public GizmoCircle3DBorder(GizmoPlaneSlider3D planeSlider, GizmoHandle targetHandle, CircleShape3D targetCircle) { _planeSlider = planeSlider; _targetHandle = targetHandle; _targetCircle = targetCircle; _borderCircleIndex = _targetHandle.Add3DShape(_borderCircle); _borderCircle.RaycastMode = Shape3DRaycastMode.Wire; _borderTorusIndex = _targetHandle.Add3DShape(_borderTorus); _borderTorus.WireRenderDesc.NumTubeSlices = 0; _borderCylTorusIndex = _targetHandle.Add3DShape(_borderCylTorus); _controllerData.Border = this; _controllerData.PlaneSlider = _planeSlider; _controllerData.Gizmo = Gizmo; _controllerData.TargetHandle = _targetHandle; _controllerData.TargetCircle = targetCircle; _controllerData.BorderCircle = _borderCircle; _controllerData.BorderTorus = _borderTorus; _controllerData.BorderCylTorus = _borderCylTorus; _controllerData.BorderCircleIndex = _borderCircleIndex; _controllerData.BorderTorusIndex = _borderTorusIndex; _controllerData.BorderCylTorusIndex = _borderCylTorusIndex; _controllers[(int)GizmoCircle3DBorderType.Thin] = new GizmoThinCircle3DBorderController(_controllerData); _controllers[(int)GizmoCircle3DBorderType.Torus] = new GizmoTorusCircle3DBorderController(_controllerData); _controllers[(int)GizmoCircle3DBorderType.CylindricalTorus] = new GizmoCylindricalTorusCircle3DBorderController(_controllerData); Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; }
public GizmoQuad3DBorder(GizmoPlaneSlider3D planeSlider, GizmoHandle targetHandle, QuadShape3D targetQuad) { _planeSlider = planeSlider; _targetHandle = targetHandle; _targetQuad = targetQuad; _borderQuadIndex = _targetHandle.Add3DShape(_borderQuad); _borderQuad.RaycastMode = Shape3DRaycastMode.Wire; _topBoxIndex = _targetHandle.Add3DShape(_topBox); _rightBoxIndex = _targetHandle.Add3DShape(_rightBox); _bottomBoxIndex = _targetHandle.Add3DShape(_bottomBox); _leftBoxIndex = _targetHandle.Add3DShape(_leftBox); _topLeftBoxIndex = _targetHandle.Add3DShape(_topLeftBox); _topRightBoxIndex = _targetHandle.Add3DShape(_topRightBox); _bottomRightBoxIndex = _targetHandle.Add3DShape(_bottomRightBox); _bottomLeftBoxIndex = _targetHandle.Add3DShape(_bottomLeftBox); _sortedBoxIndices.Add(_topBoxIndex); _sortedBoxIndices.Add(_rightBoxIndex); _sortedBoxIndices.Add(_bottomBoxIndex); _sortedBoxIndices.Add(_leftBoxIndex); _sortedBoxIndices.Add(_topLeftBoxIndex); _sortedBoxIndices.Add(_topRightBoxIndex); _sortedBoxIndices.Add(_bottomRightBoxIndex); _sortedBoxIndices.Add(_bottomLeftBoxIndex); _controllerData.Border = this; _controllerData.PlaneSlider = _planeSlider; _controllerData.Gizmo = Gizmo; _controllerData.TargetHandle = _targetHandle; _controllerData.TargetQuad = _targetQuad; _controllerData.BorderQuad = _borderQuad; _controllerData.TopBox = _topBox; _controllerData.RightBox = _rightBox; _controllerData.BottomBox = _bottomBox; _controllerData.LeftBox = _leftBox; _controllerData.TopLeftBox = _topLeftBox; _controllerData.TopRightBox = _topRightBox; _controllerData.BottomRightBox = _bottomRightBox; _controllerData.BottomLeftBox = _bottomLeftBox; _controllerData.BorderQuadIndex = _borderQuadIndex; _controllerData.TopBoxIndex = _topBoxIndex; _controllerData.RightBoxIndex = _rightBoxIndex; _controllerData.BottomBoxIndex = _bottomBoxIndex; _controllerData.LeftBoxIndex = _leftBoxIndex; _controllerData.TopLeftBoxIndex = _topLeftBoxIndex; _controllerData.TopRightBoxIndex = _topRightBoxIndex; _controllerData.BottomRightBoxIndex = _bottomRightBoxIndex; _controllerData.BottomLeftBoxIndex = _bottomLeftBoxIndex; _controllers[(int)GizmoQuad3DBorderType.Thin] = new GizmoThinQuad3DBorderController(_controllerData); _controllers[(int)GizmoQuad3DBorderType.Box] = new GizmoBoxQuad3DBorderController(_controllerData); Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; }
public GizmoRATriangle3DBorder(GizmoPlaneSlider3D planeSlider, GizmoHandle targetHandle, RightAngTriangle3D targetRiangle) { _planeSlider = planeSlider; _targetHandle = targetHandle; _targetTriangle = targetRiangle; _borderTriangleIndex = _targetHandle.Add3DShape(_borderTriangle); _borderTriangle.RaycastMode = Shape3DRaycastMode.Wire; _controllerData.Border = this; _controllerData.PlaneSlider = _planeSlider; _controllerData.Gizmo = _targetHandle.Gizmo; _controllerData.TargetHandle = _targetHandle; _controllerData.TargetTriangle = _targetTriangle; _controllerData.BorderTriangle = _borderTriangle; _controllerData.BorderTriangleIndex = _borderTriangleIndex; _controllers[(int)GizmoQuad3DBorderType.Thin] = new GizmoThinRATriangle3DBorderController(_controllerData); _targetHandle.Gizmo.PreUpdateBegin += OnGizmoPreUpdateBegin; }