public CfgEncoder Add <T>(string tag, List <T> lst, ListMetaData ld) where T : ICfg { var cody = new CfgEncoder(); if (lst != null) { var indTypes = typeof(T).TryGetDerivedClasses(); if (indTypes != null) { for (var i = 0; i < lst.Count; i++) { var v = lst[i]; cody.Add(v, indTypes, ld, i); } } else { foreach (var v in lst) { if (v != null) { cody.Add(CfgDecoder.ListElementTag, v); } else { cody.Add_String(NullTag, ""); } } } } return(Add(tag, new CfgEncoder().Add(ListMetaTag, ld).Add(ListTag, cody))); }
public CfgEncoder Add_Abstract <T>(string tag, List <T> val, ListMetaData ld) where T : IGotClassTag { var cody = new CfgEncoder(); if (val != null) { if (ld == null) { foreach (var v in val) { cody.Add(v.ClassTag, v); } } else { for (var i = 0; i < val.Count; i++) { var v = val[i]; cody.Add_Abstract(v, ld, i); } } } Add(tag, new CfgEncoder().Add(ListMetaTag, ld).Add(ListTag, cody)); return(this); }
public static CfgEncoder Encode(this Countless<Quaternion> c) { var cody = new CfgEncoder(); List<int> inds; List<Quaternion> vals = c.GetAllObjs(out inds); for (int i = 0; i < inds.Count; i++) cody.Add(inds[i].ToString(), vals[i]); return cody; }
public CfgEncoder Add(string tag, List <Matrix4x4> val) { var cody = new CfgEncoder(); foreach (var i in val) { cody.Add(CfgDecoder.ListElementTag, i); } return(Add(tag, cody)); }
public static CfgEncoder Encode(this Countless<Vector3> c) { var cody = new CfgEncoder(); if (c != null) { List<int> inds; List<Vector3> vals = c.GetAllObjs(out inds); for (int i = 0; i < inds.Count; i++) cody.Add(inds[i].ToString(), vals[i]); } return cody; }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add("b", base.Encode); if (allowChangeParameters) { cody.Add("t", CurrentValue); } return(cody); }
public static CfgEncoder Encode(this Countless <float> c) { var cody = new CfgEncoder(); List <int> inds; List <float> vals = c.GetAllObjs(out inds); for (int i = 0; i < inds.Count; i++) { cody.Add(inds[i].ToString(), vals[i]); } return(cody); }
public CfgEncoder Encode() { var cody = new CfgEncoder(); List <int> indexes; var values = GetAllObjs(out indexes); for (var i = 0; i < indexes.Count; i++) { cody.Add_IfNotEmpty(indexes[i].ToString(), values[i]); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add("b", base.Encode) .Add("trgf", targetValue) .Add_Bool("rng", minMax); if (minMax) { cody.Add("min", min) .Add("max", max); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder().Add("b", base.Encode); if (allowChangeParameters) { cody.Add_IfNotZero("onStart", (int)_onStart); if (_onStart == OnStart.LoadCurrent) { cody.Add_Reference("s", _targetTextures.TryGetLast()); } } return(cody); }
public override CfgEncoder Encode() { List <int> indexes; var values = GetAllObjs(out indexes); var cody = new CfgEncoder() .Add("inds", indexes) .Add("vals", values) .Add_IfNotNegative("brws", _edited) .Add("last", lastFreeIndex) .Add_Bool("add", _allowAdd) .Add_Bool("del", _allowDelete); return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); if (_tags == null) { return(cody); } foreach (var t in _tags) { cody.Add_String(t.tag, t.data); } return(cody); }
public static CfgEncoder Encode <T>(this Dictionary <string, T> dic) where T : ICfg { var sub = new CfgEncoder(); if (dic == null) { return(sub); } foreach (var e in dic) { sub.Add(e.Key, e.Value.Encode()); } return(sub); }
public static CfgEncoder Encode(this Dictionary <int, string> dic) { var sub = new CfgEncoder(); if (dic == null) { return(sub); } foreach (var e in dic) { sub.Add_String(e.Key.ToString(), e.Value); } return(sub); }
public static CfgEncoder Encode(this Dictionary <string, CfgData> dic) { var sub = new CfgEncoder(); if (dic == null) { return(sub); } foreach (var e in dic) { sub.Add(e.Key, e.Value); } return(sub); }
public CfgEncoder Add(string tag, Dictionary <int, string> dic) { var sub = new CfgEncoder(); if (dic == null) { return(this); } foreach (var e in dic) { sub.Add_String(e.Key.ToString(), e.Value); } return(Add(tag, sub)); }
public CfgEncoder Add_IfNotEmpty <T>(string tag, List <List <T> > lst) where T : ICfg, new() { if (lst.IsNullOrEmpty()) { return(this); } var sub = new CfgEncoder(); foreach (var l in lst) { sub.Add_IfNotEmpty(CfgDecoder.ListElementTag, l); } return(Add_String(tag, sub.ToString())); }
