private questStatus update(MasterPricingEntities dbContext, Quest.Functional.MasterPricing.FilterTable filterTable) { // Initialize questStatus status = null; try { // Read the record. FilterTableId filterTableId = new FilterTableId(filterTable.Id); Quest.Services.Dbio.MasterPricing.FilterTables _filterTables = null; status = read(dbContext, filterTableId, out _filterTables); if (!questStatusDef.IsSuccess(status)) { return(status); } // Update the record. BufferMgr.TransferBuffer(filterTable, _filterTables); dbContext.SaveChanges(); } catch (System.Exception ex) { return(new questStatus(Severity.Fatal, String.Format("EXCEPTION: {0}.{1}: {2}", this.GetType().Name, MethodBase.GetCurrentMethod().Name, ex.InnerException != null ? ex.InnerException.Message : ex.Message))); } return(new questStatus(Severity.Success)); }
public questStatus Read(DbMgrTransaction trans, FilterId filterId, out List <Quest.Functional.MasterPricing.FilterTable> filterTableList) { // Initialize questStatus status = null; filterTableList = null; // Perform read List <Quest.Services.Dbio.MasterPricing.FilterTables> _filterTablesList = null; status = read((MasterPricingEntities)trans.DbContext, filterId, out _filterTablesList); if (!questStatusDef.IsSuccess(status)) { return(status); } filterTableList = new List <FilterTable>(); foreach (Quest.Services.Dbio.MasterPricing.FilterTables _filterTable in _filterTablesList) { Quest.Functional.MasterPricing.FilterTable filterTable = new Quest.Functional.MasterPricing.FilterTable(); BufferMgr.TransferBuffer(_filterTable, filterTable); filterTableList.Add(filterTable); } return(new questStatus(Severity.Success)); }
/*---------------------------------------------------------------------------------------------------------------------------------- * FilterTables *---------------------------------------------------------------------------------------------------------------------------------*/ private questStatus create(MasterPricingEntities dbContext, Quest.Functional.MasterPricing.FilterTable filterTable, out FilterTableId filterTableId) { // Initialize filterTableId = null; // Perform create try { Quest.Services.Dbio.MasterPricing.FilterTables _filterTables = new Quest.Services.Dbio.MasterPricing.FilterTables(); BufferMgr.TransferBuffer(filterTable, _filterTables); dbContext.FilterTables.Add(_filterTables); dbContext.SaveChanges(); if (_filterTables.Id == 0) { return(new questStatus(Severity.Error, "Quest.Functional.MasterPricing.FilterTable not created")); } filterTableId = new FilterTableId(_filterTables.Id); } catch (System.Exception ex) { return(new questStatus(Severity.Fatal, String.Format("EXCEPTION: {0}.{1}: {2}", this.GetType().Name, MethodBase.GetCurrentMethod().Name, ex.InnerException != null ? ex.InnerException.Message : ex.Message))); } return(new questStatus(Severity.Success)); }
public questStatus List(QueryOptions queryOptions, out List <Quest.Functional.MasterPricing.FilterTable> filterTableList, out QueryResponse queryResponse) { // Initialize questStatus status = null; filterTableList = null; queryResponse = null; using (MasterPricingEntities dbContext = new MasterPricingEntities()) { using (DbContextTransaction tx = dbContext.Database.BeginTransaction(IsolationLevel.ReadUncommitted)) { try { PropertyInfo[] dbProperties = typeof(Quest.Services.Dbio.MasterPricing.FilterTables).GetProperties().ToArray(); int totalRecords = dbContext.FilterTables.Where(BuildWhereClause(queryOptions, dbProperties)).Count(); List <Quest.Services.Dbio.MasterPricing.FilterTables> _countriesList = dbContext.FilterTables.Where(BuildWhereClause(queryOptions, dbProperties)) .OrderBy(BuildSortString(queryOptions.SortColumns)) .Skip(queryOptions.Paging.PageSize * (queryOptions.Paging.PageNumber - 1)) .Take(queryOptions.Paging.PageSize).ToList(); if (_countriesList == null) { return(new questStatus(Severity.Warning)); } filterTableList = new List <Quest.Functional.MasterPricing.FilterTable>(); foreach (Quest.Services.Dbio.MasterPricing.FilterTables _filterTables in _countriesList) { Quest.Functional.MasterPricing.FilterTable filterTable = new Quest.Functional.MasterPricing.FilterTable(); BufferMgr.TransferBuffer(_filterTables, filterTable); filterTableList.Add(filterTable); } status = BuildQueryResponse(totalRecords, queryOptions, out queryResponse); if (!questStatusDef.IsSuccess(status)) { return(status); } } catch (System.Exception ex) { return(new questStatus(Severity.Fatal, String.Format("EXCEPTION: {0}.{1}: {2}", this.GetType().Name, MethodBase.GetCurrentMethod().Name, ex.InnerException != null ? ex.InnerException.Message : ex.Message))); } } } return(new questStatus(Severity.Success)); }
