예제 #1
0
        public void SetMultiAxisScaleMode(GizmoMultiAxisScaleMode scaleMode)
        {
            if (Gizmo.IsDragged || scaleMode == _multiAxisScaleMode)
            {
                return;
            }

            _multiAxisScaleMode = scaleMode;
            if (_multiAxisScaleMode == GizmoMultiAxisScaleMode.DoubleAxis)
            {
                _dblSliders.SetVisible(true, true);
                _midCap.SetVisible(false);
            }
            else
            if (_multiAxisScaleMode == GizmoMultiAxisScaleMode.Uniform)
            {
                _dblSliders.SetVisible(false, true);
                _midCap.SetVisible(true);
            }
        }
예제 #2
0
        public void SetVertexSnapEnabled(bool isEnabled)
        {
            if (_isVertexSnapEnabled == isEnabled ||
                _is2DModeEnabled || !_isEnabled ||
                Gizmo.IsDragged)
            {
                return;
            }

            if (isEnabled)
            {
                _vertSnapCap.SetVisible(true);
                _midCap.SetVisible(false);
                _dblSliders.SetVisible(false, true);
            }
            else
            {
                _vertSnapCap.SetVisible(false);
            }

            _isVertexSnapEnabled = isEnabled;
        }
예제 #3
0
        public override void OnGizmoUpdateBegin()
        {
            if (UseSnapEnableHotkey)
            {
                SetSnapEnabled(Hotkeys.EnableSnapping.IsActive());
            }

            _midCap.SetVisible(LookAndFeel3D.IsMidCapVisible);
            _camXYRotationDrag.Sensitivity = Settings3D.DragSensitivity;

            _xSlider.SetBorderVisible(LookAndFeel3D.IsAxisVisible(0));
            _ySlider.SetBorderVisible(LookAndFeel3D.IsAxisVisible(1));
            _zSlider.SetBorderVisible(LookAndFeel3D.IsAxisVisible(2));
            _camLookSlider.SetBorderVisible(LookAndFeel3D.IsCamLookSliderVisible);

            if (_camLookSlider.IsBorderVisible)
            {
                UpdateCamLookSlider(Gizmo.FocusCamera);
            }
        }
예제 #4
0
 /// <summary>
 /// Sets the visibility state of the 3D cap. A visible cap will be rendered, and
 /// it can also be hovered if it is set to be hoverable (see 'Set3DCapHoverable').
 /// </summary>
 public void Set3DCapVisible(bool isVisible)
 {
     _cap3D.SetVisible(isVisible);
 }
예제 #5
0
        public override void OnGizmoUpdateBegin()
        {
            if (UseSnapEnableHotkey)
            {
                SetSnapEnabled(Hotkeys.EnableSnapping.IsActive());
            }

            if (Use2DModeEnableHotkey)
            {
                Set2DModeEnabled(Hotkeys.Enable2DMode.IsActive());
            }

            // Move
            Update2DGizmoPosition();
            if (!_is2DModeEnabled)
            {
                bool vSnapWasEnabled = _isMvVertexSnapEnabled;
                if (!vSnapWasEnabled)
                {
                    _mvPostVSnapPosRestore = Gizmo.Transform.Position3D;
                }
                if (UseVertSnapEnableHotkey)
                {
                    SetMvVertexSnapEnabled(Hotkeys.EnableVertexSnapping.IsActive());
                }
                if (vSnapWasEnabled && !_isMvVertexSnapEnabled)
                {
                    Gizmo.Transform.Position3D = _mvPostVSnapPosRestore;
                }

                if (!Gizmo.IsDragged || IsDraggingMoveHandle())
                {
                    _mvPXSlider.SetVisible(LookAndFeel3D.IsMvPositiveSliderVisible(0));
                    _mvPXSlider.Set3DCapVisible(LookAndFeel3D.IsMvPositiveSliderCapVisible(0));
                    _mvPYSlider.SetVisible(LookAndFeel3D.IsMvPositiveSliderVisible(1));
                    _mvPYSlider.Set3DCapVisible(LookAndFeel3D.IsMvPositiveSliderCapVisible(1));
                    _mvPZSlider.SetVisible(LookAndFeel3D.IsMvPositiveSliderVisible(2));
                    _mvPZSlider.Set3DCapVisible(LookAndFeel3D.IsMvPositiveSliderCapVisible(2));
                    _mvNXSlider.SetVisible(LookAndFeel3D.IsMvNegativeSliderVisible(0));
                    _mvNXSlider.Set3DCapVisible(LookAndFeel3D.IsMvNegativeSliderCapVisible(0));
                    _mvNYSlider.SetVisible(LookAndFeel3D.IsMvNegativeSliderVisible(1));
                    _mvNYSlider.Set3DCapVisible(LookAndFeel3D.IsMvNegativeSliderCapVisible(1));
                    _mvNZSlider.SetVisible(LookAndFeel3D.IsMvNegativeSliderVisible(2));
                    _mvNZSlider.Set3DCapVisible(LookAndFeel3D.IsMvNegativeSliderCapVisible(2));
                }
            }

