public GameObject(string name, string[] ids) : base(ids) { locator = new Locator(this); collectionManager = new CollectionManager(this); this.name = name; id = nextID++; }
public HoldableManager(GameObject owner) { collectionManager = new CollectionManager(owner); AddCollection <Item>(); this.owner = owner; }
public EquipmentManager(BodyPart owner) { collectionManager = new CollectionManager(owner); AddCollection <Item>(); this.owner = owner; }