;
                        case "author:": tDat.AddData(RvDat.DatData.Author , DatFileLoader.GnRest()); DatFileLoader.Gn(); break;
                        case "homepage:": tDat.AddData(RvDat.DatData.HomePage , DatFileLoader.GnRest()); DatFileLoader.Gn(); break;

                        case "comment:": DatFileLoader.GnRest(); DatFileLoader.Gn(); break;
                        default:
                            DatUpdate.SendAndShowDat(Resources.DatCmpReader_ReadDat_Error_keyword + DatFileLoader.Next + Resources.DatCmpReader_LoadHeaderFromDat_not_known_in_clrmamepro, DatFileLoader.Filename);
                            DatFileLoader.Gn();
                            break;
                    }
                }
            }

            thisFileType = FileType.ZipFile;
            tDir.Dat = tDat;
            return true;

        }
예제 #13
0
        public void SetSelected(RvDir selected)
        {
            bool found = false;

            RvDir t = selected;
            while (t != null)
            {
                if (t.Tree != null)
                {
                    if (!found)
                    {
                        _lSelected = t;
                        found = true;
                    }
                    else
                        t.Tree.TreeExpanded = true;
                }
                t = t.Parent;
            }
            SetupInt();
        }
예제 #14
0
        public static bool ReadDat(ref RvDir tDat, string strFilename)
        {
            RvDir tNow = tDat;
            FileType thisFileType = FileType.Unknown;

            int errorCode = DatFileLoader.LoadDat(strFilename);
            if (errorCode != 0)
            {
                DatUpdate.ShowDat(new Win32Exception(errorCode).Message, strFilename);
                return false;
            }

            DatFileLoader.Gn();
            while (!DatFileLoader.EndOfStream())
            {
                switch (DatFileLoader.Next.ToLower())
                {
                    case "doscenter":
                        _cleanFileNames = true;
                        DatFileLoader.Gn();
                        if (!LoadHeaderFromDat(ref tNow, ref thisFileType))
                            return false;
                        DatFileLoader.Gn();
                        break;
                    case "game":
                        DatFileLoader.Gn();
                        if (!LoadGameFromDat(ref tNow, thisFileType))
                            return false;
                        DatFileLoader.Gn();
                        break;
                    default:
                        DatUpdate.SendAndShowDat(Resources.DatCmpReader_ReadDat_Error_keyword + DatFileLoader.Next + Resources.DatCmpReader_ReadDat_not_known, DatFileLoader.Filename);
                        DatFileLoader.Gn();
                        break;
                }
            }

            DatFileLoader.Close();
            return true;
        }
예제 #15
0
        private static void OpenDefaultDB()
        {
            DirTree = new RvDir(FileType.Dir)
                          {
                              Tree = new RvTreeRow(),
                              DatStatus = DatStatus.InDatCollect
                          };

            RvDir rv = new RvDir(FileType.Dir)
                           {
                               Name = "RomVault",
                               Tree = new RvTreeRow(),
                               DatStatus = DatStatus.InDatCollect
                           };
            DirTree.ChildAdd(rv);

            RvDir ts = new RvDir(FileType.Dir)
                           {
                               Name = "ToSort",
                               Tree = new RvTreeRow(),
                               DatStatus = DatStatus.InDatCollect
                           };
            DirTree.ChildAdd(ts);
        }
예제 #16
0
 private static bool IsDeepScanned(RvDir tZip)
 {
     for (int i = 0; i < tZip.ChildCount; i++)
     {
         RvFile zFile = tZip.Child(i) as RvFile;
         if (zFile != null && zFile.GotStatus == GotStatus.Got &&
             (!zFile.FileStatusIs(FileStatus.SizeVerified) || !zFile.FileStatusIs(FileStatus.CRCVerified) || !zFile.FileStatusIs(FileStatus.SHA1Verified) || !zFile.FileStatusIs(FileStatus.MD5Verified)))
             return false;
     }
     return true;
 }
예제 #17
0
        private static void DBFileNotFound(RvBase dbChild, RvDir dbDir, ref int dbIndex)
        {
            if (dbChild == null)
            {
                ReportError.SendAndShow(Resources.FileScanning_CheckADir_Error_in_File_Scanning_Code);
                return;
            }

            if (dbChild.FileRemove() == EFile.Delete)
                dbDir.ChildRemove(dbIndex);
            else
            {
                switch (dbChild.FileType)
                {
                    case FileType.Zip:
                        MarkAsMissing((RvDir)dbChild);
                        break;
                    case FileType.Dir:
                        RvDir tDir = (RvDir)dbChild;
                        if (tDir.Tree == null)
                            MarkAsMissing(tDir);
                        break;
                }
                dbIndex++;
            }
        }
예제 #18
0
        private static void NewFileFound(RvBase fileChild, RvDir dbDir, int dbIndex)
        {
            if (fileChild == null)
            {
                ReportError.SendAndShow(Resources.FileScanning_CheckADir_Error_in_File_Scanning_Code);
                return;
            }

            // this could be an unknown file, or dirctory.
            // if item is a directory add the directory and call back in again

            // add the newly found item
            switch (fileChild.FileType)
            {
                case FileType.Zip:
                    dbDir.ChildAdd(fileChild, dbIndex);
                    CheckADir((RvDir)fileChild, false);
                    break;
                case FileType.Dir:
                    dbDir.ChildAdd(fileChild, dbIndex);
                    CheckADir((RvDir)fileChild, true);
                    break;
                case FileType.File:

                    RvFile tChild = (RvFile)fileChild;
                    // if we have not read the files CRC in the checking code, we need to read it now.
                    if (tChild.GotStatus != GotStatus.FileLocked)
                    {
                        if (!IsDeepScanned(tChild))
                            DeepScanFile(dbDir.FullName, tChild);
                        if (!IschdmanScanned(tChild) && EScanLevel == eScanLevel.Level2)
                            ChdManCheck(dbDir.FullName, tChild);
                    }
                    dbDir.ChildAdd(fileChild, dbIndex);
                    break;
                case FileType.ZipFile:
                    dbDir.ChildAdd(fileChild, dbIndex);
                    break;
                default:
                    throw new Exception("Unsuported file type " + fileChild.FileType);
            }

        }
예제 #19
0
        public static void Compare(RvDir dbDir, RvDir fileDir, bool report, bool enableCancel)
        {

            string fullDir = dbDir.FullName;
            FileType ft = dbDir.FileType;

