public void StartGeneric() { if (enableLED) { if (synthMode) { SetLED(8, true); } else { SetLED(1, true); } } holdPanic = false; //holdDpad = false; //holdPedal = false; holdProgram = false; holdOctave = false; holdDefault = false; holdShift = false; MIDI.SendProgramChange(1, instrument); MIDI.SendProgramChange(2, instrument); MIDI.SendProgramChange(3, instrument); MIDI.SendProgramChange(4, instrument); MIDI.SendProgramChange(5, instrument); MIDI.SendProgramChange(6, instrument); HeldKey = new Dictionary <int, Tuple <int, int> >(); Loop(); }
public void StartGeneric() { if (enableLED) { if (drumMapping) { SetLED(8, true); } else { SetLED(1, true); } } holdPanic = false; holdDpad = false; holdPedal = false; holdProgram = false; holdOctave = false; MIDI.SendProgramChange(1, instrument); HeldKey = new Dictionary <int, Tuple <int, int> >(); Loop(); }
public void SetProgram(int program) { program = Math.Min(program, 128); program = Math.Max(program, 1); instrument = program; main.Invoke((MethodInvoker) delegate { main.SetProgram(instrument); }); MIDI.SendProgramChange(1, instrument); }
public void SetProgram(int program) { program = Math.Min(program, 128); program = Math.Max(program, 1); if (instrument != program) { instrument = program; main.Invoke((MethodInvoker) delegate { main.SetProgram(instrument); }); //Console.WriteLine("Set program"); MIDI.SendProgramChange(1, instrument); MIDI.SendProgramChange(2, instrument); MIDI.SendProgramChange(3, instrument); MIDI.SendProgramChange(4, instrument); MIDI.SendProgramChange(5, instrument); MIDI.SendProgramChange(6, instrument); } }
protected void LoopScan() { MData data = this.Read(); if (previous == null) { previous = data; } #region Panic: All Notes Off (Select, Home and Start together) if (data.SelectMinus && data.Home && data.StartPlus && !holdPanic) { holdPanic = true; int max = (8 * 12) + 25; for (int i = 0; i < max; i++) { MIDI.SendNoteOff(1, i, 0); MIDI.SendNoteOff(2, i, 0); MIDI.SendNoteOff(3, i, 0); MIDI.SendNoteOff(4, i, 0); MIDI.SendNoteOff(5, i, 0); MIDI.SendNoteOff(6, i, 0); } } else if (!data.SelectMinus && !data.Home && !data.StartPlus && holdPanic) { holdPanic = false; } #endregion if (data.SelectMinus) { if (data.Square1 && !holdShift) { holdShift = true; Console.WriteLine("Toggle Axis X for ModulationWheel"); } else if (data.Triangle2 && !holdShift) { holdShift = true; Console.WriteLine("Toggle Axis Y for Expression"); } else if (data.CircleB && !holdShift) { holdShift = true; Console.WriteLine("Toggle Axis Z for Pitch Bend"); } else if (!data.Square1 && !data.Triangle2 && !data.CircleB && holdShift) { holdShift = false; } } else // Not Holding select { if (data.StartPlus && !holdShift) { holdShift = true; SetSynthMode(!synthMode); if (enableLED) { if (synthMode) { this.SetLED(8, true); } else { this.SetLED(1, true); } } } else if (!data.StartPlus && holdShift) { holdShift = false; } #region Dpad (Pedal) UNSUPPORTED /* * if (data.Dpad == 0 && !holdDpad) { //Up - Drum Mapping * holdDpad = true; * //Nothing * } else if (data.Dpad == 4 && !holdDpad) { //Down * holdDpad = true; * } else if (data.Dpad == 6 && !holdDpad) { //Left * holdDpad = true; * } else