public questStatus Update(DbMgrTransaction trans, Quest.Functional.MasterPricing.FilterTable filterTable) { // Initialize questStatus status = null; bool bCreateTransaction = trans == null; // Perform update in this transaction. status = update((MasterPricingEntities)trans.DbContext, filterTable); if (!questStatusDef.IsSuccess(status)) { RollbackTransaction(trans); return(status); } return(new questStatus(Severity.Success)); }
public questStatus Update(Quest.Functional.MasterPricing.FilterTable filterTable) { // Initialize questStatus status = null; // Perform update. using (MasterPricingEntities dbContext = new MasterPricingEntities()) { status = update(dbContext, filterTable); if (!questStatusDef.IsSuccess(status)) { return(status); } } return(new questStatus(Severity.Success)); }
public questStatus Create(DbMgrTransaction trans, Quest.Functional.MasterPricing.FilterTable filterTable, out FilterTableId filterTableId) { // Initialize questStatus status = null; filterTableId = null; // Data rules. // Create the filterTable in this transaction. status = create((MasterPricingEntities)trans.DbContext, filterTable, out filterTableId); if (!questStatusDef.IsSuccess(status)) { return(status); } return(new questStatus(Severity.Success)); }
public questStatus Read(DbMgrTransaction trans, FilterTableId filterTableId, out Quest.Functional.MasterPricing.FilterTable filterTable) { // Initialize questStatus status = null; filterTable = null; // Perform read Quest.Services.Dbio.MasterPricing.FilterTables _filterTables = null; status = read((MasterPricingEntities)trans.DbContext, filterTableId, out _filterTables); if (!questStatusDef.IsSuccess(status)) { return(status); } filterTable = new Quest.Functional.MasterPricing.FilterTable(); BufferMgr.TransferBuffer(_filterTables, filterTable); return(new questStatus(Severity.Success)); }
/*================================================================================================================================== * Properties *=================================================================================================================================*/ #endregion #region Public Methods /*================================================================================================================================== * Public Methods *=================================================================================================================================*/ public questStatus Create(Quest.Functional.MasterPricing.FilterTable filterTable, out FilterTableId filterTableId) { // Initialize questStatus status = null; filterTableId = null; // Data rules. // Create the filterTable using (MasterPricingEntities dbContext = new MasterPricingEntities()) { status = create(dbContext, filterTable, out filterTableId); if (!questStatusDef.IsSuccess(status)) { return(status); } } return(new questStatus(Severity.Success)); }
public questStatus Read(FilterTableNameIdentifier filterTableNameIdentifier, out Quest.Functional.MasterPricing.FilterTable filterTable) { // Initialize questStatus status = null; filterTable = null; // Perform read using (MasterPricingEntities dbContext = new MasterPricingEntities()) { Quest.Services.Dbio.MasterPricing.FilterTables _filterTables = null; status = read(dbContext, filterTableNameIdentifier, out _filterTables); if (!questStatusDef.IsSuccess(status)) { return(status); } filterTable = new Quest.Functional.MasterPricing.FilterTable(); BufferMgr.TransferBuffer(_filterTables, filterTable); } return(new questStatus(Severity.Success)); }