            // now we scan down the dbDir and the scanDir, comparing them.
            // if we find a match we mark dbDir as found.
            // if we are missing a file in scanDir we mark that file in dbDir as missing.
            // if we find extra files in scanDir we add it to dbDir and mark it as unknown.
            // we also recurse into any sub directories.
            int dbIndex = 0;
            int fileIndex = 0;


            while (dbIndex < dbDir.ChildCount || fileIndex < fileDir.ChildCount)
            {
                RvBase dbChild = null;
                RvBase fileChild = null;
                int res = 0;

                if (dbIndex < dbDir.ChildCount && fileIndex < fileDir.ChildCount)
                {
                    dbChild = dbDir.Child(dbIndex);
                    fileChild = fileDir.Child(fileIndex);
                    res = DBHelper.CompareName(dbChild, fileChild);
                }
                else if (fileIndex < fileDir.ChildCount)
                {
                    //Get any remaining filedir's
                    fileChild = fileDir.Child(fileIndex);
                    res = 1;
                }
                else if (dbIndex < dbDir.ChildCount)
                {
                    //Get any remaining dbDir's
                    dbChild = dbDir.Child(dbIndex);
                    res = -1;
                }

                if (report)
                {
                    if (fileChild != null)
                    {
                        long timenow = DateTime.Now.Ticks;
                        if ((timenow - _lastUpdateTime) > (TimeSpan.TicksPerSecond / 10))
                        {
                            _lastUpdateTime = timenow;
                            _bgw.ReportProgress(0, new bgwValue2(fileIndex));
                            _bgw.ReportProgress(0, new bgwText2(Path.Combine(fullDir, fileChild.Name)));
                        }
                    }
                }

                // if this file was found in the DB
                switch (res)
                {
                    case 0:

                        if (dbChild == null || fileChild == null)
                        {
                            ReportError.SendAndShow(Resources.FileScanning_CheckADir_Error_in_File_Scanning_Code);
                            break;
                        }

                        //Complete MultiName Compare
                        List<RvBase> dbs = new List<RvBase>();
                        List<RvBase> files = new List<RvBase>();
                        int dbsCount = 1;
                        int filesCount = 1;


                        dbs.Add(dbChild);
                        files.Add(fileChild);

                        while (dbIndex + dbsCount < dbDir.ChildCount && DBHelper.CompareName(dbChild, dbDir.Child(dbIndex + dbsCount)) == 0)
                        {
                            dbs.Add(dbDir.Child(dbIndex + dbsCount));
                            dbsCount += 1;
                        }
                        while (fileIndex + filesCount < fileDir.ChildCount && DBHelper.CompareName(fileChild, fileDir.Child(fileIndex + filesCount)) == 0)
                        {
                            files.Add(fileDir.Child(fileIndex + filesCount));
                            filesCount += 1;
                        }

                        for (int indexfile = 0; indexfile < filesCount; indexfile++)
                        {
                            if (files[indexfile].SearchFound) continue;

                            for (int indexdb = 0; indexdb < dbsCount; indexdb++)
                            {
                                if (dbs[indexdb].SearchFound) continue;

                                bool matched = FullCompare(dbs[indexdb], files[indexfile], false, fullDir, EScanLevel);
                                if (!matched) continue;

                                MatchFound(dbs[indexdb], files[indexfile]);
                                dbs[indexdb].SearchFound = true;
                                files[indexfile].SearchFound = true;
                            }

                            if (files[indexfile].SearchFound) continue;

                            for (int indexdb = 0; indexdb < dbsCount; indexdb++)
                            {
                                if (dbs[indexdb].SearchFound) continue;

                                bool matched = FullCompare(dbs[indexdb], files[indexfile], true, fullDir, EScanLevel);
                                if (!matched) continue;

                                MatchFound(dbs[indexdb], files[indexfile]);
                                dbs[indexdb].SearchFound = true;
                                files[indexfile].SearchFound = true;
                            }
                        }


                        for (int indexdb = 0; indexdb < dbsCount; indexdb++)
                        {
                            if (dbs[indexdb].SearchFound)
                            {
                                dbIndex++;
                                continue;
                            }
                            DBFileNotFound(dbs[indexdb], dbDir, ref dbIndex);
                        }

                        for (int indexfile = 0; indexfile < filesCount; indexfile++)
                        {
                            if (files[indexfile].SearchFound)
                                continue;
                            NewFileFound(files[indexfile], dbDir, dbIndex);
                            dbIndex++;
                        }

                        fileIndex += filesCount;
                        break;
                    case 1:
                        NewFileFound(fileChild, dbDir, dbIndex);
                        dbIndex++;
                        fileIndex++;
                        break;
                    case -1:
                        DBFileNotFound(dbChild, dbDir, ref dbIndex);
                        break;
                }

                if (_fileErrorAbort) return;
                if (enableCancel && !DBTypeGet.isCompressedDir(ft) && _bgw.CancellationPending) return;
            }
        }
예제 #20
0
        private static void CheckADir(RvDir dbDir, bool report)
        {
            if (_cacheSaveTimer.Elapsed.TotalMinutes > Settings.CacheSaveTimePeriod)
            {
                _bgw.ReportProgress(0, "Saving Cache");
                DB.Write();
                _bgw.ReportProgress(0, "Saving Cache Complete");
                _cacheSaveTimer.Reset();
                _cacheSaveTimer.Start();
            }

            string fullDir = dbDir.FullName;
            if (report)
                _bgw.ReportProgress(0, new bgwText2(fullDir));

            DatStatus chechingDatStatus = dbDir.IsInToSort ? DatStatus.InToSort : DatStatus.NotInDat;

            // this is a temporary rvDir structure to store the data about the actual directory/files we are scanning
            // we will first populate this variable with the real file data from the directory, and then compare it
            // with the data in dbDir.
            RvDir fileDir = null;


            Debug.WriteLine(fullDir);

            FileType ft = dbDir.FileType;

            #region "Populate fileDir"

            // if we are scanning a ZIP file then populate scanDir from the ZIP file
            switch (ft)
            {
                case FileType.Zip:
                    {
                        fileDir = new RvDir(ft);

                        // open the zip file
                        ZipFile checkZ = new ZipFile();

                        ZipReturn zr = checkZ.ZipFileOpen(fullDir, dbDir.TimeStamp, true);

                        if (zr == ZipReturn.ZipGood)
                        {
                            dbDir.ZipStatus = checkZ.ZipStatus;