public CfgEncoder Add(string tag, List <string> lst) { if (lst == null) { return(this); } var cody = new CfgEncoder(); foreach (var s in lst) { cody.Add_String(CfgDecoder.ListElementTag, s); } return(Add(tag, cody)); }
public override CfgEncoder Encode() { var cody = new CfgEncoder(); List <int> values; GetItAll(out inds, out values); cody.Add("inds", inds); cody.Add("vals", values); cody.Add("last", lastFreeIndex); inds = null; return(cody); }
public CfgEncoder Add(string tag, Matrix4x4[] arr) { if (arr == null) { return(this); } var cody = new CfgEncoder() .Add("len", arr.Length); foreach (var v in arr) { cody.Add(CfgDecoder.ListElementTag, v.Encode()); } return(Add(tag, cody)); }
public CfgEncoder Encode() { var cody = new CfgEncoder() .Add_IfNotNegative("insp", inspected) .Add_IfNotNegative("pi", previousInspected) .Add_IfNotZero("st", listSectionStartIndex) .Add_IfTrue("adl", allowDuplicants) .Add_IfNotDefault("s", searchData) ; if (!folderToSearch.SameAs(DefaultFolderToSearch)) { cody.Add_String("fld", folderToSearch); } return(cody); }
public static CfgEncoder Encode(this IEnumerable <UnrecognizedTagsList.UnrecognizedElement> lst) { var cody = new CfgEncoder(); foreach (var e in lst) { if (e.elements.Count == 0) { cody.Add_String(e.tag, e.data); } else { cody.Add(e.tag, e.elements.Encode()); } } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add_IfNotNegative("insp", inspected) .Add_IfNotNegative("pi", previousInspected) .Add_IfNotZero("st", listSectionStartIndex) #if !NO_PEGI .Add_IfNotDefault("s", searchData) #endif ; if (!folderToSearch.SameAs(DefaultFolderToSearch)) { cody.Add_String("fld", folderToSearch); } cody.Add_IfNotDefault("ed", elementDatas); return(cody); }
public static CfgEncoder Encode(this Transform tf, bool local) { var cody = new CfgEncoder(); cody.Add_Bool("loc", local); if (local) { cody.Add("pos", tf.localPosition); cody.Add("size", tf.localScale); cody.Add("rot", tf.localRotation); } else { cody.Add("pos", tf.position); cody.Add("size", tf.localScale); cody.Add("rot", tf.rotation); } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add_Bool("ch", allowChangeParameters); if (allowChangeParameters) { if (EaseInOutImplemented) { cody.Add_Bool("eio", easeInOut); } cody.Add("lm", (int)lerpMode); if (lerpMode == LerpSpeedMode.SpeedThreshold) { cody.Add("sp", speedLimit); } } return(cody); }
public override CfgEncoder Encode() { var cody = new CfgEncoder() .Add_IfNotEmpty("n", name) .Add_IfNotEmpty("cfg", stdDta); if (!_guid.IsNullOrEmpty()) { cody.Add_IfNotEmpty("guid", _guid) .Add_IfNotEmpty("t", componentType); } cody.Add_IfNotEmpty("perType", _perTypeConfig) .Add_IfTrue("sel", selected); if (unrecognized) { cody.Add_Bool("ur", unrecognized) .Add_String("tag", unrecognizedUnderTag); } return(cody); }
public static CfgEncoder Encode <T>(this T[] arr) where T : ICfg { var cody = new CfgEncoder(); if (arr.IsNullOrEmpty()) { return(cody); } cody.Add("len", arr.Length); var types = typeof(T).TryGetDerivedClasses(); if (types != null && types.Count > 0) { foreach (var v in arr) { cody.Add(v, types); } } else { foreach (var v in arr) { if (!QcUnity.IsNullOrDestroyed_Obj(v)) { cody.Add(CfgDecoder.ListElementTag, v.Encode()); } else { cody.Add_String(CfgEncoder.NullTag, ""); } } } return(cody); }
public CfgEncoder Add <T>(string tag, List <T> lst) where T : ICfg, new() { var cody = new CfgEncoder(); if (lst == null) { return(this); } var indTypes = typeof(T).TryGetDerivedClasses(); if (indTypes != null) { foreach (var v in lst) { cody.Add(v, indTypes); } } else { foreach (var v in lst) { if (v != null) { cody.Add(CfgDecoder.ListElementTag, v.Encode()); } else { cody.Add_String(NullTag, ""); } } } return(Add(tag, cody)); }
public CfgEncoder Add_Abstract <T>(string tag, List <T> lst) where T : IGotClassTag { if (lst.IsNullOrEmpty()) { return(this); } var cody = new CfgEncoder(); foreach (var v in lst) { if (v != null) { cody.Add(v.ClassTag, v); } else { cody.Add_String(NullTag, ""); } } return(Add(tag, cody)); }
public CfgEncoder Add(string tag, CfgEncoder cody) => cody == null ? this : Add_String(tag, cody.ToString());