public static MatchPreference PreferWOrn(MudObject Actor, MudObject Object) { if (Actor.Contains(Object, RelativeLocations.WORN)) { return(MatchPreference.Likely); } return(MatchPreference.Plausible); }
public static MatchPreference PreferNotHeld(MudObject Actor, MudObject Object) { if (Actor.Contains(Object, RelativeLocations.HELD)) { return(MatchPreference.Unlikely); } return(MatchPreference.Plausible); }