                            // to be Scanning a ZIP file means it is either new or has changed.
                            // as the code below only calls back here if that is true.
                            //
                            // Level1: Only use header CRC's
                            // Just get the CRC for the ZIP headers.
                            //
                            // Level2: Fully checksum changed only files
                            // We know this file has been changed to do a full checksum scan.
                            //
                            // Level3: Fully checksum everything
                            // So do a full checksum scan.
                            if (EScanLevel == eScanLevel.Level2 || EScanLevel == eScanLevel.Level3)
                                checkZ.DeepScan();

                            // add all of the file information from the zip file into scanDir
                            for (int i = 0; i < checkZ.LocalFilesCount(); i++)
                            {
                                RvFile tFile = new RvFile(DBTypeGet.FileFromDir(ft))
                                                   {
                                                       Name = checkZ.Filename(i),
                                                       ZipFileIndex = i,
                                                       ZipFileHeaderPosition = checkZ.LocalHeader(i),
                                                       Size = checkZ.UncompressedSize(i),
                                                       CRC = checkZ.CRC32(i)
                                                   };
                                // all 3 levels read the CRC from the ZIP header
                                tFile.SetStatus(chechingDatStatus, GotStatus.Got);
                                tFile.FileStatusSet(FileStatus.SizeFromHeader | FileStatus.CRCFromHeader);

                                // if we are in level 2 or level 3 then do a full CheckSum Scan.
                                if (EScanLevel == eScanLevel.Level2 || EScanLevel == eScanLevel.Level3)
                                {
                                    // DeepScan will return ZipReturn.ZipCRCDecodeError if the headers CRC and 
                                    // the actual CRC do not match.
                                    // So we just need to set the MD5 and SHA1 from the ZIP file.
                                    zr = checkZ.FileStatus(i);
                                    if (zr == ZipReturn.ZipUntested)
                                    {
                                        _bgw.ReportProgress(0, new bgwShowCorrupt(zr, fullDir + " : " + checkZ.Filename(i)));
                                    }
                                    else if (zr != ZipReturn.ZipGood)
                                    {
                                        _bgw.ReportProgress(0, new bgwShowCorrupt(zr, fullDir + " : " + checkZ.Filename(i)));
                                        tFile.GotStatus = GotStatus.Corrupt;
                                    }
                                    else
                                    {
                                        tFile.MD5 = checkZ.MD5(i);
                                        tFile.SHA1 = checkZ.SHA1(i);
                                        tFile.FileStatusSet(FileStatus.SizeVerified | FileStatus.CRCVerified | FileStatus.SHA1Verified | FileStatus.MD5Verified);
                                    }
                                }

                                fileDir.ChildAdd(tFile);
                            }
                        }
                        else if (zr == ZipReturn.ZipFileLocked)
                        {
                            _bgw.ReportProgress(0, new bgwShowError(fullDir, "Zip File Locked"));
                            dbDir.TimeStamp = 0;
                            dbDir.GotStatus = GotStatus.FileLocked;
                        }
                        else
                        {
                            _bgw.ReportProgress(0, new bgwShowCorrupt(zr, fullDir));
                            dbDir.GotStatus = GotStatus.Corrupt;
                        }
                        checkZ.ZipFileClose();
                    }
                    break;

                case FileType.Dir:
                    {
                        fileDir = new RvDir(FileType.Dir);


                        DirectoryInfo oDir = new DirectoryInfo(fullDir);
                        DirectoryInfo[] oDirs = oDir.GetDirectories();
                        FileInfo[] oFiles = oDir.GetFiles();

                        // add all the subdirectories into scanDir 
                        foreach (DirectoryInfo dir in oDirs)
                        {
                            RvBase tDir = new RvDir(FileType.Dir)
                                              {
                                                  Name = dir.Name,
                                                  TimeStamp = dir.LastWriteTime,
                                              };
                            tDir.SetStatus(chechingDatStatus, GotStatus.Got);
                            fileDir.ChildAdd(tDir);
                        }

                        // add all the files into scanDir
                        foreach (FileInfo oFile in oFiles)
                        {
                            // if we find any zip files add them as zip files.
                            string fExt = Path.GetExtension(oFile.Name);
                            switch (fExt.ToLower())
                            {
                                case ".zip":
                                    {
                                        RvDir tGame = new RvDir(FileType.Zip)
                                                          {
                                                              Name = Path.GetFileNameWithoutExtension(oFile.Name),
                                                              TimeStamp = oFile.LastWriteTime,
                                                          };
                                        tGame.SetStatus(chechingDatStatus, GotStatus.Got);
                                        fileDir.ChildAdd(tGame);
                                    }
                                    break;
                                default:
                                    {
                                        string fName = oFile.Name;
                                        if (fName == "__RomVault.tmp")
                                        {
                                            File.Delete(oFile.FullName);
                                            continue;
                                        }

                                        // Scanning a file
                                        //
                                        // Level1 & 2 : (are the same for files) Fully checksum changed only files
                                        // Here we are just getting the TimeStamp of the File, and later
                                        // if the TimeStamp was not matched we will have to read the files CRC, MD5 & SHA1
                                        //
                                        // Level3: Fully checksum everything
                                        // Get everything about the file right here so
                                        // read CRC, MD5 & SHA1


                                        // add all the files in the sub-directory to scanDir
                                        RvFile tFile = new RvFile(FileType.File)
                                                           {
                                                               Name = fName,
                                                               Size = (ulong)oFile.Length,
                                                               TimeStamp = oFile.LastWriteTime
                                                           };

                                        tFile.FileStatusSet(FileStatus.SizeVerified);

                                        int errorCode = CHD.CheckFile(oFile, out tFile.SHA1CHD, out tFile.MD5CHD, out tFile.CHDVersion);

                                        if (errorCode == 0)
                                        {
                                            if (tFile.SHA1CHD != null) tFile.FileStatusSet(FileStatus.SHA1CHDFromHeader);
                                            if (tFile.MD5CHD != null) tFile.FileStatusSet(FileStatus.MD5CHDFromHeader);

                                            tFile.SetStatus(chechingDatStatus, GotStatus.Got);

