/// <summary> /// 添加 /// </summary> /// <param name="testdemoEntity">实体</param> /// <param name="identity">自增量方式</param> /// <param name="returnId">返回主键</param> /// <returns>主键</returns> public string Add(testdemoEntity testdemoEntity, bool identity, bool returnId) { this.Identity = identity; this.ReturnId = returnId; return(this.AddEntity(testdemoEntity)); }
/// <summary> /// 更新 /// </summary> /// <param name="testdemoEntity">实体</param> public int Update(testdemoEntity testdemoEntity) { return(this.UpdateEntity(testdemoEntity)); }
/// <summary> /// 添加 /// </summary> /// <param name="testdemoEntity">实体</param> /// <returns>主键</returns> public string Add(testdemoEntity testdemoEntity) { return(this.AddEntity(testdemoEntity)); }