/** <summary> Constructs the default object. </summary> */ internal Water(ObjectDataHeader objectHeader, ChunkHeader chunkHeader) : base(objectHeader, chunkHeader) { this.Header = new WaterHeader(); //this.PreviewImage = new Bitmap(64, 48); }
/** <summary> The preview image for the water. </summary> */ //public Image PreviewImage; #endregion //========= CONSTRUCTORS ========= #region Constructors /** <summary> Constructs the default object. </summary> */ public Water() : base() { this.Header = new WaterHeader(); //this.PreviewImage = new Bitmap(64, 48); }