                                            // if we are scanning at Level3 then we get all the info here
                                            if (EScanLevel == eScanLevel.Level3)
                                            {
                                                DeepScanFile(fullDir, tFile);
                                                ChdManCheck(fullDir, tFile);
                                            }
                                        }
                                        else if (errorCode == 32)
                                        {
                                            tFile.GotStatus = GotStatus.FileLocked;
                                            _bgw.ReportProgress(0, new bgwShowError(fullDir, "File Locked"));
                                        }
                                        else
                                        {
                                            string filename = Path.Combine(fullDir, tFile.Name);
                                            ReportError.Show("File: " + filename + " Error: " + new Win32Exception(errorCode).Message + ". Scan Aborted.");
                                            _fileErrorAbort = true;
                                            return;
                                        }
                                        fileDir.ChildAdd(tFile);
                                    }
                                    break;
                            }
                        }
                    }
                    break;
                default:
                    ReportError.SendAndShow("Un supported file type in CheckADir " + ft);
                    break;
            }
            #endregion

            if (fileDir == null)
            {
                ReportError.SendAndShow("Unknown Reading File Type in Dir Scanner");
                return;
            }

            if (report)
            {
                _bgw.ReportProgress(0, new bgwSetRange2(fileDir.ChildCount - 1));

                _bgw.ReportProgress(0, new bgwRange2Visible(true));
            }

            if (!DBTypeGet.isCompressedDir(ft) && _bgw.CancellationPending) return;

            Compare(dbDir, fileDir, report, true);
        }
        /* autodetect A2601 code ported from Stella */
        public string autodetectA2601(RvDir tGame)
        {
            string CWD = string.Concat(Application.StartupPath, Path.DirectorySeparatorChar + "papilio" + Path.DirectorySeparatorChar +"_tmp" + Path.DirectorySeparatorChar);
            string cartrom = RomGrid.Rows[0].Cells["CRom"].Value.ToString();
            if (System.IO.File.Exists(string.Concat(CWD,cartrom)))
            {
                string[] cartrom_size = RomGrid.Rows[0].Cells["CSize"].Value.ToString().Trim().Split(' ');

                //MessageBox.Show(cartrom_size[0].ToString());
                int rom_size = Convert.ToInt32(cartrom_size[0]);
                string cartrom_data = BitConverter.ToString(File.ReadAllBytes(string.Concat(CWD, cartrom)));

                // missing a ton of bank types..

                if (rom_size <= 2048)
                {
                    return "2K";
                }

                if (rom_size <= 4096)
                {
                    return "4K";
                }

                if (rom_size <= 8 * 1024)
                {
                    bool F8 = isProbablyF8(cartrom_data);

                    if (isProbablySC(cartrom_data))
                        return "F8-SC";

                    if (isProbablyE0(cartrom_data))
                        return "E0";

                    if (isProbably3F(cartrom_data))
                        return "3F";

                    if (isProbablyFE(cartrom_data) && !F8)
                        return "FE";

                    //if (isProbablyF8(cartrom_data))
                        return "F8";
                }

                if (rom_size <= 16 * 1024)
                {
                    if (isProbablySC(cartrom_data))
                        return "F6-SC";

                    //if (isProbablyF6(cartrom_data))
                        return "F6";
                }

                if (rom_size <= 32 * 1024)
                {
                    //if (isProbably3F(cartrom_data))
                        return "3F";
                }

                if (rom_size <= 64 * 1024)
                {
                    //if (isProbably3F(cartrom_data))
                        return "3F";
                }

                if (rom_size <= 128 * 1024)
                {
                    //if (isProbably3F(cartrom_data))
                        return "3F";
                }

                if (rom_size <= 256 * 1024)
                {
                    //if (isProbably3F(cartrom_data))
                        return "3F";
                }

                if (isProbably3F(cartrom_data))
                    return "3F";

                doLog(" - - Unsupported BSS Type. Trying No BSS (4K) method");
                return "4K";

            } else {
                doLog(string.Concat(" - - Aborting - `",cartrom,"` not found"));
                return "-1";
            }

            //return "-1";
        }
예제 #22
0
        private void AddDir(RvDir tGame, string pathAdd)
        {
            for (int l = 0; l < tGame.ChildCount; l++)
            {
                RvBase tBase = tGame.Child(l);

                RvFile tFile = tBase as RvFile;
                if (tFile != null)
                    AddRom((RvFile)tBase, pathAdd);

                if (tGame.Dat == null)
                    continue;

                RvDir tDir = tBase as RvDir;
                if (tDir == null) continue;
                if (tDir.Game == null)
                    AddDir(tDir, pathAdd + tGame.Name + "/");
            }
        }
예제 #23
0
        private void UpdateRomGrid(RvDir tGame)
        {
            lblSITName.Text = tGame.Name;
            if (tGame.Game == null)
            {
                lblSIDescription.Visible = false;
                lblSITDescription.Visible = false;

                lblSIManufacturer.Visible = false;
                lblSITManufacturer.Visible = false;

                lblSICloneOf.Visible = false;
                lblSITCloneOf.Visible = false;

                lblSIRomOf.Visible = false;
                lblSITRomOf.Visible = false;

                lblSIYear.Visible = false;
                lblSITYear.Visible = false;

                lblSITotalRoms.Visible = false;
                lblSITTotalRoms.Visible = false;

                // Trurip

                lblSIPublisher.Visible = false;
                lblSITPublisher.Visible = false;

                lblSIDeveloper.Visible = false;
                lblSITDeveloper.Visible = false;

                lblSIEdition.Visible = false;
                lblSITEdition.Visible = false;

                lblSIVersion.Visible = false;
                lblSITVersion.Visible = false;

                lblSIType.Visible = false;
                lblSITType.Visible = false;

                lblSIMedia.Visible = false;
                lblSITMedia.Visible = false;

                lblSILanguage.Visible = false;
                lblSITLanguage.Visible = false;

                lblSIPlayers.Visible = false;
                lblSITPlayers.Visible = false;

                lblSIRatings.Visible = false;
                lblSITRatings.Visible = false;

                lblSIGenre.Visible = false;
                lblSITGenre.Visible = false;

                lblSIPeripheral.Visible = false;
                lblSITPeripheral.Visible = false;

                lblSIBarCode.Visible = false;
                lblSITBarCode.Visible = false;

                lblSIMediaCatalogNumber.Visible = false;
                lblSITMediaCatalogNumber.Visible = false;
            }
            else
            {

                if (tGame.Game.GetData(RvGame.GameData.Trurip) == "yes")
                {
                    lblSIDescription.Visible = true;
                    lblSITDescription.Visible = true;
                    lblSITDescription.Text = tGame.Game.GetData(RvGame.GameData.Description);

                    lblSIManufacturer.Visible = false;
                    lblSITManufacturer.Visible = false;

                    lblSICloneOf.Visible = false;
                    lblSITCloneOf.Visible = false;

