예제 #1
0
        private void OnGizmoAttemptHandleDragBegin(Gizmo gizmo, int handleId)
        {
            if (handleId == Handle.Id || handleId == _cap2D.HandleId)
            {
                if (_dragChannel == GizmoDragChannel.Offset)
                {
                    GizmoSglAxisOffsetDrag3D.WorkData workData = new GizmoSglAxisOffsetDrag3D.WorkData();
                    workData.Axis       = Vector2Ex.ConvertDirTo3D(StartPosition, GetRealEndPosition(), OffsetDragOrigin, Gizmo.FocusCamera).normalized;
                    workData.DragOrigin = OffsetDragOrigin;
                    workData.SnapStep   = Settings.OffsetSnapStep;
                    _offsetDrag.SetWorkData(workData);
                }
                else
                if (_dragChannel == GizmoDragChannel.Rotation)
                {
                    GizmoSglAxisRotationDrag3D.WorkData workData = new GizmoSglAxisRotationDrag3D.WorkData();
                    workData.Axis             = Gizmo.FocusCamera.transform.forward;
                    workData.SnapMode         = Settings.RotationSnapMode;
                    workData.SnapStep         = Settings.RotationSnapStep;
                    workData.RotationPlanePos = Gizmo.FocusCamera.ScreenToWorldPoint(new Vector3(_transform.Position2D.x, _transform.Position2D.y, Gizmo.FocusCamera.nearClipPlane));

                    _rotationArc.SetArcData(StartPosition, GetRealEndPosition(), GetRealLength());
                    _rotationDrag.SetWorkData(workData);
                }
                else
                if (_dragChannel == GizmoDragChannel.Scale)
                {
                    _scaleAxis = Vector2Ex.ConvertDirTo3D(StartPosition, GetRealEndPosition(), ScaleDragOrigin, Gizmo.FocusCamera);
                    GizmoSglAxisScaleDrag3D.WorkData workData = new GizmoSglAxisScaleDrag3D.WorkData();
                    workData.Axis        = _scaleAxis.normalized;
                    workData.AxisIndex   = _scaleDragAxisIndex;
                    workData.DragOrigin  = ScaleDragOrigin;
                    workData.SnapStep    = Settings.ScaleSnapStep;
                    workData.EntityScale = 1.0f;

                    _scaleDrag.SetWorkData(workData);
                }
            }
        }
예제 #2
0
        private void OnGizmoAttemptHandleDragBegin(Gizmo gizmo, int handleId)
        {
            if (handleId == HandleId)
            {
                if (_dragChannel == GizmoDragChannel.Offset)
                {
                    GizmoDblAxisOffsetDrag3D.WorkData workData = new GizmoDblAxisOffsetDrag3D.WorkData();
                    workData.Axis0      = Vector2Ex.ConvertDirTo3D(_transform.Right2D, OffsetDragOrigin, Gizmo.FocusCamera).normalized;
                    workData.Axis1      = Vector2Ex.ConvertDirTo3D(_transform.Up2D, OffsetDragOrigin, Gizmo.FocusCamera).normalized;
                    workData.DragOrigin = OffsetDragOrigin;
                    workData.SnapStep0  = Settings.OffsetSnapStepRight;
                    workData.SnapStep1  = Settings.OffsetSnapStepUp;
                    _offsetDrag.SetWorkData(workData);
                }
                else
                if (_dragChannel == GizmoDragChannel.Rotation)
                {
                    GizmoSglAxisRotationDrag3D.WorkData workData = new GizmoSglAxisRotationDrag3D.WorkData();
                    workData.Axis     = Gizmo.FocusCamera.transform.forward;
                    workData.SnapMode = Settings.RotationSnapMode;
                    workData.SnapStep = Settings.RotationSnapStep;
                    if (LookAndFeel.PlaneType != GizmoPlane2DType.Polygon)
                    {
                        workData.RotationPlanePos = Gizmo.FocusCamera.ScreenToWorldPoint(new Vector3(Position.x, Position.y, Gizmo.FocusCamera.nearClipPlane));
                    }

                    if (LookAndFeel.PlaneType == GizmoPlane2DType.Circle)
                    {
                        _rotationArc.SetArcData(Position, Gizmo.HoverInfo.HoverPoint, GetRealCircleRadius());
                        _rotationArc.Type = GizmoRotationArc2D.ArcType.Standard;
                    }
                    else
                    if (LookAndFeel.PlaneType == GizmoPlane2DType.Polygon)
                    {
                        Vector3 polyCenter = PolyCenter;
                        workData.RotationPlanePos = Gizmo.FocusCamera.ScreenToWorldPoint(new Vector3(polyCenter.x, polyCenter.y, Gizmo.FocusCamera.nearClipPlane));
                        _rotationArc.SetArcData(PolyCenter, Gizmo.HoverInfo.HoverPoint, 1.0f);
                        _rotationArc.Type               = GizmoRotationArc2D.ArcType.PolyProjected;
                        _rotationArc.ProjectionPoly     = _polygon;
                        _rotationArc.NumProjectedPoints = 100;
                    }
                    _rotationDrag.SetWorkData(workData);
                }
                else
                if (_dragChannel == GizmoDragChannel.Scale)
                {
                    _scaleAxisRight = Vector2Ex.ConvertDirTo3D(Position, GetRealExtentPoint(Shape2DExtentPoint.Right), ScaleDragOrigin, Gizmo.FocusCamera);
                    _scaleAxisUp    = Vector2Ex.ConvertDirTo3D(Position, GetRealExtentPoint(Shape2DExtentPoint.Top), ScaleDragOrigin, Gizmo.FocusCamera);

                    GizmoDblAxisScaleDrag3D.WorkData workData = new GizmoDblAxisScaleDrag3D.WorkData();
                    workData.Axis0      = _scaleAxisRight.normalized;
                    workData.Axis1      = _scaleAxisUp.normalized;
                    workData.AxisIndex0 = _scaleDragAxisIndexRight;
                    workData.AxisIndex1 = _scaleDragAxisIndexUp;
                    workData.DragOrigin = ScaleDragOrigin;
                    workData.SnapStep   = Settings.ProportionalScaleSnapStep;

                    _scaleDrag.SetWorkData(workData);
                }
            }
        }