예제 #1
0
        // by declaring these only once you get a huge performance boost

        // This method ensures that an RNG is only created once,
        // and not every time a Generate function is called

        public List <Frame> Generate(
            FrameCompare frameCompare,
            uint id,
            uint sid)
        {
            frames = new List <Frame>();

            if (FrameType == FrameType.ColoXD)
            {
                var rng = new XdRng((uint)InitialSeed);
                rngList = new List <uint>();

                for (uint cnt = 1; cnt < InitialFrame; cnt++)
                {
                    rng.GetNext32BitNumber();
                }

                for (uint cnt = 0; cnt < 12; cnt++)
                {
                    rngList.Add(rng.GetNext16BitNumber());
                }

                for (uint cnt = 0; cnt < maxResults; cnt++, rngList.RemoveAt(0), rngList.Add(rng.GetNext16BitNumber()))
                {
                    switch (FrameType)
                    {
                    case FrameType.ColoXD:
                        frame = Frame.GenerateFrame(
                            0,
                            FrameType.ColoXD,
                            cnt + InitialFrame,
                            rngList[0],
                            rngList[4],
                            rngList[3],
                            rngList[0],
                            rngList[1],
                            id, sid);

                        break;

                    case FrameType.Channel:
                        frame = Frame.GenerateFrame(
                            0,
                            FrameType.Channel,
                            cnt + InitialFrame,
                            rngList[0],
                            rngList[1],
                            rngList[2],
                            (rngList[6]) >> 11,
                            (rngList[7]) >> 11,
                            (rngList[8]) >> 11,
                            (rngList[10]) >> 11,
                            (rngList[11]) >> 11,
                            (rngList[9]) >> 11,
                            40122, rngList[0]);

                        break;
                    }

                    if (frameCompare.Compare(frame))
                    {
                        frames.Add(frame); break;
                    }
                }
            }
            else
            {
                //  We are going to grab our initial set of rngs here and
                //  then start our loop so that we can iterate as many
                //  times as we have to.
                var rng = new PokeRng((uint)InitialSeed);
                rngList = new List <uint>();

                for (uint cnt = 1; cnt < InitialFrame; cnt++)
                {
                    rng.GetNext32BitNumber();
                }

                for (uint cnt = 0; cnt < 20; cnt++)
                {
                    rngList.Add(rng.GetNext16BitNumber());
                }

                lastseed = rng.Seed;

                for (uint cnt = 0; cnt < maxResults; cnt++, rngList.RemoveAt(0), rngList.Add(rng.GetNext16BitNumber()))
                {
                    switch (FrameType)
                    {
                    case FrameType.Method1:
                        frame =
                            Frame.GenerateFrame(
                                0,
                                FrameType.Method1,
                                cnt + InitialFrame,
                                rngList[0],
                                rngList[0],
                                rngList[1],
                                rngList[2],
                                rngList[3],
                                id, sid, cnt);

                        break;

                    case FrameType.Method1Reverse:
                        frame =
                            Frame.GenerateFrame(
                                0,
                                FrameType.Method1Reverse,
                                cnt + InitialFrame,
                                rngList[0],
                                rngList[1],
                                rngList[0],
                                rngList[2],
                                rngList[3],
                                id, sid, cnt);

                        break;

                    case FrameType.Method2:
                        frame =
                            Frame.GenerateFrame(
                                0,
                                FrameType.Method2,
                                cnt + InitialFrame,
                                rngList[0],
                                rngList[0],
                                rngList[1],
                                rngList[3],
                                rngList[4],
                                id, sid, cnt);

                        break;

                    case FrameType.Method4:
                        frame =
                            Frame.GenerateFrame(
                                0,
                                FrameType.Method4,
                                cnt + InitialFrame,
                                rngList[0],
                                rngList[0],
                                rngList[1],
                                rngList[2],
                                rngList[4],
                                id, sid, cnt);

                        break;
                    }

                    //  Now we need to filter and decide if we are going
                    //  to add this to our collection for display to the
                    //  user.

                    if (frameCompare.Compare(frame))
                    {
                        frames.Add(frame); break;
                    }
                }
            }

            return(frames);
        }
예제 #2
0
        private void Search(uint pid, uint ivs, int num1, int num2, uint initseed, uint minframes, uint maxframes)
        {
            uint pidl = pid & 0xFFFF;
            uint pidh = pid >> 16;
            uint ivsh = ivs >> 16;
            uint ivsl = ivs & 0xFFFF;

            uint[] seeds = new uint[5];
            var    rng   = new PokeRng(initseed);

            rng.GetNext32BitNumber((int)minframes);

            for (int x = 0; x < 5; x++)
            {
                seeds[x] = rng.GetNext16BitNumber();
            }

            int j = 4;
            int k;

            for (uint i = 1 + minframes; i < maxframes; i++, seeds[j] = rng.GetNext16BitNumber())
            {
                if (++j > 4)
                {
                    j = 0;
                }

                if (seeds[j] != pidl)
                {
                    continue;
                }

                if (seeds[j >= 4 ? 0 : j + 1] != pidh)
                {
                    continue;
                }

                k = j + num1;
                if (k > 4)
                {
                    k -= 5;
                }

                if ((seeds[k] & 0x7FFF) != ivsl)
                {
                    continue;
                }

                k = j + num2;
                if (k > 4)
                {
                    k -= 5;
                }

                if ((seeds[k] & 0x7FFF) != ivsh)
                {
                    continue;
                }

                string[] row = new string[] { i.ToString() };
                dataGridView1.Rows.Add(row);
                dataGridView1.Refresh();
                break;
            }
        }