                    lblSIRomOf.Visible = false;
                    lblSITRomOf.Visible = false;

                    lblSIYear.Visible = false;
                    lblSITYear.Visible = false;

                    lblSITotalRoms.Visible = false;
                    lblSITTotalRoms.Visible = false;


                    lblSIPublisher.Visible = true;
                    lblSITPublisher.Visible = true;
                    lblSITPublisher.Text = tGame.Game.GetData(RvGame.GameData.Publisher);

                    lblSIDeveloper.Visible = true;
                    lblSITDeveloper.Visible = true;
                    lblSITDeveloper.Text = tGame.Game.GetData(RvGame.GameData.Developer);

                    lblSIEdition.Visible = true;
                    lblSITEdition.Visible = true;
                    lblSITEdition.Text = tGame.Game.GetData(RvGame.GameData.Edition);

                    lblSIVersion.Visible = true;
                    lblSITVersion.Visible = true;
                    lblSITVersion.Text = tGame.Game.GetData(RvGame.GameData.Version);

                    lblSIType.Visible = true;
                    lblSITType.Visible = true;
                    lblSITType.Text = tGame.Game.GetData(RvGame.GameData.Type);

                    lblSIMedia.Visible = true;
                    lblSITMedia.Visible = true;
                    lblSITMedia.Text = tGame.Game.GetData(RvGame.GameData.Media);

                    lblSILanguage.Visible = true;
                    lblSITLanguage.Visible = true;
                    lblSITLanguage.Text = tGame.Game.GetData(RvGame.GameData.Language);

                    lblSIPlayers.Visible = true;
                    lblSITPlayers.Visible = true;
                    lblSITPlayers.Text = tGame.Game.GetData(RvGame.GameData.Players);

                    lblSIRatings.Visible = true;
                    lblSITRatings.Visible = true;
                    lblSITRatings.Text = tGame.Game.GetData(RvGame.GameData.Ratings);

                    lblSIGenre.Visible = true;
                    lblSITGenre.Visible = true;
                    lblSITGenre.Text = tGame.Game.GetData(RvGame.GameData.Genre);

                    lblSIPeripheral.Visible = true;
                    lblSITPeripheral.Visible = true;
                    lblSITPeripheral.Text = tGame.Game.GetData(RvGame.GameData.Peripheral);

                    lblSIBarCode.Visible = true;
                    lblSITBarCode.Visible = true;
                    lblSITBarCode.Text = tGame.Game.GetData(RvGame.GameData.BarCode);

                    lblSIMediaCatalogNumber.Visible = true;
                    lblSITMediaCatalogNumber.Visible = true;
                    lblSITMediaCatalogNumber.Text = tGame.Game.GetData(RvGame.GameData.MediaCatalogNumber);

                }
                else
                {
                    lblSIDescription.Visible = true;
                    lblSITDescription.Visible = true;
                    lblSITDescription.Text = tGame.Game.GetData(RvGame.GameData.Description);

                    lblSIManufacturer.Visible = true;
                    lblSITManufacturer.Visible = true;
                    lblSITManufacturer.Text = tGame.Game.GetData(RvGame.GameData.Manufacturer);

                    lblSICloneOf.Visible = true;
                    lblSITCloneOf.Visible = true;
                    lblSITCloneOf.Text = tGame.Game.GetData(RvGame.GameData.CloneOf);

                    lblSIRomOf.Visible = true;
                    lblSITRomOf.Visible = true;
                    lblSITRomOf.Text = tGame.Game.GetData(RvGame.GameData.RomOf);

                    lblSIYear.Visible = true;
                    lblSITYear.Visible = true;
                    lblSITYear.Text = tGame.Game.GetData(RvGame.GameData.Year);

                    lblSITotalRoms.Visible = true;
                    lblSITTotalRoms.Visible = true;




                    lblSIPublisher.Visible = false;
                    lblSITPublisher.Visible = false;

                    lblSIDeveloper.Visible = false;
                    lblSITDeveloper.Visible = false;

                    lblSIEdition.Visible = false;
                    lblSITEdition.Visible = false;

                    lblSIVersion.Visible = false;
                    lblSITVersion.Visible = false;

                    lblSIType.Visible = false;
                    lblSITType.Visible = false;

                    lblSIMedia.Visible = false;
                    lblSITMedia.Visible = false;

                    lblSILanguage.Visible = false;
                    lblSITLanguage.Visible = false;

                    lblSIPlayers.Visible = false;
                    lblSITPlayers.Visible = false;

                    lblSIRatings.Visible = false;
                    lblSITRatings.Visible = false;

                    lblSIGenre.Visible = false;
                    lblSITGenre.Visible = false;

                    lblSIPeripheral.Visible = false;
                    lblSITPeripheral.Visible = false;

                    lblSIBarCode.Visible = false;
                    lblSITBarCode.Visible = false;

                    lblSIMediaCatalogNumber.Visible = false;
                    lblSITMediaCatalogNumber.Visible = false;

                }
            }

            if (Settings.IsMono && RomGrid.RowCount > 0)
                RomGrid.CurrentCell = RomGrid[0,0];

            RomGrid.Rows.Clear();
            AddDir(tGame, "");
            GC.Collect();
        }
예제 #24
0
        private static bool LoadHeaderFromDat(ref RvDir tDir, ref XmlDocument doc, ref FileType thisFileType)
        {
            if (doc.DocumentElement == null)
                return false;
            XmlNode head = doc.DocumentElement.SelectSingleNode("header");

            if (head == null)
                return false;
            RvDat tDat = new RvDat();
            tDat.AddData(RvDat.DatData.DatName, VarFix.CleanFileName(head.SelectSingleNode("name")));
            tDat.AddData(RvDat.DatData.RootDir, VarFix.CleanFileName(head.SelectSingleNode("rootdir")));
            tDat.AddData(RvDat.DatData.Description, VarFix.String(head.SelectSingleNode("description")));
            tDat.AddData(RvDat.DatData.Category, VarFix.String(head.SelectSingleNode("category")));
            tDat.AddData(RvDat.DatData.Version, VarFix.String(head.SelectSingleNode("version")));
            tDat.AddData(RvDat.DatData.Date, VarFix.String(head.SelectSingleNode("date")));
            tDat.AddData(RvDat.DatData.Author, VarFix.String(head.SelectSingleNode("author")));
            tDat.AddData(RvDat.DatData.Email, VarFix.String(head.SelectSingleNode("email")));
            tDat.AddData(RvDat.DatData.HomePage, VarFix.String(head.SelectSingleNode("homepage")));
            tDat.AddData(RvDat.DatData.URL, VarFix.String(head.SelectSingleNode("url")));


            string superDAT = VarFix.String(head.SelectSingleNode("type"));
            _cleanFileNames = superDAT.ToLower() != "superdat" && superDAT.ToLower() != "gigadat";
            if (!_cleanFileNames) tDat.AddData(RvDat.DatData.SuperDat, "superdat");

            thisFileType = FileType.ZipFile;