if (data.Dpad == 2 && !holdDpad) { //Right * holdDpad = true; * } else if (data.Dpad == 8 && holdDpad) { * holdDpad = false; * } * * if (data.Pedal && !holdPedal) { * holdPedal = true; * MIDI_OUT.SendControlChange(1, Midi.Control.SustainPedal, 127); * } else if (!data.Pedal && holdPedal) { * MIDI_OUT.SendControlChange(1, Midi.Control.SustainPedal, 0); * holdPedal = false; * } */ #endregion #region Program if (data.Triangle2 && data.CrossA && !holdDefault) //Set default { holdDefault = true; SetProgram(27); if (enableLED) { new Thread(() => LEDAnimateLRL()).Start(); } } else if (data.Triangle2 && !holdProgram) { holdProgram = true; SetProgram(instrument + 1); if (enableLED) { new Thread(() => LEDAnimateLTR()).Start(); } } else if (data.CrossA && !holdProgram) { holdProgram = true; SetProgram(instrument - 1); if (enableLED) { new Thread(() => LEDAnimateRTL()).Start(); } } else if (!data.Triangle2 && !data.CrossA && holdProgram) { holdProgram = false; holdDefault = false; } #endregion #region Octave if (data.CircleB && data.Square1 && !holdDefault) { holdDefault = true; SetOctave(3); if (enableLED) { new Thread(() => LEDAnimateLRL()).Start(); } } else if (data.CircleB && !holdOctave) { holdOctave = true; SetOctave(octave + 1); if (enableLED) { new Thread(() => LEDAnimateLTR()).Start(); } } else if (data.Square1 && !holdOctave) { holdOctave = true; SetOctave(octave - 1); if (enableLED) { new Thread(() => LEDAnimateRTL()).Start(); } } else if (!data.CircleB && !data.Square1 && holdOctave) { holdOctave = false; holdDefault = false; } #endregion } // End: Not holding select #region Keys if (synthMode) { for (int i = 0; i < data.Fret.Length; i++) { int pitch = (octave * 12) + data.Fret[i] + MData.PitchOffset[i]; if (data.Velocity[i] != previous.Velocity[i] || (data.Fret[i] != previous.Fret[i] && data.Fret[i] > 0)) { //HeldKey.Add(i, new Tuple<Channel, Pitch>(1, pitch)); MIDI.SendNoteOn(1, pitch, data.Velocity[i]); } else if (data.Fret[i] == 0 && previous.Fret[i] != 0 && HeldKey.ContainsKey(i)) { MIDI.SendNoteOff(HeldKey[i].Item1, HeldKey[i].Item2, 0); //HeldKey.Remove(i); } } } else { for (int i = 0; i < data.Fret.Length; i++) { int pitch = (octave * 12) + data.Fret[i] + MData.PitchOffset[i]; if (data.Velocity[i] != previous.Velocity[i]) { if (HeldKey.ContainsKey(i)) { MIDI.SendNoteOff(HeldKey[i].Item1, HeldKey[i].Item2, 0); //Console.WriteLine("Note Off: " + ()); HeldKey.Remove(i); } HeldKey.Add(i, new Tuple <int, int>(i + 1, pitch)); MIDI.SendNoteOn(i + 1, pitch, 80); //Console.WriteLine("Pitch: " + ().ToString());// "Octave: " + Octave; } else if (data.Fret[i] == 0 && previous.Fret[i] != 0 && HeldKey.ContainsKey(i)) { MIDI.SendNoteOff(HeldKey[i].Item1, HeldKey[i].Item2, 0); //Console.WriteLine("Note Off: " + ()); HeldKey.Remove(i); } } } #endregion previous = data; }
