private void PurchaseVehicleEvent(object[] args) { // Get the colors variables int primaryRed = 0, primaryGreen = 0, primaryBlue = 0; int secondaryRed = 0, secondaryGreen = 0, secondaryBlue = 0; // Get the vehicle's data var model = previewVehicle.Model.ToString(); previewVehicle.GetCustomPrimaryColour(ref primaryRed, ref primaryGreen, ref primaryBlue); previewVehicle.GetCustomSecondaryColour(ref secondaryRed, ref secondaryGreen, ref secondaryBlue); // Get color strings var firstColor = string.Format("{0},{1},{2}", primaryRed, primaryGreen, primaryBlue); var secondColor = string.Format("{0},{1},{2}", secondaryRed, secondaryGreen, secondaryBlue); // Destroy preview menu CloseCatalogEvent(null); // Destroy preview vehicle previewVehicle.Destroy(); previewVehicle = null; // Enable the HUD Ui.DisplayHud(true); Ui.DisplayRadar(true); // Position the camera behind the character Cam.DestroyCam(previewCamera, true); Cam.RenderScriptCams(false, false, 0, true, false, 0); // Purchase the vehicle Events.CallRemote("purchaseVehicle", model, firstColor, secondColor); }
private static MapObject GetCrateInRange(Vehicle truck, float distance) { foreach (var crate in crateList) { if (crate.Position.DistanceTo(truck.Position) <= distance) { return(crate); } } return(null); }
public static void RemoveSpeedometerEvent(object[] args) { if (seatbelt) { seatbelt = false; Events.CallRemote("toggleSeatbelt", seatbelt); } // Reset the vehicle's position lastPosition = null; // Save the kilometers and gas Events.CallRemote("saveVehicleConsumes", lastVehicle, kms, gas); // Reset the player's vehicle lastVehicle = null; }
private void PreviewCarShopVehicleEvent(object[] args) { // Get the variables from the arguments var model = args[0].ToString(); if (previewVehicle != null) { previewVehicle.Destroy(); } // Destroy the catalog Browser.DestroyBrowserEvent(null); switch (dealership) { case 2: previewVehicle = new Vehicle(Misc.GetHashKey(model), new Vector3(-878.5726f, -1353.408f, 0.1741f), 90.0f); previewCamera = Cam.CreateCameraWithParams(Misc.GetHashKey("DEFAULT_SCRIPTED_CAMERA"), -882.3361f, -1342.628f, 5.0783f, -20.0f, 0.0f, 200.0f, 90.0f, true, 2); break; default: previewVehicle = new Vehicle(Misc.GetHashKey(model), new Vector3(-31.98111f, -1090.434f, 26.42225f), 180.0f); previewCamera = Cam.CreateCameraWithParams(Misc.GetHashKey("DEFAULT_SCRIPTED_CAMERA"), -37.83527f, -1088.096f, 27.92234f, -20.0f, 0.0f, 250, 90.0f, true, 2); break; } // Make the camera point the vehicle Cam.SetCamActive(previewCamera, true); Cam.RenderScriptCams(true, false, 0, true, false, 0); // Disable the HUD Ui.DisplayHud(false); Ui.DisplayRadar(false); // Vehicle preview menu Browser.CreateBrowserEvent(new object[] { "package://statics/html/vehiclePreview.html", "checkVehiclePayable" }); }
private void ShowCatalogEvent(object[] args) { // Destroy preview menu Browser.DestroyBrowserEvent(null); // Destroy the vehicle previewVehicle.Destroy(); previewVehicle = null; // Enable the HUD Ui.DisplayHud(true); Ui.DisplayRadar(true); // Position the camera behind the character Cam.DestroyCam(previewCamera, true); Cam.RenderScriptCams(false, false, 0, true, false, 0); // Show the catalog Browser.CreateBrowserEvent(new object[] { "package://statics/html/vehicleCatalog.html", "populateVehicleList", dealership, carShopVehiclesJson }); }
private void TestVehicleEvent(object[] args) { // Get the vehicle's data var model = previewVehicle.Model.ToString(); // Destroy preview menu CloseCatalogEvent(null); // Destroy preview vehicle previewVehicle.Destroy(); previewVehicle = null; // Enable the HUD Ui.DisplayHud(true); Ui.DisplayRadar(true); // Position the camera behind the character Cam.DestroyCam(previewCamera, true); Cam.RenderScriptCams(false, false, 0, true, false, 0); // Purchase the vehicle Events.CallRemote("testVehicle", model); }
private void OnPlayerEnterVehicleEvent(RAGE.Elements.Vehicle vehicle, int seatId) { Browser.ExecuteFunctionEvent(new object[] { "package://statics/statusBars/index.html", "showSpeedo" }); }
public static void UpdateSpeedometer() { lastVehicle = Player.LocalPlayer.Vehicle; var currentPosition = lastVehicle.Position; // Get speedometer's data var velocity = lastVehicle.GetVelocity(); var health = lastVehicle.GetHealth(); var maxHealth = lastVehicle.GetMaxHealth(); var healthPercent = (int)Math.Round((decimal)(health * 100) / maxHealth); var speed = (int)Math.Round( Math.Sqrt(velocity.X * velocity.X + velocity.Y * velocity.Y + velocity.Z * velocity.Z) * 3.6f); // Get the distance and consume distance = Vector3.Distance(currentPosition, lastPosition); consumed = distance * Constants.CONSUME_PER_METER; lastPosition = currentPosition; if (gas - consumed <= 0.0f) { // The fuel tank is empty Events.CallRemote("stopPlayerCar"); consumed = 0.0f; } // Get the total gas and kms var totalKms = Math.Round((double)(kms + distance) / 10) / 100 + " km"; var totalGas = Math.Round((double)(gas - consumed) * 100) / 100 + " litros"; // Draw the speedometer UIText.Draw("Combustible: ", new Point(1025, 560), 0.5f, Color.White, Font.ChaletComprimeCologne, false); UIText.Draw(totalGas, new Point(1175, 560), 0.5f, Color.White, Font.ChaletComprimeCologne, false); UIText.Draw("Kilometraje: ", new Point(1025, 590), 0.5f, Color.White, Font.ChaletComprimeCologne, false); UIText.Draw(totalKms, new Point(1175, 590), 0.5f, Color.White, Font.ChaletComprimeCologne, false); UIText.Draw("Kmph: ", new Point(1025, 650), 0.5f, Color.White, Font.ChaletComprimeCologne, false); UIText.Draw(speed.ToString(), new Point(1175, 650), 0.75f, Color.White, Font.ChaletComprimeCologne, false); UIText.Draw("Integridad: ", new Point(1025, 620), 0.5f, Color.White, Font.ChaletComprimeCologne, false); if (healthPercent < 30) { UIText.Draw(healthPercent + "%", new Point(1175, 620), 0.5f, Color.Red, Font.ChaletComprimeCologne, false); } else if (healthPercent < 60) { UIText.Draw(healthPercent + "%", new Point(1175, 620), 0.5f, Color.Yellow, Font.ChaletComprimeCologne, false); } else { UIText.Draw(healthPercent + "%", new Point(1175, 620), 0.5f, Color.White, Font.ChaletComprimeCologne, false); } // Update the vehicle's values kms += distance; gas -= consumed; // Reinitialize the variables distance = 0.0f; consumed = 0.0f; }