            // Look for:   <romvault forcepacking="unzip"/>
            XmlNode packingNode = head.SelectSingleNode("romvault");
            if (packingNode == null)
                // Look for:   <clrmamepro forcepacking="unzip"/>
                packingNode = head.SelectSingleNode("clrmamepro");
            if (packingNode != null)
            {
                if (packingNode.Attributes != null)
                {
                    string val = VarFix.String(packingNode.Attributes.GetNamedItem("forcepacking")).ToLower();
                    switch (val.ToLower())
                    {
                        case "zip":
                            tDat.AddData(RvDat.DatData.FileType, "zip");
                            thisFileType = FileType.ZipFile;
                            break;
                        case "unzip":
                        case "file":
                            tDat.AddData(RvDat.DatData.FileType, "file");
                            thisFileType = FileType.File;
                            break;
                        default:
                            thisFileType = FileType.ZipFile;
                            break;
                    }

                    val = VarFix.String(packingNode.Attributes.GetNamedItem("forcemerging")).ToLower();
                    switch (val.ToLower())
                    {
                        case "split":
                            tDat.AddData(RvDat.DatData.MergeType, "split");
                            break;
                        case "full":
                            tDat.AddData(RvDat.DatData.MergeType, "full");
                            break;
                        default:
                            tDat.AddData(RvDat.DatData.MergeType, "split");
                            break;
                    }
                    val = VarFix.String(packingNode.Attributes.GetNamedItem("dir")).ToLower(); // noautodir , nogame
                    if (!String.IsNullOrEmpty(val))
                        tDat.AddData(RvDat.DatData.DirSetup, val);
                }
            }

            // Look for: <notzipped>true</notzipped>
            string notzipped = VarFix.String(head.SelectSingleNode("notzipped"));
            if (notzipped.ToLower() == "true" || notzipped.ToLower() == "yes") thisFileType = FileType.File;

            tDir.Dat = tDat;
            return true;
        }
예제 #25
0
        private static void LoadRomFromDat(ref RvDir tGame, XmlNode romNode, FileType thisFileType)
        {
            if (romNode.Attributes == null)
                return;


            RvFile tRom = new RvFile(thisFileType)
                              {
                                  Dat = tGame.Dat,
                                  Size = VarFix.ULong(romNode.Attributes.GetNamedItem("size")),
                                  Name = VarFix.CleanFullFileName(romNode.Attributes.GetNamedItem("name")),
                                  CRC = VarFix.CleanMD5SHA1(romNode.Attributes.GetNamedItem("crc"), 8),
                                  SHA1 = VarFix.CleanMD5SHA1(romNode.Attributes.GetNamedItem("sha1"), 40),
                                  MD5 = VarFix.CleanMD5SHA1(romNode.Attributes.GetNamedItem("md5"), 32),
                                  Merge = VarFix.CleanFullFileName(romNode.Attributes.GetNamedItem("merge")),
                                  Status = VarFix.ToLower(romNode.Attributes.GetNamedItem("status"))
                              };

            if (tRom.Size != null) tRom.FileStatusSet(FileStatus.SizeFromDAT);
            if (tRom.CRC != null) tRom.FileStatusSet(FileStatus.CRCFromDAT);
            if (tRom.SHA1 != null) tRom.FileStatusSet(FileStatus.SHA1FromDAT);
            if (tRom.MD5 != null) tRom.FileStatusSet(FileStatus.MD5FromDAT);

            tGame.ChildAdd(tRom);
        }
예제 #26
0
        private static void LoadGameFromDat(ref RvDir tDat, XmlNode gameNode, FileType thisFileType)
        {
            if (gameNode.Attributes == null)
                return;

            RvDir parent = tDat;
            RvDir tDir;
            int index1 = 0;

            string fullname = VarFix.CleanFullFileName(gameNode.Attributes.GetNamedItem("name"));
            if (_cleanFileNames)
                fullname = fullname.Replace("/", "-");
            else
            {
                while (fullname.Contains("/"))
                {
                    int firstSlash = fullname.IndexOf("/", StringComparison.Ordinal);
                    string dir = fullname.Substring(0, firstSlash);
                    dir = VarFix.CleanFileName(dir);

                    fullname = fullname.Substring(firstSlash + 1);
                    int index;
                    if (parent.ChildNameSearch(new RvDir(FileType.Dir) { Name = dir }, out index) == 0)
                    {
                        parent = (RvDir)parent.Child(index);
                    }
                    else
                    {
                        RvDir tpDir = new RvDir(FileType.Dir)
                                          {
                                              Name = dir,
                                              DatStatus = DatStatus.InDatCollect,
                                              Dat = tDat.Dat,
                                              Tree = new RvTreeRow()
                                          };
                        parent.ChildAdd(tpDir, index);
                        parent = tpDir;
                    }
                }
            }

            tDir = new RvDir(DBTypeGet.DirFromFile(thisFileType))
                       {
                           Name = fullname,
                           DatStatus = DatStatus.InDatCollect,
                           Dat = tDat.Dat
                       };

            string testName = tDir.Name;
            int nameCount = 0;
            while (parent.ChildNameSearch(tDir, out index1) == 0)
            {
                tDir.Name = testName + "_" + nameCount;
                nameCount++;
            }

            tDir.Game = new RvGame();
            tDir.Game.AddData(RvGame.GameData.RomOf, VarFix.CleanFileName(gameNode.Attributes.GetNamedItem("romof")));
            tDir.Game.AddData(RvGame.GameData.Description, VarFix.String(gameNode.SelectSingleNode("description")));

            tDir.Game.AddData(RvGame.GameData.Sourcefile, VarFix.String(gameNode.Attributes.GetNamedItem("sourcefile")));
            tDir.Game.AddData(RvGame.GameData.IsBios, VarFix.String(gameNode.Attributes.GetNamedItem("isbios")));
            tDir.Game.AddData(RvGame.GameData.CloneOf, VarFix.CleanFileName(gameNode.Attributes.GetNamedItem("cloneof")));
            tDir.Game.AddData(RvGame.GameData.SampleOf, VarFix.CleanFileName(gameNode.Attributes.GetNamedItem("sampleof")));
            tDir.Game.AddData(RvGame.GameData.Board, VarFix.String(gameNode.Attributes.GetNamedItem("board")));
            tDir.Game.AddData(RvGame.GameData.Year, VarFix.String(gameNode.SelectSingleNode("year")));
            tDir.Game.AddData(RvGame.GameData.Manufacturer, VarFix.String(gameNode.SelectSingleNode("manufacturer")));