protected void LoopScan() { KBData data = this.Read(); if (previous == null) { previous = data; } #region Panic: All Notes Off (Select, Home and Start together) if (data.SelectMinus && data.Home && data.StartPlus && !holdPanic) { holdPanic = true; int max = (8 * 12) + 25; for (int i = 0; i < max; i++) { MIDI.SendNoteOff(1, i); } for (int i = 0; i < map_drum.Length; i++) { MIDI.SendNoteOff(10, map_drum[i]); } } else if (!data.SelectMinus && !data.Home && !data.StartPlus && holdPanic) { holdPanic = false; } #endregion #region Dpad (Drum / Swap / Pedal) if (data.Dpad == 0 && !holdDpad) //Up - Drum Mapping { holdDpad = true; SetDrumMapping(!drumMapping); if (enableLED) { if (drumMapping) { this.SetLED(8, true); } else { this.SetLED(1, true); } } } else if (data.Dpad == 4 && !holdDpad) //Down - Swap Modulation / Pitch Bend { holdDpad = true; SetModPitchBend(!swapModPitchBend); } else if (data.Dpad == 6 && !holdDpad) //Left - Reset Pitch Bend { holdDpad = true; MIDI.SendPitchBend(1, 8192); } else if (data.Dpad == 2 && !holdDpad) //Right - Reset Modulation { holdDpad = true; MIDI.SendModulation(1, 0); } else if (data.Dpad == 8 && holdDpad) { holdDpad = false; } if (data.Pedal && !holdPedal) { holdPedal = true; MIDI.SendModulation(1, 127); } else if (!data.Pedal && holdPedal) { MIDI.SendModulation(1, 0); holdPedal = false; } #endregion #region Program if (data.Triangle2 && !holdProgram) { holdProgram = true; SetProgram(instrument + 1); if (enableLED) { new Thread(() => this.LEDAnimateLTR()).Start(); } } else if (data.CrossA && !holdProgram) { holdProgram = true; SetProgram(instrument - 1); if (enableLED) { new Thread(() => this.LEDAnimateRTL()).Start(); } } else if (!data.Triangle2 && !data.CrossA && holdProgram) { holdProgram = false; } #endregion #region Octave if (data.CircleB && !holdOctave) { holdOctave = true; SetOctave(octave + 1); if (enableLED) { new Thread(() => this.LEDAnimateLTR()).Start(); } } else if (data.Square1 && !holdOctave) { holdOctave = true; SetOctave(octave - 1); if (enableLED) { new Thread(() => this.LEDAnimateRTL()).Start(); } } else if (!data.CircleB && !data.Square1 && holdOctave) { holdOctave = false; } #endregion #region Keys for (int i = 0; i < data.Key.Length; i++) { if (data.Key[i] && !previous.Key[i]) { int pitch = (octave * 12) + i; //Probably only correct when only pressing keys further right of already pressed keys. int velocity = 80; for (int v = data.Velocity.Length - 1; v >= 0; v--) { if (data.Velocity[v] != 0) { velocity = data.Velocity[v]; break; } } if (i < map_drum.Length && drumMapping) { HeldKey.Add(i, new Tuple <int, int>(10, map_drum[i])); //Send on channel 10 MIDI.SendNoteOn(10, map_drum[i], velocity); } else { HeldKey.Add(i, new Tuple <int, int>(1, pitch)); MIDI.SendNoteOn(1, pitch, velocity); } } else if (!data.Key[i] && previous.Key[i] && HeldKey.ContainsKey(i)) { MIDI.SendNoteOff(HeldKey[i].Item1, HeldKey[i].Item2); HeldKey.Remove(i); } } #endregion #region Slider and Overdrive (Pitch Bend and Modulation) if (data.Slider != previous.Slider) { if ((data.Overdrive && !swapModPitchBend) || (!data.Overdrive && swapModPitchBend)) { if (data.Slider == 0 && pitchIgnoreZero) { //Ignore } else if (data.Slider == 50 || data.Slider == 0) { MIDI.SendPitchBend(1, 8192); } else { MIDI.SendPitchBend(1, (data.Slider * 140)); } } else { if (data.Slider == 0 && modIgnoreZero) { //Ignore } else { MIDI.SendModulation(1, data.Slider); } } } #endregion //if (data.Home != previous.Home) Console.WriteLine(data.Home); previous = data; }