            if (!_isMvVertexSnapEnabled && !_is2DModeEnabled)
            {
                if (!Gizmo.IsDragged || IsDraggingMoveHandle())
                {
                    _mvXYSlider.SetVisible(LookAndFeel3D.IsMvDblSliderVisible(PlaneId.XY));
                    _mvXYSlider.SetBorderVisible(_mvXYSlider.IsVisible);
                    _mvYZSlider.SetVisible(LookAndFeel3D.IsMvDblSliderVisible(PlaneId.YZ));
                    _mvYZSlider.SetBorderVisible(_mvYZSlider.IsVisible);
                    _mvZXSlider.SetVisible(LookAndFeel3D.IsMvDblSliderVisible(PlaneId.ZX));
                    _mvZXSlider.SetBorderVisible(_mvZXSlider.IsVisible);

                    PlaceMvDblSlidersInSliderPlanes(Gizmo.FocusCamera);
                }
            }
            else
            if (_isMvVertexSnapEnabled)
            {
                if (GetMvVertexSnapState() == MvVertexSnapState.SelectingPivot && _mvVertexSnapDrag.SelectSnapPivotPoint(Gizmo))
                {
                    Gizmo.Transform.Position3D = _mvVertexSnapDrag.SnapPivot;
                }
            }
            else
            if (_is2DModeEnabled)
            {
                if (!Gizmo.IsDragged || IsDraggingMoveHandle())
                {
                    _mvP2DModeXSlider.SetVisible(LookAndFeel2D.IsMvPositiveSliderVisible(0));
                    _mvP2DModeXSlider.Set2DCapVisible(LookAndFeel2D.IsMvPositiveSliderCapVisible(0));
                    _mvP2DModeYSlider.SetVisible(LookAndFeel2D.IsMvPositiveSliderVisible(1));
                    _mvP2DModeYSlider.Set2DCapVisible(LookAndFeel2D.IsMvPositiveSliderCapVisible(1));
                    _mvN2DModeXSlider.SetVisible(LookAndFeel2D.IsMvNegativeSliderVisible(0));
                    _mvN2DModeXSlider.Set2DCapVisible(LookAndFeel2D.IsMvNegativeSliderCapVisible(0));
                    _mvN2DModeYSlider.SetVisible(LookAndFeel2D.IsMvNegativeSliderVisible(1));
                    _mvN2DModeYSlider.Set2DCapVisible(LookAndFeel2D.IsMvNegativeSliderCapVisible(1));

                    bool wasVisible = _mv2DModeDblSlider.IsVisible;
                    _mv2DModeDblSlider.SetVisible(LookAndFeel2D.IsMvDblSliderVisible);
                    _mv2DModeDblSlider.SetBorderVisible(LookAndFeel2D.IsMvDblSliderVisible);
                    if (!wasVisible && _mv2DModeDblSlider.IsVisible)
                    {
                        Update2DModeHandlePositions();
                    }
                }
            }

            // Rotate
            if (!_is2DModeEnabled && !_isMvVertexSnapEnabled)
            {
                if (!Gizmo.IsDragged || IsDraggingRotationHandle())
                {
                    _rtMidCap.SetVisible(LookAndFeel3D.IsRtMidCapVisible);
                    _rtCamXYRotationDrag.Sensitivity = Settings3D.RtDragSensitivity;

                    _rtXSlider.SetBorderVisible(LookAndFeel3D.IsRtAxisVisible(0));
                    _rtYSlider.SetBorderVisible(LookAndFeel3D.IsRtAxisVisible(1));
                    _rtZSlider.SetBorderVisible(LookAndFeel3D.IsRtAxisVisible(2));
                    _rtCamLookSlider.SetBorderVisible(LookAndFeel3D.IsRtCamLookSliderVisible);

                    if (_rtCamLookSlider.IsBorderVisible)
                    {
                        UpdateRtCamLookSlider(Gizmo.FocusCamera);
                    }
                }
            }

            // Scale
            _scMidCap.SetVisible(LookAndFeel3D.IsScMidCapVisible && !_is2DModeEnabled);
            _scUnformScaleDrag.Sensitivity = Settings3D.ScDragSensitivity;
        }
예제 #6
0
 private void SetScaleHandlesVisible(bool visible)
 {
     _scMidCap.SetVisible(visible);
 }