            XmlNode trurip = gameNode.SelectSingleNode("trurip");
            if (trurip != null)
            {
                tDir.Game.AddData(RvGame.GameData.Trurip, "yes");
                tDir.Game.AddData(RvGame.GameData.Year, VarFix.String(trurip.SelectSingleNode("year")));
                tDir.Game.AddData(RvGame.GameData.Publisher, VarFix.String(trurip.SelectSingleNode("publisher")));
                tDir.Game.AddData(RvGame.GameData.Developer, VarFix.String(trurip.SelectSingleNode("developer")));
                tDir.Game.AddData(RvGame.GameData.Edition, VarFix.String(trurip.SelectSingleNode("edition")));
                tDir.Game.AddData(RvGame.GameData.Version, VarFix.String(trurip.SelectSingleNode("version")));
                tDir.Game.AddData(RvGame.GameData.Type, VarFix.String(trurip.SelectSingleNode("type")));
                tDir.Game.AddData(RvGame.GameData.Media, VarFix.String(trurip.SelectSingleNode("media")));
                tDir.Game.AddData(RvGame.GameData.Language, VarFix.String(trurip.SelectSingleNode("language")));
                tDir.Game.AddData(RvGame.GameData.Players, VarFix.String(trurip.SelectSingleNode("players")));
                tDir.Game.AddData(RvGame.GameData.Ratings, VarFix.String(trurip.SelectSingleNode("ratings")));
                tDir.Game.AddData(RvGame.GameData.Peripheral, VarFix.String(trurip.SelectSingleNode("peripheral")));
                tDir.Game.AddData(RvGame.GameData.Genre, VarFix.String(trurip.SelectSingleNode("genre")));
                tDir.Game.AddData(RvGame.GameData.MediaCatalogNumber, VarFix.String(trurip.SelectSingleNode("mediacatalognumber")));
                tDir.Game.AddData(RvGame.GameData.BarCode, VarFix.String(trurip.SelectSingleNode("barcode")));
            }

            RvDir tDirCHD = new RvDir(FileType.Dir)
                                {
                                    Name = tDir.Name,
                                    DatStatus = tDir.DatStatus,
                                    Dat = tDir.Dat,
                                    Game = tDir.Game
                                };

            XmlNodeList romNodeList = gameNode.SelectNodes("rom");
            if (romNodeList != null)
                for (int i = 0; i < romNodeList.Count; i++)
                    LoadRomFromDat(ref tDir, romNodeList[i], thisFileType);

            XmlNodeList diskNodeList = gameNode.SelectNodes("disk");
            if (diskNodeList != null)
                for (int i = 0; i < diskNodeList.Count; i++)
                    LoadDiskFromDat(ref tDirCHD, diskNodeList[i]);

            if (tDir.ChildCount > 0)
                parent.ChildAdd(tDir, index1);
            if (tDirCHD.ChildCount > 0)
                parent.ChildAdd(tDirCHD);
        }
예제 #27
0
        private static bool LoadMameHeaderFromDat(ref RvDir tDir, ref XmlDocument doc, ref FileType thisFileType)
        {
            if (doc.DocumentElement == null)
                return false;
            XmlNode head = doc.SelectSingleNode("mame");

            if (head == null || head.Attributes == null)
                return false;
            RvDat tDat = new RvDat();
            tDat.AddData(RvDat.DatData.DatName, VarFix.CleanFileName(head.Attributes.GetNamedItem("build")));
            tDat.AddData(RvDat.DatData.Description, VarFix.String(head.Attributes.GetNamedItem("build")));

            thisFileType = FileType.ZipFile;
            tDir.Dat = tDat;
            return true;
        }
예제 #28
0
        private static void MarkAsMissing(RvDir dbDir)
        {
            for (int i = 0; i < dbDir.ChildCount; i++)
            {
                RvBase dbChild = dbDir.Child(i);

                if (dbChild.FileRemove() == EFile.Delete)
                {
                    dbDir.ChildRemove(i);
                    i--;
                }
                else
                {
                    switch (dbChild.FileType)
                    {
                        case FileType.Zip:
                            MarkAsMissing((RvDir)dbChild);
                            break;
                        case FileType.Dir:
                            RvDir tDir = (RvDir)dbChild;
                            if (tDir.Tree == null)
                                MarkAsMissing(tDir);
                            break;
                    }
                }
            }
        }
예제 #29
0
        private static void LoadDirFromDat(ref RvDir tDat, XmlNode dirNode, FileType thisFileType)
        {
            if (dirNode.Attributes == null)
                return;

            RvDir parent = tDat;

            string fullname = VarFix.CleanFullFileName(dirNode.Attributes.GetNamedItem("name"));
            while (fullname.Contains("/"))
            {
                int firstSlash = fullname.IndexOf("/", StringComparison.Ordinal);
                string dir = fullname.Substring(0, firstSlash);
                dir = VarFix.CleanFileName(dir);

                fullname = fullname.Substring(firstSlash + 1);
                int index;
                if (parent.ChildNameSearch(new RvDir(FileType.Dir) { Name = dir }, out index) == 0)
                {
                    parent = (RvDir)parent.Child(index);
                }
                else
                {
                    RvDir tpDir = new RvDir(FileType.Dir)
                                      {
                                          Name = dir,
                                          DatStatus = DatStatus.InDatCollect,
                                          Dat = tDat.Dat,
                                          Tree = new RvTreeRow()
                                      };
                    parent.ChildAdd(tpDir, index);
                    parent = tpDir;
                }
            }

            RvDir tDir = new RvDir(FileType.Dir)
                             {
                                 Name = fullname,
                                 DatStatus = DatStatus.InDatCollect,
                                 Dat = tDat.Dat,
                                 Tree = new RvTreeRow()
                             };

            int index1;
            if (parent.ChildNameSearch(tDir, out index1) == 0)
                tDir = (RvDir)parent.Child(index1);
            else
                tDat.ChildAdd(tDir, index1);

