public HistoryMesh AddMesh(DynamicRenderMesh mesh) { var historyMesh = new HistoryMesh(mesh); Meshes.Add(historyMesh); return(historyMesh); }
public HistoryMeshes(IEnumerable <DynamicRenderMesh> meshes) { foreach (var mesh in meshes) { var historyMesh = new HistoryMesh(mesh); Meshes.Add(historyMesh); } }