            XmlNodeList dirNodeList = dirNode.SelectNodes("dir");
            if (dirNodeList != null)
            {
                for (int i = 0; i < dirNodeList.Count; i++)
                {
                    LoadDirFromDat(ref tDir, dirNodeList[i], thisFileType);
                }
            }

            XmlNodeList gameNodeList = dirNode.SelectNodes("game");
            if (gameNodeList != null)
            {
                for (int i = 0; i < gameNodeList.Count; i++)
                {
                    LoadGameFromDat(ref tDir, gameNodeList[i], thisFileType);
                }
            }
        }
예제 #30
0
        private void UpdateGameGrid(RvDir tDir)
        {


            lblDITName.Text = tDir.Name;
            if (tDir.Dat != null)
            {
                RvDat tDat = tDir.Dat;
                lblDITDescription.Text = tDat.GetData(RvDat.DatData.Description);
                lblDITCategory.Text = tDat.GetData(RvDat.DatData.Category);
                lblDITVersion.Text = tDat.GetData(RvDat.DatData.Version);
                lblDITAuthor.Text = tDat.GetData(RvDat.DatData.Author);
                lblDITDate.Text = tDat.GetData(RvDat.DatData.Date);
            }
            else if (tDir.DirDatCount == 1)
            {
                RvDat tDat = tDir.DirDat(0);
                lblDITDescription.Text = tDat.GetData(RvDat.DatData.Description);
                lblDITCategory.Text = tDat.GetData(RvDat.DatData.Category);
                lblDITVersion.Text = tDat.GetData(RvDat.DatData.Version);
                lblDITAuthor.Text = tDat.GetData(RvDat.DatData.Author);
                lblDITDate.Text = tDat.GetData(RvDat.DatData.Date);
            }
            else
            {
                lblDITDescription.Text = "";
                lblDITCategory.Text = "";
                lblDITVersion.Text = "";
                lblDITAuthor.Text = "";
                lblDITDate.Text = "";
            }



            lblDITPath.Text = tDir.FullName;


            lblDITRomsGot.Text = tDir.DirStatus.CountCorrect().ToString(CultureInfo.InvariantCulture);
            lblDITRomsMissing.Text = tDir.DirStatus.CountMissing().ToString(CultureInfo.InvariantCulture);
            lblDITRomsFixable.Text = tDir.DirStatus.CountFixesNeeded().ToString(CultureInfo.InvariantCulture);
            lblDITRomsUnknown.Text = (tDir.DirStatus.CountUnknown() + tDir.DirStatus.CountInToSort()).ToString(CultureInfo.InvariantCulture);

            _updatingGameGrid = true;

            if (Settings.IsMono)
            {
                if (GameGrid.RowCount > 0)
                    GameGrid.CurrentCell = GameGrid[0,0];
                if (RomGrid.RowCount > 0)
                    RomGrid.CurrentCell = RomGrid[0,0];
            }

            GameGrid.Rows.Clear();
            RomGrid.Rows.Clear();

            // clear sorting
            GameGrid.Columns[_gameGridSortColumnIndex].HeaderCell.SortGlyphDirection = SortOrder.None;
            _gameGridSortColumnIndex = 0;
            _gameGridSortOrder = SortOrder.Descending;


            ReportStatus tDirStat;

            _gameGridColumnXPositions = new int[(int)RepStatus.EndValue];

            int rowCount = 0;
            for (int j = 0; j < tDir.ChildCount; j++)
            {

                RvDir tChildDir = tDir.Child(j) as RvDir;
                if (tChildDir == null) continue;

                tDirStat = tChildDir.DirStatus;

                bool gCorrect = tDirStat.HasCorrect();
                bool gMissing = tDirStat.HasMissing();
                bool gUnknown = tDirStat.HasUnknown();
                bool gInToSort = tDirStat.HasInToSort();
                bool gFixes = tDirStat.HasFixesNeeded();

                bool show = (chkBoxShowCorrect.Checked && gCorrect && !gMissing && !gFixes);
                show = show || (chkBoxShowMissing.Checked && gMissing);
                show = show || (chkBoxShowFixed.Checked && gFixes);
                show = show || (gUnknown);
                show = show || (gInToSort);
                show = show || (tChildDir.GotStatus == GotStatus.Corrupt);
                show = show || !(gCorrect || gMissing || gUnknown || gInToSort || gFixes);

                if (!show) continue;

                rowCount++;

                int columnIndex = 0;
                for (int l = 0; l < RepairStatus.DisplayOrder.Length; l++)
                {
                    if (l >= 13) columnIndex = l;

                    if (tDirStat.Get(RepairStatus.DisplayOrder[l]) <= 0) continue;

                    int len = DigitLength(tDirStat.Get(RepairStatus.DisplayOrder[l])) * 7 + 26;
                    if (len > _gameGridColumnXPositions[columnIndex])
                        _gameGridColumnXPositions[columnIndex] = len;
                    columnIndex++;
                }
            }
            GameGrid.RowCount = rowCount;

            int t = 0;
            for (int l = 0; l < (int)RepStatus.EndValue; l++)
            {
                int colWidth = _gameGridColumnXPositions[l];
                _gameGridColumnXPositions[l] = t;
                t += colWidth;
            }

            int row = 0;
            for (int j = 0; j < tDir.ChildCount; j++)
            {
                RvDir tChildDir = tDir.Child(j) as RvDir;
                if (tChildDir == null) continue;

                tDirStat = tChildDir.DirStatus;

                bool gCorrect = tDirStat.HasCorrect();
                bool gMissing = tDirStat.HasMissing();
                bool gUnknown = tDirStat.HasUnknown();
                bool gFixes = tDirStat.HasFixesNeeded();
                bool gInToSort = tDirStat.HasInToSort();

                bool show = (chkBoxShowCorrect.Checked && gCorrect && !gMissing && !gFixes);
                show = show || (chkBoxShowMissing.Checked && gMissing);
                show = show || (chkBoxShowFixed.Checked && gFixes);
                show = show || (gUnknown);
                show = show || (gInToSort);
                show = show || (tChildDir.GotStatus == GotStatus.Corrupt);
                show = show || !(gCorrect || gMissing || gUnknown || gInToSort || gFixes);

                if (!show) continue;
               
                GameGrid.Rows[row].Selected = false;
                GameGrid.Rows[row].Tag = tChildDir;
                row++;
            }

            _updatingGameGrid = false;

            UpdateRomGrid(tDir);
        }